Player Matchup

Awilix
Awilix
Ayahuasca08
Awilix
Level 27
God Stats
0W - 4L
1,381 SR
Queue Stats
63W - 67L
1,552 Elo+
Party 2
Medusa
Medusa
Chiyna
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,587 Elo+
Solo
Janus
Janus
ProbeeMcGee
Janus
Level 27
God Stats
8W - 5L
1,861 SR
Queue Stats
45W - 40L
1,607 Elo+
Party 1
Ares
Ares
TurtleNootNoot
Ares
Level 7
God Stats
0W - 2L
1,715 SR
Queue Stats
11W - 19L
1,457 Elo+
Party 1
Achilles
Achilles
iSquirt
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 19
1,592 SR
1,541 Elo+

VS

Team Averages
Level 35
1,476 SR
1,553 Elo+
Nemesis
Nemesis
BotoxMasterV4
Nemesis
Level 9
God Stats
2W - 1L
1,560 SR
Queue Stats
3W - 2L
1,521 Elo+
Party 3
Bellona
Bellona
Lexor12345
Bellona
Level 10
God Stats
1W - 1L
1,319 SR
Queue Stats
3W - 2L
1,521 Elo+
Party 3
Ra
Ra
Marianos25
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Rennjii
Jing Wei
Level 141
God Stats
14W - 9L
1,500 SR
Queue Stats
490W - 386L
1,628 Elo+
Party 4
Athena
Athena
ToasterPolarbear
Athena
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 19L
1,595 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
0 / 4 / 2
6,616
441
2,232
10,971
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Chiyna
Medusa
10
0 / 5 / 0
6,116
408
5,397
9,776
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 7 / 2
7,382
492
6,077
9,315
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 10 / 0
5,867
391
3,373
11,619
4,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
iSquirt
Achilles
12
2 / 2 / 0
7,203
480
8,001
12,195
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
9 / 1 / 2
9,952
663
7,439
10,026
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Lexor12345
Bellona
14
3 / 2 / 4
9,483
632
5,753
12,123
12,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 1
8,137
542
1,535
5,968
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Rennjii
Jing Wei
15
14 / 0 / 2
9,936
662
16,627
8,269
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 15
8,894
593
5,954
11,824
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
28
28
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
4
2
0.25
W
Nemesis
9
1
2
10
L
Medusa
Chiyna
Medusa
0
5
0
0
W
Bellona
Lexor12345
Bellona
3
2
4
2.5
W
0
2
1
0.25
L
2
7
2
0.43
W
Jing Wei
Rennjii
Jing Wei
14
0
2
15
W
2
1
15
9.5
L
2
10
0
0.2
L
Achilles
iSquirt
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,080
Damage
37,308
53,876
Taken
48,210
24,461
Mitigated
32,245
9,809
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
2,232
1,152
0
3,208
10,971
3,404
0
716
10,255
0
33,086
W
Nemesis
7,439
4,549
0
4,729
10,026
4,374
1,724
494
9,393
0
72,744
L
Medusa
Chiyna
Medusa
5,397
2,214
0
2,175
9,776
2,653
0
1,442
8,334
0
38,621
W
Bellona
Lexor12345
Bellona
5,753
2,068
0
1,308
12,123
12,137
200
117
11,522
0
40,383
W
1,535
317
572
1,041
5,968
2,099
408
2,156
3,675
42,336
0
L
6,077
551
0
270
9,315
2,351
0
1,637
7,678
42,297
0
W
Jing Wei
Rennjii
Jing Wei
16,627
11,711
0
5,331
8,269
5,177
2,082
1,661
6,527
7,443
64,234
W
5,954
1,805
0
948
11,824
8,458
802
4,634
7,040
19,594
0
L
3,373
626
0
442
11,619
4,715
0
2,936
8,683
8,366
0
L
Achilles
iSquirt
Achilles
8,001
3,050
0
3,714
12,195
11,338
0
1,874
10,321
0
34,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
46,402
306
Minions Killed
393
0
Camps Cleared
0
1,427,260
Distance Traveled
1,518,824
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,616
441
79
5
0
319,062
6
W
Nemesis
9,952
663
113
8
0
334,012
1
L
Medusa
6,116
408
61
4
0
249,268
1
W
Bellona
9,483
632
75
5
0
285,054
3
W
Ra
8,137
542
87
6
0
310,529
1
L
Janus
7,382
492
84
6
0
282,758
6
W
Jing Wei
9,936
662
101
7
0
285,551
2
W
Athena
8,894
593
17
1
0
303,678
4
L
Ares
5,867
391
9
1
0
282,525
0
L
Achilles
7,203
480
73
5
0
293,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role