Player Matchup

Scylla
Scylla
AirFlowe
Scylla
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
246W - 253L
1,443 Elo+
Party 1
Ganesha
Ganesha
Grantar27
Ganesha
Level 106
God Stats
10W - 19L
1,520 SR
Queue Stats
123W - 129L
1,439 Elo+
Party 1
Cerberus
Cerberus
YouTubeMartian12
Cerberus
Level 94
God Stats
2W - 2L
1,254 SR
Queue Stats
72W - 66L
1,446 Elo+
Party 3
Neith
Neith
dmanrox13
Neith
Level 48
God Stats
2W - 5L
1,349 SR
Queue Stats
3W - 6L
1,579 Elo+
Solo
Pele
Pele
iRainFalls
Pele
Level 65
God Stats
6W - 7L
1,585 SR
Queue Stats
56W - 50L
1,580 Elo+
Party 3
Team Averages
Level 84
1,442 SR
1,497 Elo+

VS

Team Averages
Level 112
1,579 SR
1,494 Elo+
Nemesis
Nemesis
BBCSwangin
Nemesis
Level 147
God Stats
7W - 6L
1,372 SR
Queue Stats
288W - 307L
1,570 Elo+
Party 2
Izanami
Izanami
DA_LAST_BRAINCEL
Izanami
Level 49
God Stats
3W - 0L
1,744 SR
Queue Stats
17W - 17L
1,531 Elo+
Party 2
Zhong Kui
Zhong Kui
Real_Big_Dad
Zhong Kui
Level 154
God Stats
6W - 0L
1,283 SR
Queue Stats
38W - 43L
1,244 Elo+
Solo
Ares
Ares
TheGraye_Area
Ares
Level 123
God Stats
5W - 1L
1,744 SR
Queue Stats
143W - 139L
1,527 Elo+
Party 2
Bellona
Bellona
TrueHashiriya27
Bellona
Level 87
God Stats
18W - 21L
1,752 SR
Queue Stats
80W - 93L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AirFlowe
Scylla
12
0 / 6 / 0
7,034
440
3,638
9,635
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Grantar27
Ganesha
11
0 / 3 / 3
7,062
441
5,475
11,455
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 0
7,012
438
4,274
12,889
6,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
dmanrox13
Neith
12
3 / 3 / 0
7,204
450
7,096
11,188
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 1
6,980
436
3,813
14,047
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BBCSwangin
Nemesis
17
8 / 0 / 5
10,399
650
8,928
9,202
6,719
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 2
8,264
517
7,412
7,650
2,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Real_Big_Dad
Zhong Kui
17
4 / 0 / 6
10,636
665
13,011
11,179
8,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 5
7,749
484
4,586
10,496
7,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 0 / 4
9,913
620
9,783
9,982
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
22
22
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
AirFlowe
Scylla
0
6
0
0
W
Nemesis
BBCSwangin
Nemesis
8
0
5
10.5
W
2
1
2
3
L
Ganesha
Grantar27
Ganesha
0
3
3
0.5
W
Zhong Kui
Real_Big_Dad
Zhong Kui
4
0
6
7
W
3
2
5
2.75
W
5
0
4
7
L
0
5
0
0
L
Neith
dmanrox13
Neith
3
3
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
43,720
59,214
Taken
48,509
23,704
Mitigated
33,103
17,100
Healing
17,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AirFlowe
Scylla
3,638
277
0
1,000
9,635
2,650
0
4,351
5,106
42,674
0
W
Nemesis
BBCSwangin
Nemesis
8,928
4,838
0
3,293
9,202
6,719
375
3,039
6,089
9,241
76,867
W
7,412
5,712
0
2,496
7,650
2,513
176
1,455
6,195
0
60,607
L
Ganesha
Grantar27
Ganesha
5,475
96
0
3,160
11,455
6,962
0
4,963
6,312
17,316
0
W
Zhong Kui
Real_Big_Dad
Zhong Kui
13,011
1,133
0
6,220
11,179
8,295
1,183
2,439
8,598
83,252
0
W
4,586
132
646
1,811
10,496
7,208
20
3,027
7,429
14,982
0
W
9,783
5,651
0
3,249
9,982
8,368
1,411
3,171
6,811
6,103
50,402
L
4,274
336
0
4,065
12,889
6,437
0
701
12,188
39,086
0
L
Neith
dmanrox13
Neith
7,096
2,893
0
4,924
11,188
3,018
0
2,442
8,724
0
49,581
L
3,813
551
0
3,951
14,047
4,637
0
5,617
8,246
0
44,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,292
Gold Earned
46,961
429
Minions Killed
520
0
Camps Cleared
0
1,395,004
Distance Traveled
1,579,673
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,034
440
103
6
0
269,137
1
W
Nemesis
10,399
650
130
8
0
366,357
1
W
Izanami
8,264
517
113
7
0
292,275
0
L
Ganesha
7,062
441
4
0
0
300,878
1
W
Zhong Kui
10,636
665
161
10
0
306,652
2
W
Ares
7,749
484
6
0
0
317,365
2
W
Bellona
9,913
620
110
7
0
297,024
4
L
Cerberus
7,012
438
119
7
0
256,523
2
L
Neith
7,204
450
114
7
0
256,380
0
L
Pele
6,980
436
89
6
0
312,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role