Player Matchup

Sobek
Sobek
Arcadium415
Sobek
Level 4
God Stats
8W - 2L
1,500 SR
Queue Stats
33W - 14L
1,579 Elo+
Party 1
Bellona
Bellona
FriendOfHagrid
Bellona
Level 2
God Stats
3W - 0L
1,898 SR
Queue Stats
8W - 4L
1,895 Elo+
Party 1
Mercury
Mercury
JigPo
Mercury
Level 108
God Stats
1W - 0L
1,337 SR
Queue Stats
22W - 21L
1,705 Elo+
Party 1
Kukulkan
Kukulkan
arcadium416
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,895 Elo+
Party 1
Neith
Neith
splatocaster
Neith
Level 8
God Stats
11W - 7L
1,610 SR
Queue Stats
63W - 40L
1,616 Elo+
Party 1
Team Averages
Level 25
1,569 SR
1,738 Elo+

VS

Team Averages
Level 24
1,373 SR
1,438 Elo+
Hel
Hel
ElysianArrow1
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Helix2020
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,431 Elo+
Solo
Nemesis
Nemesis
Hexthetrue
Nemesis
Level 26
God Stats
1W - 2L
1,543 SR
Queue Stats
50W - 52L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
ShmeatyBandit
Aphrodite
Level 24
God Stats
17W - 19L
1,066 SR
Queue Stats
217W - 305L
1,441 Elo+
Solo
Hachiman
Hachiman
Thebigwin
Hachiman
Level 26
God Stats
3W - 10L
1,256 SR
Queue Stats
20W - 31L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,843
553
4,728
13,474
12,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 1 / 2
11,094
693
10,219
14,035
9,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
JigPo
Mercury
16
5 / 1 / 4
9,841
615
4,714
10,346
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
arcadium416
Kukulkan
16
5 / 2 / 1
9,901
619
7,410
8,349
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 5
8,474
530
6,179
4,618
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,341
521
5,946
11,547
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Helix2020
Chaac
13
0 / 5 / 0
7,086
443
2,076
9,958
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Hexthetrue
Nemesis
12
2 / 6 / 0
7,623
476
6,145
12,362
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
ShmeatyBandit
Aphrodite
10
0 / 4 / 0
6,671
417
3,514
7,482
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Thebigwin
Hachiman
11
0 / 3 / 0
6,291
393
6,109
7,178
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
23
Kills
4
4
Deaths
23
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
2
5
1
0.5
W
7
1
2
8
L
Chaac
Helix2020
Chaac
0
5
0
0
L
Nemesis
Hexthetrue
Nemesis
2
6
0
0.33
W
Mercury
JigPo
Mercury
5
1
4
7
L
Aphrodite
ShmeatyBandit
Aphrodite
0
4
0
0
L
Hachiman
Thebigwin
Hachiman
0
3
0
0
W
Kukulkan
arcadium416
Kukulkan
5
2
1
2.75
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,250
Damage
23,790
50,822
Taken
48,527
30,336
Mitigated
22,249
22,677
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,728
452
0
4,887
13,474
12,832
0
2,371
11,103
27,538
0
L
5,946
391
652
3,755
11,547
4,503
0
5,051
6,180
52,423
0
W
10,219
5,695
0
9,110
14,035
9,136
148
323
13,372
0
77,542
L
Chaac
Helix2020
Chaac
2,076
590
0
2,751
9,958
8,972
0
399
9,523
0
37,744
L
Nemesis
Hexthetrue
Nemesis
6,145
2,697
0
4,365
12,362
4,145
0
1,834
10,455
0
50,042
W
Mercury
JigPo
Mercury
4,714
1,993
0
5,549
10,346
3,672
0
1,261
8,963
125
67,409
L
Aphrodite
ShmeatyBandit
Aphrodite
3,514
1,033
1,338
2,061
7,482
3,025
0
2,804
4,678
27,860
0
L
Hachiman
Thebigwin
Hachiman
6,109
3,118
0
1,343
7,178
1,604
98
1,750
5,428
0
26,964
W
Kukulkan
arcadium416
Kukulkan
7,410
1,643
0
595
8,349
3,101
0
3,908
4,149
59,630
0
W
6,179
2,749
0
2,536
4,618
1,595
144
1,143
3,475
0
54,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
36,012
524
Minions Killed
391
0
Camps Cleared
0
1,624,961
Distance Traveled
1,457,558
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,843
553
33
2
0
305,109
9
L
Hel
8,341
521
115
7
0
297,986
4
W
Bellona
11,094
693
157
10
0
336,965
4
L
Chaac
7,086
443
80
5
0
263,540
0
L
Nemesis
7,623
476
85
5
0
322,832
5
W
Mercury
9,841
615
108
7
0
384,908
9
L
Aphrodite
6,671
417
63
4
0
289,265
0
L
Hachiman
6,291
393
48
3
0
283,935
4
W
Kukulkan
9,901
619
126
8
0
310,044
5
W
Neith
8,474
530
100
6
0
287,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role