Player Matchup

Ra
Ra
Sir-Daniel-14
Ra
Level 112
God Stats
13W - 23L
1,524 SR
Queue Stats
320W - 386L
1,436 Elo+
Party 2
Thor
Thor
ranger-lane29
Thor
Level 21
God Stats
13W - 17L
1,790 SR
Queue Stats
44W - 58L
1,544 Elo+
Party 2
Medusa
Medusa
thisboui
Medusa
Level 15
God Stats
49W - 46L
1,666 SR
Queue Stats
461W - 505L
1,730 Elo+
Solo
Team Averages
Level 49
1,660 SR
1,570 Elo+

VS

Team Averages
Level 21
1,479 SR
1,456 Elo+
Hou Yi
Hou Yi
Kage_Gilyz
Hou Yi
Level 21
God Stats
3W - 6L
1,402 SR
Queue Stats
13W - 14L
1,523 Elo+
Solo
Kali
Kali
VenomThirteenn
Kali
Level 26
God Stats
42W - 42L
1,536 SR
Queue Stats
366W - 398L
1,443 Elo+
Party 1
Olorun
Olorun
Zunoq
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 5
12,846
714
15,755
11,199
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 14
11,090
616
3,445
9,133
4,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
thisboui
Medusa
15
5 / 2 / 12
11,652
647
14,882
11,361
3,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kage_Gilyz
Hou Yi
13
0 / 4 / 2
9,991
555
7,995
14,524
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 0
11,244
625
7,980
15,508
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Zunoq
Olorun
12
0 / 8 / 1
9,237
513
6,875
13,773
4,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
3
4
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Kage_Gilyz
Hou Yi
0
4
2
0.25
W
12
1
5
14.5
L
3
7
0
0.43
L
Olorun
Zunoq
Olorun
0
8
1
0.06
W
2
1
14
9
W
Medusa
thisboui
Medusa
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,082
Damage
22,850
31,693
Taken
43,805
13,404
Mitigated
17,131
12,748
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Kage_Gilyz
Hou Yi
7,995
2,006
0
3,636
14,524
4,308
255
4,964
9,093
0
51,939
W
15,755
737
3,082
3,887
11,199
4,592
416
1,711
9,488
62,701
0
L
7,980
3,138
0
3,738
15,508
8,190
60
6,060
9,104
4,415
43,447
L
Olorun
Zunoq
Olorun
6,875
2,883
627
2,887
13,773
4,633
42
3,957
9,615
23,821
0
W
3,445
383
0
1,410
9,133
4,922
256
3,879
5,254
0
15,677
W
Medusa
thisboui
Medusa
14,882
4,277
757
3,612
11,361
3,890
1,535
1,709
9,652
0
59,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,588
Gold Earned
30,472
193
Minions Killed
172
0
Camps Cleared
0
976,679
Distance Traveled
863,654
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,991
555
72
4
0
273,836
2
W
Ra
12,846
714
94
5
0
321,613
4
L
Kali
11,244
625
70
4
0
311,917
1
L
Olorun
9,237
513
30
2
0
277,901
1
W
Thor
11,090
616
21
1
0
320,638
0
W
Medusa
11,652
647
78
4
0
334,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role