Player Matchup

Mercury
Mercury
ElCapoLSF
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Questrad
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,473 Elo+
Party 3
Nu Wa
Nu Wa
cirollanivelli
Nu Wa
Level 48
God Stats
3W - 5L
1,689 SR
Queue Stats
131W - 132L
1,531 Elo+
Party 2
Chernobog
Chernobog
dgribs
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,510 Elo+
Party 3
Jormungandr
Jormungandr
ihave1arm
Jormungandr
Level 68
God Stats
1W - 2L
1,697 SR
Queue Stats
10W - 24L
1,510 Elo+
Party 3
Team Averages
Level 50
1,577 SR
1,505 Elo+

VS

Team Averages
Level 66
1,538 SR
1,494 Elo+
Yemoja
Yemoja
ColdProS
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
InfernalBullet23
Apollo
Level 27
God Stats
13W - 22L
1,522 SR
Queue Stats
22W - 40L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
KING-DANGER-RD
Hun Batz
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 213L
1,365 Elo+
Party 1
King Arthur
King Arthur
LaVitilla
King Arthur
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 49L
1,421 Elo+
Party 1
Nox
Nox
kingkyle528
Nox
Level 49
God Stats
2W - 0L
1,666 SR
Queue Stats
10W - 10L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElCapoLSF
Mercury
15
1 / 5 / 5
8,586
477
6,621
12,811
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
13
0 / 7 / 0
7,386
410
5,006
11,791
6,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 2
8,567
476
9,552
10,868
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
dgribs
Chernobog
13
3 / 3 / 2
8,438
469
5,589
8,721
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
ihave1arm
Jormungandr
14
1 / 2 / 4
8,479
471
11,539
18,795
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ColdProS
Yemoja
13
0 / 2 / 6
8,457
470
6,432
11,252
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 3
7,978
443
5,592
10,587
3,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
16
3 / 1 / 8
9,661
537
7,904
12,021
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
LaVitilla
King Arthur
18
10 / 0 / 1
11,104
617
12,526
14,311
16,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
9 / 3 / 3
10,407
578
13,671
9,143
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
23
23
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ColdProS
Yemoja
0
2
6
1.5
L
Mercury
ElCapoLSF
Mercury
1
5
5
0.7
W
1
3
3
0.83
W
Hun Batz
3
1
8
7
W
King Arthur
LaVitilla
King Arthur
10
0
1
10.5
L
Odin
0
7
0
0
L
3
6
2
0.67
L
Chernobog
dgribs
Chernobog
3
3
2
1.33
L
Jormungandr
ihave1arm
Jormungandr
1
2
4
1.5
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
46,125
62,986
Taken
57,314
27,854
Mitigated
37,724
12,811
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ColdProS
Yemoja
6,432
1,062
1,952
2,148
11,252
9,519
428
5,324
5,832
29,643
0
L
Mercury
ElCapoLSF
Mercury
6,621
3,443
0
500
12,811
4,781
0
2,412
10,324
0
68,582
W
5,592
3,634
318
2,634
10,587
3,766
1,764
4,978
5,481
0
44,826
W
Hun Batz
7,904
2,522
0
3,830
12,021
4,366
0
3,935
7,914
0
54,271
W
King Arthur
LaVitilla
King Arthur
12,526
2,330
0
6,499
14,311
16,029
351
3,029
11,145
0
63,643
L
Odin
5,006
1,966
0
260
11,791
6,418
0
0
11,214
0
33,814
L
9,552
1,644
130
1,397
10,868
3,692
474
4,415
6,378
43,650
0
L
Chernobog
dgribs
Chernobog
5,589
2,771
0
1,598
8,721
3,324
226
4,813
3,908
0
43,082
L
Jormungandr
ihave1arm
Jormungandr
11,539
1,269
472
8,454
18,795
9,639
0
8,463
10,332
42,558
0
W
13,671
857
0
539
9,143
4,044
2,814
3,157
5,851
64,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,456
Gold Earned
47,607
445
Minions Killed
476
0
Camps Cleared
0
1,633,731
Distance Traveled
1,610,374
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,457
470
41
2
0
290,286
2
L
Mercury
8,586
477
128
7
0
355,852
3
W
Apollo
7,978
443
99
6
0
311,647
0
W
Hun Batz
9,661
537
104
6
0
365,847
5
W
King Arthur
11,104
617
129
7
0
332,558
0
L
Odin
7,386
410
73
4
0
330,588
2
L
Nu Wa
8,567
476
84
5
0
298,922
1
L
Chernobog
8,438
469
88
5
0
316,037
3
L
Jormungandr
8,479
471
72
4
0
332,332
5
W
Nox
10,407
578
103
6
0
310,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role