Player Matchup

Ymir
Ymir
Br214gdf
Ymir
Level 101
God Stats
16W - 7L
1,861 SR
Queue Stats
413W - 358L
1,719 Elo+
Party 1
Loki
Loki
Jedi David K
Loki
Level 129
God Stats
74W - 61L
1,991 SR
Queue Stats
200W - 204L
1,780 Elo+
Party 1
Zhong Kui
Zhong Kui
MoistKuzco
Zhong Kui
Level 128
God Stats
14W - 13L
1,500 SR
Queue Stats
601W - 571L
1,537 Elo+
Solo
Rama
Rama
S1rBear
Rama
Level 130
God Stats
2W - 4L
1,307 SR
Queue Stats
153W - 141L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpongeOne
Cu Chulainn
Level 110
God Stats
4W - 2L
1,557 SR
Queue Stats
221W - 215L
1,683 Elo+
Party 1
Team Averages
Level 120
1,643 SR
1,657 Elo+

VS

Team Averages
Level 112
1,573 SR
1,623 Elo+
Cupid
Cupid
CorpseBlender
Cupid
Level 140
God Stats
6W - 4L
1,500 SR
Queue Stats
275W - 234L
1,637 Elo+
Party 2
Baron Samedi
Baron Samedi
IINV3RT
Baron Samedi
Level 76
God Stats
12W - 4L
1,725 SR
Queue Stats
1,202W - 1,046L
1,573 Elo+
Party 3
Mercury
Mercury
MrMeeseeks69
Mercury
Level 154
God Stats
12W - 7L
1,803 SR
Queue Stats
23W - 31L
1,605 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Oglepole
Kumbhakarna
Level 100
God Stats
2W - 1L
1,744 SR
Queue Stats
2W - 1L
1,790 Elo+
Party 2
King Arthur
King Arthur
Shifftta
King Arthur
Level 88
God Stats
10W - 15L
1,092 SR
Queue Stats
226W - 214L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 9 / 10
10,596
365
5,119
24,226
33,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 9 / 7
13,990
482
15,835
23,879
12,011
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
MoistKuzco
Zhong Kui
20
7 / 6 / 8
13,712
473
24,813
24,416
21,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
S1rBear
Rama
20
5 / 7 / 3
13,765
475
15,897
27,173
12,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
SpongeOne
Cu Chulainn
20
4 / 6 / 7
13,832
477
30,079
27,932
43,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 16
15,437
532
22,926
22,212
10,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
IINV3RT
Baron Samedi
20
7 / 9 / 15
16,360
564
24,022
23,679
17,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
MrMeeseeks69
Mercury
20
14 / 6 / 9
17,912
618
19,548
28,464
13,164
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Oglepole
Kumbhakarna
20
0 / 3 / 25
15,388
531
10,782
22,566
28,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
Shifftta
King Arthur
20
9 / 2 / 11
17,998
621
24,196
33,224
40,852
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
113
25
Kills
37
37
Deaths
25
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
9
10
0.78
W
7
5
16
3
W
Baron Samedi
IINV3RT
Baron Samedi
7
9
15
1.61
L
7
9
7
1.17
L
Zhong Kui
MoistKuzco
Zhong Kui
7
6
8
1.83
W
Mercury
MrMeeseeks69
Mercury
14
6
9
3.08
W
Kumbhakarna
Oglepole
Kumbhakarna
0
3
25
4.17
L
Rama
S1rBear
Rama
5
7
3
0.93
W
King Arthur
Shifftta
King Arthur
9
2
11
7.25
L
Cu Chulainn
SpongeOne
Cu Chulainn
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,743
Damage
101,474
127,626
Taken
130,145
122,676
Mitigated
111,335
27,268
Healing
52,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,119
1,232
0
370
24,226
33,091
0
7,143
17,083
30,331
0
W
22,926
12,842
3,067
9,558
22,212
10,764
9,192
6,168
15,964
0
125,150
W
Baron Samedi
IINV3RT
Baron Samedi
24,022
1,709
5,384
8,064
23,679
17,959
849
8,238
15,210
100,372
0
L
15,835
3,900
0
6,107
23,879
12,011
0
5,126
18,753
0
116,725
L
Zhong Kui
MoistKuzco
Zhong Kui
24,813
843
579
8,791
24,416
21,293
0
10,495
13,841
81,187
0
W
Mercury
MrMeeseeks69
Mercury
19,548
12,323
0
8,410
28,464
13,164
1,604
8,419
20,020
0
138,423
W
Kumbhakarna
Oglepole
Kumbhakarna
10,782
1,910
0
2,982
22,566
28,596
940
6,721
15,695
45,727
0
L
Rama
S1rBear
Rama
15,897
9,057
0
7,297
27,173
12,538
0
6,958
20,215
0
118,580
W
King Arthur
Shifftta
King Arthur
24,196
2,226
0
14,646
33,224
40,852
280
6,453
26,063
7,719
103,943
L
Cu Chulainn
SpongeOne
Cu Chulainn
30,079
3,304
0
4,124
27,932
43,743
407
7,586
20,210
13,381
102,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,895
Gold Earned
83,095
700
Minions Killed
719
0
Camps Cleared
0
2,403,085
Distance Traveled
2,820,302
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,596
365
27
1
0
444,232
2
W
Cupid
15,437
532
167
6
0
516,098
10
W
Baron Samedi
16,360
564
160
6
0
509,605
5
L
Loki
13,990
482
145
5
0
500,346
0
L
Zhong Kui
13,712
473
134
5
0
516,153
6
W
Mercury
17,912
618
161
6
0
602,588
0
W
Kumbhakarna
15,388
531
44
2
0
595,864
13
L
Rama
13,765
475
199
7
0
448,172
1
W
King Arthur
17,998
621
187
6
0
596,147
0
L
Cu Chulainn
13,832
477
195
7
0
494,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role