Player Matchup

Baba Yaga
Baba Yaga
CWOneshot
Baba Yaga
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 51L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
Fruitloop1313
Sun Wukong
Level 129
God Stats
15W - 10L
1,500 SR
Queue Stats
157W - 98L
1,756 Elo+
Party 1
Danzaburou
Danzaburou
MyWifeTheTramp
Danzaburou
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,545 Elo+
Party 1
Khepri
Khepri
SMurphyEGB
Khepri
Level 125
God Stats
62W - 26L
1,672 SR
Queue Stats
86W - 43L
1,756 Elo+
Party 1
Da Ji
Da Ji
Thoya380
Da Ji
Level 135
God Stats
14W - 6L
1,500 SR
Queue Stats
203W - 148L
1,606 Elo+
Party 1
Team Averages
Level 129
1,534 SR
1,638 Elo+

VS

Team Averages
Level 117
1,442 SR
1,464 Elo+
Hera
Hera
Devilntor2000
Hera
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 155L
1,231 Elo+
Solo
Thanatos
Thanatos
Im Garoot
Thanatos
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 131L
1,730 Elo+
Solo
Achilles
Achilles
OG WiseGod
Achilles
Level 141
God Stats
2W - 5L
1,171 SR
Queue Stats
11W - 14L
1,505 Elo+
Solo
Hachiman
Hachiman
Pillpusher21
Hachiman
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 60L
1,276 Elo+
Solo
Baron Samedi
Baron Samedi
T-Sw0pE34
Baron Samedi
Level 72
God Stats
43W - 34L
1,542 SR
Queue Stats
511W - 515L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CWOneshot
Baba Yaga
19
5 / 1 / 10
13,132
1,010
16,268
9,033
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Fruitloop1313
Sun Wukong
18
4 / 2 / 9
12,295
946
16,240
20,572
22,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
MyWifeTheTramp
Danzaburou
18
2 / 0 / 7
12,726
979
14,341
10,203
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
SMurphyEGB
Khepri
19
1 / 3 / 14
12,868
990
9,828
19,524
27,708
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Thoya380
Da Ji
19
9 / 1 / 7
13,827
1,064
16,049
13,881
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

192

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 5
11,964
920
19,129
10,548
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Im Garoot
Thanatos
18
3 / 6 / 3
11,859
912
12,609
17,965
10,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
OG WiseGod
Achilles
17
0 / 4 / 6
11,127
856
14,036
24,324
26,643
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Pillpusher21
Hachiman
16
2 / 4 / 3
11,242
865
8,926
11,968
3,929
Baron Samedi
T-Sw0pE34
Baron Samedi
17
1 / 4 / 4
11,345
873
13,693
13,142
7,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
21
Kills
7
7
Deaths
21
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CWOneshot
Baba Yaga
5
1
10
10
L
1
3
5
1.17
W
Sun Wukong
Fruitloop1313
Sun Wukong
4
2
9
4.25
L
Thanatos
Im Garoot
Thanatos
3
6
3
0.75
W
Danzaburou
MyWifeTheTramp
Danzaburou
2
0
7
5.5
L
Achilles
OG WiseGod
Achilles
0
4
6
0.75
L
Hachiman
Pillpusher21
Hachiman
2
4
3
0.88
W
Khepri
SMurphyEGB
Khepri
1
3
14
2.67
L
Baron Samedi
T-Sw0pE34
Baron Samedi
1
4
4
0.75
W
Da Ji
Thoya380
Da Ji
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,726
Damage
68,393
73,213
Taken
77,947
68,048
Mitigated
52,455
15,040
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CWOneshot
Baba Yaga
16,268
769
0
1,182
9,033
4,306
0
3,206
5,667
50,258
0
L
19,129
2,629
336
2,157
10,548
4,147
0
4,962
5,264
63,759
0
W
Sun Wukong
Fruitloop1313
Sun Wukong
16,240
1,420
1,532
6,069
20,572
22,270
0
9,158
10,864
0
28,902
L
Thanatos
Im Garoot
Thanatos
12,609
1,244
0
7,971
17,965
10,413
0
5,944
11,421
0
28,956
W
Danzaburou
MyWifeTheTramp
Danzaburou
14,341
5,129
0
948
10,203
4,749
0
5,072
4,941
0
54,918
L
Achilles
OG WiseGod
Achilles
14,036
5,241
0
1,915
24,324
26,643
0
6,267
17,351
180
22,903
L
Hachiman
Pillpusher21
Hachiman
8,926
4,055
0
728
11,968
3,929
0
3,151
8,510
0
26,469
W
Khepri
SMurphyEGB
Khepri
9,828
303
2,472
2,516
19,524
27,708
0
7,255
11,738
17,644
0
L
Baron Samedi
T-Sw0pE34
Baron Samedi
13,693
731
3,543
3,427
13,142
7,323
0
4,923
7,841
39,728
0
W
Da Ji
Thoya380
Da Ji
16,049
4,771
0
321
13,881
9,015
0
6,544
7,001
0
31,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,848
Gold Earned
57,537
269
Minions Killed
266
12
Camps Cleared
8
1,363,735
Distance Traveled
1,208,767
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,132
1,010
106
8
1
249,642
0
L
Hera
11,964
920
135
10
5
261,603
0
W
Sun Wukong
12,295
946
20
2
1
293,146
0
L
Thanatos
11,859
912
24
2
2
275,970
0
W
Danzaburou
12,726
979
103
8
2
243,946
0
L
Achilles
11,127
856
17
1
0
261,096
1
L
Hachiman
11,242
865
31
2
0
174,343
3
W
Khepri
12,868
990
10
1
0
272,052
0
L
Baron Samedi
11,345
873
59
5
1
235,755
0
W
Da Ji
13,827
1,064
30
2
8
304,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role