Player Matchup

Chang'e
Chang'e
Brooktrout195
Chang'e
Level 124
God Stats
8W - 12L
1,478 SR
Queue Stats
44W - 55L
1,443 Elo+
Party 1
Bacchus
Bacchus
CheeseCurd
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
FPSpectre
Set
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SchubeyDubey
Anhur
Level 102
God Stats
6W - 6L
1,604 SR
Queue Stats
216W - 201L
1,449 Elo+
Solo
Nemesis
Nemesis
WinglessGore
Nemesis
Level 115
God Stats
13W - 9L
1,500 SR
Queue Stats
258W - 224L
1,614 Elo+
Solo
Team Averages
Level 107
1,516 SR
1,501 Elo+

VS

Team Averages
Level 38
1,551 SR
1,436 Elo+
Cernunnos
Cernunnos
AnorexicAsian
Cernunnos
Level 34
God Stats
1W - 2L
1,706 SR
Queue Stats
20W - 20L
1,453 Elo+
Party 2
Athena
Athena
Jiynxs
Athena
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ShortCurcuit
Bakasura
Level 39
God Stats
3W - 2L
1,755 SR
Queue Stats
6W - 7L
1,422 Elo+
Party 2
Ah Puch
Ah Puch
Venamart
Ah Puch
Level 24
God Stats
4W - 4L
1,473 SR
Queue Stats
8W - 9L
1,387 Elo+
Party 2
Zhong Kui
Zhong Kui
WolvesOfTheSea
Zhong Kui
Level 46
God Stats
2W - 6L
1,323 SR
Queue Stats
24W - 29L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
4 / 1 / 2
6,299
630
4,794
4,951
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
CheeseCurd
Bacchus
9
3 / 0 / 3
5,970
597
3,876
6,307
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 0
6,549
655
3,585
2,350
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 0 / 3
5,988
599
3,016
3,474
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
WinglessGore
Nemesis
9
0 / 0 / 3
5,401
540
1,514
3,699
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnorexicAsian
Cernunnos
7
0 / 3 / 0
4,341
434
2,846
5,532
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Jiynxs
Athena
7
0 / 2 / 0
4,655
466
1,002
6,376
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
ShortCurcuit
Bakasura
8
0 / 2 / 0
4,805
481
897
5,937
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
Venamart
Ah Puch
10
1 / 3 / 0
5,286
529
2,343
4,292
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
WolvesOfTheSea
Zhong Kui
10
0 / 1 / 0
5,079
508
899
5,071
3,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AnorexicAsian
Cernunnos
0
3
0
0
W
Chang'e
4
1
2
5
W
Bacchus
CheeseCurd
Bacchus
3
0
3
4.5
W
1
0
0
1
L
Athena
Jiynxs
Athena
0
2
0
0
W
3
0
3
4.5
L
Bakasura
ShortCurcuit
Bakasura
0
2
0
0
L
Ah Puch
Venamart
Ah Puch
1
3
0
0.33
W
Nemesis
WinglessGore
Nemesis
0
0
3
1.5
L
Zhong Kui
WolvesOfTheSea
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,785
Damage
7,987
20,781
Taken
27,208
9,814
Mitigated
10,630
8,968
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AnorexicAsian
Cernunnos
2,846
1,583
246
2,235
5,532
1,222
0
2,056
3,434
0
17,083
W
Chang'e
4,794
630
490
2,818
4,951
1,552
0
2,215
2,726
32,931
0
W
Bacchus
CheeseCurd
Bacchus
3,876
701
300
1,798
6,307
4,945
142
709
5,516
12,620
0
W
3,585
1,146
0
894
2,350
1,454
316
899
1,444
1,824
38,835
L
Athena
Jiynxs
Athena
1,002
768
0
2,139
6,376
2,700
0
2,436
3,896
10,063
0
W
3,016
1,451
0
2,161
3,474
742
0
293
3,181
0
26,770
L
Bakasura
ShortCurcuit
Bakasura
897
798
0
3,080
5,937
1,694
0
1,526
4,317
0
13,910
L
Ah Puch
Venamart
Ah Puch
2,343
416
0
736
4,292
1,230
392
2,266
1,820
20,687
0
W
Nemesis
WinglessGore
Nemesis
1,514
707
0
507
3,699
1,121
0
128
3,571
0
32,785
L
Zhong Kui
WolvesOfTheSea
Zhong Kui
899
162
0
2,318
5,071
3,784
0
166
4,601
20,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
24,166
313
Minions Killed
201
0
Camps Cleared
0
988,738
Distance Traveled
846,647
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,341
434
39
4
0
155,663
2
W
Chang'e
6,299
630
68
7
0
199,386
3
W
Bacchus
5,970
597
21
2
0
197,032
4
W
Set
6,549
655
95
10
0
220,529
4
L
Athena
4,655
466
19
2
0
178,035
3
W
Anhur
5,988
599
63
6
0
156,861
4
L
Bakasura
4,805
481
51
5
0
216,664
3
L
Ah Puch
5,286
529
47
5
0
171,947
2
W
Nemesis
5,401
540
66
7
0
214,930
3
L
Zhong Kui
5,079
508
45
5
0
124,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role