Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Criimson Ace
Cernunnos
Level 159
God Stats
1W - 0L
1,744 SR
Queue Stats
104W - 100L
1,476 Elo+
Party 3
Jormungandr
Jormungandr
GravityTense
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,611 Elo+
Party 3
Achilles
Achilles
Mr Razrback
Achilles
Level 85
God Stats
3W - 1L
1,710 SR
Queue Stats
111W - 105L
1,452 Elo+
Party 3
Ne Zha
Ne Zha
xFxnalJudgement
Ne Zha
Level 160
God Stats
1W - 0L
1,595 SR
Queue Stats
16W - 10L
1,303 Elo+
Party 3
Team Averages
Level 142
1,610 SR
1,468 Elo+

VS

Team Averages
Level 135
1,547 SR
1,663 Elo+
Poseidon
Poseidon
I420recon420I
Poseidon
Level 149
God Stats
22W - 30L
1,823 SR
Queue Stats
477W - 473L
1,538 Elo+
Solo
Ullr
Ullr
Jometheuz
Ullr
Level 145
God Stats
1W - 3L
1,718 SR
Queue Stats
118W - 109L
1,636 Elo+
Party 2
Guan Yu
Guan Yu
LetsBeTru
Guan Yu
Level 148
God Stats
2W - 1L
1,246 SR
Queue Stats
245W - 221L
1,604 Elo+
Party 2
Arachne
Arachne
Naixry
Arachne
Level 115
God Stats
2W - 5L
1,417 SR
Queue Stats
37W - 24L
1,736 Elo+
Party 1
Merlin
Merlin
Nesslu
Merlin
Level 117
God Stats
1W - 2L
1,529 SR
Queue Stats
11W - 8L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 0 / 8
8,764
876
11,226
4,745
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Criimson Ace
Cernunnos
15
4 / 0 / 7
8,786
879
9,735
4,339
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
GravityTense
Jormungandr
13
1 / 2 / 6
7,237
724
4,749
9,848
6,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Mr Razrback
Achilles
14
3 / 1 / 7
7,672
767
3,967
7,115
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 2 / 7
9,028
903
8,723
5,793
2,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
I420recon420I
Poseidon
13
1 / 6 / 3
7,100
710
3,831
7,163
2,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
1 / 3 / 3
6,939
694
5,609
8,856
2,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
LetsBeTru
Guan Yu
12
0 / 6 / 0
6,300
630
2,274
11,873
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Naixry
Arachne
13
2 / 3 / 0
6,853
685
4,294
8,841
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Nesslu
Merlin
13
1 / 1 / 1
6,879
688
6,189
7,821
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
19
Kills
5
5
Deaths
19
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
8
9
W
Cernunnos
Criimson Ace
Cernunnos
4
0
7
7.5
W
Jormungandr
GravityTense
Jormungandr
1
2
6
2
L
Poseidon
I420recon420I
Poseidon
1
6
3
0.42
L
Ullr
1
3
3
0.83
L
Guan Yu
LetsBeTru
Guan Yu
0
6
0
0
W
Achilles
Mr Razrback
Achilles
3
1
7
6.5
L
Arachne
Naixry
Arachne
2
3
0
0.67
L
Merlin
Nesslu
Merlin
1
1
1
1.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,400
Damage
22,197
31,840
Taken
44,554
18,236
Mitigated
19,095
5,619
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,226
2,840
0
500
4,745
1,692
388
1,085
3,526
33,156
0
W
Cernunnos
Criimson Ace
Cernunnos
9,735
3,410
0
1,729
4,339
2,586
557
1,736
2,566
1,399
39,242
W
Jormungandr
GravityTense
Jormungandr
4,749
458
576
1,082
9,848
6,549
156
2,219
7,395
18,038
0
L
Poseidon
I420recon420I
Poseidon
3,831
142
0
0
7,163
2,144
0
1,361
5,706
28,919
0
L
Ullr
5,609
2,016
0
334
8,856
2,736
0
3,784
4,854
0
18,840
L
Guan Yu
LetsBeTru
Guan Yu
2,274
311
2,384
3,770
11,873
6,728
0
4,615
6,849
0
12,151
W
Achilles
Mr Razrback
Achilles
3,967
688
0
1,069
7,115
4,933
19
3,054
3,801
0
10,953
L
Arachne
Naixry
Arachne
4,294
2,734
0
1,295
8,841
5,087
0
2,710
5,903
2,076
13,729
L
Merlin
Nesslu
Merlin
6,189
320
0
380
7,821
2,400
0
2,973
4,572
27,060
0
W
8,723
804
0
663
5,793
2,476
235
1,637
3,992
0
25,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,487
Gold Earned
34,071
254
Minions Killed
218
6
Camps Cleared
6
993,833
Distance Traveled
889,710
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,764
876
44
4
2
195,112
1
W
Cernunnos
8,786
879
91
9
3
184,634
0
W
Jormungandr
7,237
724
37
4
0
197,087
0
L
Poseidon
7,100
710
50
5
0
153,113
5
L
Ullr
6,939
694
49
5
0
149,282
2
L
Guan Yu
6,300
630
25
3
1
189,814
3
W
Achilles
7,672
767
32
3
0
207,244
3
L
Arachne
6,853
685
27
3
4
205,788
1
L
Merlin
6,879
688
67
7
1
191,713
0
W
Ne Zha
9,028
903
50
5
1
209,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role