Player Matchup

Odin
Odin
Archmappy
Odin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,686 Elo+
Party 1
Cerberus
Cerberus
CallMeSandy
Cerberus
Level 156
God Stats
1W - 1L
1,264 SR
Queue Stats
37W - 42L
1,539 Elo+
Party 2
Ullr
Ullr
PapaStonks
Ullr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,585 Elo+
Party 2
Hades
Hades
ReignRM
Hades
Level 29
God Stats
1W - 0L
1,847 SR
Queue Stats
5W - 6L
1,686 Elo+
Party 1
Achilles
Achilles
aasdfew
Achilles
Level 29
God Stats
3W - 0L
1,715 SR
Queue Stats
88W - 43L
1,702 Elo+
Solo
Team Averages
Level 71
1,565 SR
1,640 Elo+

VS

Team Averages
Level 71
1,500 SR
1,528 Elo+
Rama
Rama
DirtyHotdogWater
Rama
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 94L
1,396 Elo+
Party 3
Sun Wukong
Sun Wukong
HunnersStepDad
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,337 Elo+
Party 3
Sobek
Sobek
LumpSuckerMilk
Sobek
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 74L
1,799 Elo+
Party 3
Thor
Thor
StreetLines
Thor
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 232L
1,390 Elo+
Solo
Thoth
Thoth
Vizzzzzz
Thoth
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 87L
1,717 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
4 / 5 / 14
12,083
671
8,162
18,057
13,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
CallMeSandy
Cerberus
19
5 / 4 / 20
12,232
680
18,786
23,825
29,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 4 / 12
11,236
624
5,337
13,023
4,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
ReignRM
Hades
20
13 / 3 / 17
15,331
852
25,959
19,038
15,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
aasdfew
Achilles
20
11 / 4 / 21
14,468
804
28,724
36,629
40,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 5
11,468
637
15,430
17,572
9,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
HunnersStepDad
Sun Wukong
17
2 / 7 / 7
10,843
602
11,505
20,048
18,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 9 / 10
10,072
560
5,836
27,366
32,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

20
9 / 9 / 4
12,416
690
19,104
19,667
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Vizzzzzz
Thoth
20
4 / 4 / 9
12,196
678
33,544
12,790
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
33
Kills
18
20
Deaths
33
84
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Odin
4
5
14
2.2
W
Cerberus
CallMeSandy
Cerberus
5
4
20
3.75
L
3
4
5
1.38
L
Sun Wukong
HunnersStepDad
Sun Wukong
2
7
7
0.79
L
0
9
10
0.56
W
0
4
12
1.5
W
Hades
ReignRM
Hades
13
3
17
7.17
L
9
9
4
1.22
L
Thoth
Vizzzzzz
Thoth
4
4
9
2.13
W
Achilles
aasdfew
Achilles
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,968
Damage
85,419
110,572
Taken
97,443
104,222
Mitigated
75,061
48,099
Healing
24,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,162
2,310
824
3,282
18,057
13,503
1,185
5,246
11,642
0
14,937
W
Cerberus
CallMeSandy
Cerberus
18,786
566
5,182
5,119
23,825
29,346
568
8,037
14,836
34,495
0
L
15,430
12,398
231
4,745
17,572
9,611
105
9,297
8,275
0
37,202
L
Sun Wukong
HunnersStepDad
Sun Wukong
11,505
1,576
3,370
3,025
20,048
18,563
54
11,543
8,505
0
23,160
L
5,836
432
2,582
5,725
27,366
32,778
45
10,764
16,602
11,231
0
W
5,337
2,019
906
3,023
13,023
4,545
2,699
5,611
6,986
0
24,417
W
Hades
ReignRM
Hades
25,959
3,330
2,819
7,286
19,038
15,994
1,592
7,254
11,103
59,103
0
L
19,104
3,680
1,414
1,433
19,667
8,438
0
9,859
9,808
0
31,884
L
Thoth
Vizzzzzz
Thoth
33,544
1,078
558
1,294
12,790
5,671
0
4,417
8,373
63,615
0
W
Achilles
aasdfew
Achilles
28,724
3,686
4,871
14,787
36,629
40,834
946
10,861
24,890
1,265
48,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,350
Gold Earned
56,995
218
Minions Killed
174
0
Camps Cleared
0
1,696,555
Distance Traveled
1,493,248
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,083
671
15
1
0
357,038
2
W
Cerberus
12,232
680
55
3
0
311,145
0
L
Rama
11,468
637
56
3
0
297,631
1
L
Sun Wukong
10,843
602
17
1
0
298,158
3
L
Sobek
10,072
560
10
1
0
320,519
1
W
Ullr
11,236
624
37
2
0
324,253
0
W
Hades
15,331
852
76
4
0
330,169
3
L
Thor
12,416
690
24
1
0
254,901
0
L
Thoth
12,196
678
67
4
0
322,039
3
W
Achilles
14,468
804
35
2
0
373,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role