Player Matchup

Ratatoskr
Ratatoskr
Earthdigger
Ratatoskr
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 112L
1,481 Elo+
Solo
Bellona
Bellona
Shizzaam
Bellona
Level 106
God Stats
10W - 6L
1,515 SR
Queue Stats
236W - 243L
1,497 Elo+
Solo
Khepri
Khepri
comas2000
Khepri
Level 29
God Stats
4W - 1L
1,802 SR
Queue Stats
21W - 20L
1,444 Elo+
Party 1
Medusa
Medusa
sebas8
Medusa
Level 59
God Stats
4W - 5L
1,434 SR
Queue Stats
19W - 25L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
sergitenis08
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,398 Elo+
Party 1
Team Averages
Level 85
1,550 SR
1,450 Elo+

VS

Team Averages
Level 68
1,440 SR
1,307 Elo+
Yemoja
Yemoja
InvinvibleKaren
Yemoja
Level 66
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 9L
1,049 Elo+
Party 2
Odin
Odin
RuinYT
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,540 Elo+
Party 3
Baron Samedi
Baron Samedi
Sexcellente
Baron Samedi
Level 109
God Stats
4W - 5L
1,644 SR
Queue Stats
71W - 77L
1,444 Elo+
Solo
Danzaburou
Danzaburou
WingAllix
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,049 Elo+
Party 2
Chaac
Chaac
legbetty
Chaac
Level 64
God Stats
2W - 2L
1,292 SR
Queue Stats
22W - 36L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Earthdigger
Ratatoskr
13
2 / 0 / 8
7,612
586
3,027
8,261
2,666
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Shizzaam
Bellona
14
7 / 1 / 2
8,410
647
11,221
8,896
9,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
comas2000
Khepri
12
1 / 0 / 4
7,245
557
2,602
4,945
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
sebas8
Medusa
13
4 / 0 / 1
7,579
583
5,815
3,453
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 2 / 3
8,743
673
10,082
8,018
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,141
472
1,337
9,982
4,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
RuinYT
Odin
10
0 / 4 / 0
5,476
421
2,772
8,809
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Sexcellente
Baron Samedi
11
1 / 4 / 0
6,303
485
3,148
8,431
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
WingAllix
Danzaburou
9
0 / 3 / 0
5,343
411
2,774
8,289
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
legbetty
Chaac
11
1 / 5 / 1
6,492
499
5,841
11,053
8,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
3
3
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Earthdigger
Ratatoskr
2
0
8
6
L
1
3
0
0.33
L
Odin
RuinYT
Odin
0
4
0
0
L
Baron Samedi
Sexcellente
Baron Samedi
1
4
0
0.25
W
Bellona
Shizzaam
Bellona
7
1
2
8
L
Danzaburou
WingAllix
Danzaburou
0
3
0
0
W
Khepri
comas2000
Khepri
1
0
4
3
L
Chaac
legbetty
Chaac
1
5
1
0.3
W
Medusa
sebas8
Medusa
4
0
1
4.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,747
Damage
15,872
33,573
Taken
46,564
20,325
Mitigated
24,426
10,098
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Earthdigger
Ratatoskr
3,027
468
0
3,603
8,261
2,666
785
515
7,694
0
42,257
L
1,337
184
1,214
873
9,982
4,322
0
2,070
7,848
14,696
0
L
Odin
RuinYT
Odin
2,772
870
0
356
8,809
5,158
0
736
8,065
0
16,603
L
Baron Samedi
Sexcellente
Baron Samedi
3,148
0
113
2,677
8,431
3,022
80
4,146
4,049
31,997
0
W
Bellona
Shizzaam
Bellona
11,221
6,491
0
1,602
8,896
9,308
467
693
7,783
4,429
42,237
L
Danzaburou
WingAllix
Danzaburou
2,774
365
0
1,848
8,289
3,481
0
3,313
4,932
0
21,463
W
Khepri
comas2000
Khepri
2,602
315
0
1,156
4,945
4,183
74
536
4,249
18,589
0
L
Chaac
legbetty
Chaac
5,841
1,539
0
1,605
11,053
8,443
0
2,811
8,192
5,147
36,165
W
Medusa
sebas8
Medusa
5,815
1,850
0
2,506
3,453
1,312
2,196
63
3,240
0
45,635
W
10,082
2,186
0
1,231
8,018
2,856
703
2,496
5,139
54,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
29,755
411
Minions Killed
246
0
Camps Cleared
0
1,219,134
Distance Traveled
1,096,482
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,612
586
75
6
0
270,898
3
L
Yemoja
6,141
472
19
1
0
200,847
2
L
Odin
5,476
421
37
3
0
241,669
0
L
Baron Samedi
6,303
485
75
6
0
235,680
2
W
Bellona
8,410
647
100
8
0
238,650
3
L
Danzaburou
5,343
411
43
3
0
187,940
4
W
Khepri
7,245
557
35
3
0
234,366
3
L
Chaac
6,492
499
72
6
0
230,346
1
W
Medusa
7,579
583
86
7
0
250,258
5
W
Nu Wa
8,743
673
115
9
0
224,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role