Player Matchup

Ah Puch
Ah Puch
JessePinkman43
Ah Puch
Level 61
God Stats
33W - 50L
1,374 SR
Queue Stats
244W - 391L
1,338 Elo+
Party 2
Ares
Ares
RoyalKitten
Ares
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,220 Elo+
Solo
Sun Wukong
Sun Wukong
TailCake
Sun Wukong
Level 107
God Stats
23W - 26L
1,389 SR
Queue Stats
141W - 127L
1,423 Elo+
Solo
Zeus
Zeus
TheHookman
Zeus
Level 64
God Stats
29W - 58L
1,381 SR
Queue Stats
135W - 237L
1,326 Elo+
Party 2
Neith
Neith
bluebelle
Neith
Level 69
God Stats
9W - 15L
1,231 SR
Queue Stats
306W - 455L
1,344 Elo+
Party 2
Team Averages
Level 71
1,375 SR
1,330 Elo+

VS

Team Averages
Level 99
1,474 SR
1,661 Elo+
Ah Muzen Cab
Ah Muzen Cab
DDrop
Ah Muzen Cab
Level 119
God Stats
2W - 1L
1,405 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 1
Nu Wa
Nu Wa
EwilanGilSayan
Nu Wa
Level 141
God Stats
36W - 24L
1,578 SR
Queue Stats
423W - 424L
1,515 Elo+
Solo
Hachiman
Hachiman
JackJPS
Hachiman
Level 117
God Stats
2W - 2L
1,372 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 1
Janus
Janus
TheJokkker12
Janus
Level 45
God Stats
6W - 12L
1,517 SR
Queue Stats
59W - 43L
1,796 Elo+
Solo
Chaac
Chaac
exy1um
Chaac
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 8
10,253
1,025
8,129
13,966
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 11
10,285
1,029
12,216
18,624
20,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TailCake
Sun Wukong
16
6 / 4 / 4
10,518
1,052
13,537
19,244
19,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 4 / 9
9,980
998
7,628
12,609
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
bluebelle
Neith
15
2 / 4 / 4
9,541
954
7,923
14,920
6,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

160

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DDrop
Ah Muzen Cab
17
6 / 2 / 7
11,329
1,133
11,843
6,077
2,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
5 / 0 / 10
10,898
1,090
16,332
6,585
2,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
JackJPS
Hachiman
16
6 / 7 / 7
10,921
1,092
11,153
14,423
5,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 2 / 13
10,687
1,069
19,608
8,827
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
exy1um
Chaac
18
2 / 3 / 16
11,105
1,111
15,345
15,673
14,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
14
Kills
21
21
Deaths
14
36
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DDrop
Ah Muzen Cab
6
2
7
4.75
W
5
0
10
10
W
Hachiman
JackJPS
Hachiman
6
7
7
1.36
L
2
4
8
1.5
L
2
5
11
1.5
L
Sun Wukong
TailCake
Sun Wukong
6
4
4
2
L
2
4
9
1.63
W
2
2
13
4.25
L
Neith
bluebelle
Neith
2
4
4
1
W
Chaac
exy1um
Chaac
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,433
Damage
74,281
79,363
Taken
51,585
59,082
Mitigated
28,484
10,697
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DDrop
Ah Muzen Cab
11,843
6,173
0
1,833
6,077
2,353
0
4,114
1,963
0
33,562
W
16,332
5,227
0
254
6,585
2,470
0
3,461
2,999
27,035
0
W
Hachiman
JackJPS
Hachiman
11,153
5,844
0
737
14,423
5,526
0
6,576
7,497
0
21,138
L
8,129
474
823
919
13,966
6,254
0
6,207
7,759
53,614
0
L
12,216
450
0
0
18,624
20,548
0
8,275
10,349
21,806
0
L
Sun Wukong
TailCake
Sun Wukong
13,537
1,619
0
1,489
19,244
19,305
0
9,269
9,975
644
22,689
L
7,628
1,204
1,623
2,084
12,609
6,518
0
3,904
8,705
20,266
0
W
19,608
638
0
0
8,827
3,280
0
4,218
4,584
49,490
0
L
Neith
bluebelle
Neith
7,923
2,532
959
2,800
14,920
6,457
0
8,285
6,635
0
27,483
W
Chaac
exy1um
Chaac
15,345
2,473
0
5,812
15,673
14,855
0
10,206
5,342
0
34,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,577
Gold Earned
54,940
234
Minions Killed
234
3
Camps Cleared
8
979,561
Distance Traveled
1,025,253
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,329
1,133
62
6
7
221,515
0
W
Nu Wa
10,898
1,090
21
2
1
198,226
1
W
Hachiman
10,921
1,092
12
1
0
179,599
0
L
Ah Puch
10,253
1,025
121
12
0
185,809
1
L
Ares
10,285
1,029
12
1
1
207,270
0
L
Sun Wukong
10,518
1,052
12
1
0
203,564
1
L
Zeus
9,980
998
31
3
2
182,940
1
W
Janus
10,687
1,069
78
8
0
217,467
0
L
Neith
9,541
954
58
6
0
199,978
4
W
Chaac
11,105
1,111
61
6
0
208,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role