Player Matchup

Yemoja
Yemoja
BaZeBallMaNiAc
Yemoja
Level 24
God Stats
2W - 1L
1,715 SR
Queue Stats
76W - 67L
1,705 Elo+
Solo
Hachiman
Hachiman
ElJefeAkuma
Hachiman
Level 17
God Stats
19W - 16L
1,674 SR
Queue Stats
91W - 82L
1,554 Elo+
Solo
Ra
Ra
Glazkrow
Ra
Level 29
God Stats
11W - 7L
1,632 SR
Queue Stats
150W - 133L
1,554 Elo+
Solo
Loki
Loki
Jayflow0524
Loki
Level 20
God Stats
8W - 2L
1,811 SR
Queue Stats
43W - 33L
1,572 Elo+
Solo
Bellona
Bellona
ivitractor
Bellona
Level 28
God Stats
7W - 8L
1,259 SR
Queue Stats
346W - 365L
1,531 Elo+
Solo
Team Averages
Level 24
1,618 SR
1,583 Elo+

VS

Team Averages
Level 19
1,543 SR
1,544 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CourtlyAA
Apollo
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 111L
1,592 Elo+
Solo
Ravana
Ravana
Elite2109
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,771 Elo+
Solo
Anhur
Anhur
Hachi420
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Khepri
Khepri
xSharityFawnx
Khepri
Level 23
God Stats
4W - 5L
1,713 SR
Queue Stats
81W - 69L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,187
637
1,350
2,680
872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
ElJefeAkuma
Hachiman
5
0 / 2 / 1
3,071
614
1,795
2,250
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
3 / 0 / 2
4,441
888
2,209
2,101
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
5 / 0 / 2
4,486
897
2,176
2,288
487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
ivitractor
Bellona
7
2 / 0 / 1
4,146
829
1,391
2,613
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
0 / 3 / 0
3,152
630
1,343
2,207
549
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
CourtlyAA
Apollo
6
3 / 0 / 1
3,736
747
2,859
2,947
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Elite2109
Ravana
5
0 / 2 / 0
3,229
646
1,126
2,692
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Hachi420
Anhur
2
0 / 4 / 0
2,748
550
329
2,944
565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
1 / 1 / 1
3,353
671
1,493
4,209
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
4
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
W
0
2
1
0.25
L
Apollo
CourtlyAA
Apollo
3
0
1
3.5
W
Hachiman
ElJefeAkuma
Hachiman
0
2
1
0.25
L
Ravana
Elite2109
Ravana
0
2
0
0
W
3
0
2
4
L
Anhur
Hachi420
Anhur
0
4
0
0
W
5
0
2
6
W
Bellona
ivitractor
Bellona
2
0
1
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,921
Damage
7,150
11,932
Taken
14,999
4,886
Mitigated
4,558
4,753
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,343
745
0
111
2,207
549
0
54
2,153
9,069
0
W
1,350
691
347
320
2,680
872
0
790
1,890
4,183
0
L
Apollo
CourtlyAA
Apollo
2,859
1,307
0
1,592
2,947
811
0
867
2,080
0
14,066
W
Hachiman
ElJefeAkuma
Hachiman
1,795
895
0
111
2,250
1,036
0
544
1,706
1,252
8,260
L
Ravana
Elite2109
Ravana
1,126
239
0
878
2,692
843
0
257
2,415
0
8,847
W
2,209
399
69
1,435
2,101
505
78
159
1,942
15,532
0
L
Anhur
Hachi420
Anhur
329
329
0
234
2,944
565
0
736
2,138
0
1,906
W
2,176
1,175
0
1,106
2,288
487
0
192
2,096
0
13,114
W
Bellona
ivitractor
Bellona
1,391
376
0
1,365
2,613
1,986
0
1,151
1,462
2,375
13,661
L
1,493
34
0
1,888
4,209
1,790
0
1,798
2,321
4,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,331
Gold Earned
16,218
131
Minions Killed
68
0
Camps Cleared
0
521,099
Distance Traveled
445,686
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,152
630
15
3
0
87,781
1
W
Yemoja
3,187
637
10
2
0
107,996
0
L
Apollo
3,736
747
20
4
0
90,663
1
W
Hachiman
3,071
614
15
3
0
104,075
0
L
Ravana
3,229
646
25
5
0
71,993
1
W
Ra
4,441
888
29
6
0
111,966
2
L
Anhur
2,748
550
3
1
0
80,447
0
W
Loki
4,486
897
37
7
0
103,979
0
W
Bellona
4,146
829
40
8
0
93,083
1
L
Khepri
3,353
671
5
1
0
114,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role