Player Matchup

Cerberus
Cerberus
Knowlx
Cerberus
Level 129
God Stats
1W - 10L
1,500 SR
Queue Stats
92W - 87L
1,232 Elo+
Party 2
Ratatoskr
Ratatoskr
OrdinaryRhiem
Ratatoskr
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,840 Elo+
Party 3
Eset
Eset
Theblackdude1
Eset
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,793 Elo+
Party 3
Medusa
Medusa
daRAGEtho_361
Medusa
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 123L
1,232 Elo+
Party 2
Bellona
Bellona
football god333
Bellona
Level 97
God Stats
2W - 2L
1,747 SR
Queue Stats
12W - 10L
1,801 Elo+
Party 3
Team Averages
Level 120
1,549 SR
1,580 Elo+

VS

Team Averages
Level 118
1,669 SR
1,612 Elo+
Baron Samedi
Baron Samedi
Arteeee
Baron Samedi
Level 126
God Stats
3W - 1L
1,729 SR
Queue Stats
12W - 7L
1,787 Elo+
Party 1
Da Ji
Da Ji
FiddleShock
Da Ji
Level 99
God Stats
16W - 11L
1,729 SR
Queue Stats
29W - 22L
1,672 Elo+
Party 1
Danzaburou
Danzaburou
RedPandaMelody
Danzaburou
Level 109
God Stats
10W - 2L
1,858 SR
Queue Stats
25W - 20L
1,619 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Txvi
Tsukuyomi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
shane1elprimero
Cu Chulainn
Level 129
God Stats
6W - 11L
1,528 SR
Queue Stats
124W - 141L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Knowlx
Cerberus
13
3 / 8 / 2
9,125
435
7,453
20,420
15,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ratatoskr
OrdinaryRhiem
Ratatoskr
14
5 / 5 / 4
9,778
466
4,974
13,984
5,176
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 5 / 4
8,751
417
8,618
10,024
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 7 / 3
8,850
421
10,141
14,920
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 3
9,973
475
8,285
16,720
16,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arteeee
Baron Samedi
16
4 / 2 / 4
10,514
501
5,712
7,103
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 12
11,269
537
9,504
13,996
5,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
RedPandaMelody
Danzaburou
17
11 / 3 / 11
12,152
579
15,812
13,094
5,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Txvi
Tsukuyomi
16
6 / 6 / 14
11,240
535
12,384
20,720
10,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
shane1elprimero
Cu Chulainn
20
2 / 0 / 4
12,409
591
14,590
16,616
17,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
13
Kills
28
28
Deaths
15
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arteeee
Baron Samedi
4
2
4
3
W
5
4
12
2.75
L
Cerberus
Knowlx
Cerberus
3
8
2
0.5
L
Ratatoskr
OrdinaryRhiem
Ratatoskr
5
5
4
1.4
W
Danzaburou
RedPandaMelody
Danzaburou
11
3
11
5.5
L
2
5
4
0.8
W
Tsukuyomi
Txvi
Tsukuyomi
6
6
14
2.17
L
1
7
3
0.36
L
2
3
3
1.17
W
Cu Chulainn
shane1elprimero
Cu Chulainn
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,471
Damage
58,002
76,068
Taken
71,529
46,819
Mitigated
41,337
16,261
Healing
21,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arteeee
Baron Samedi
5,712
254
1,638
1,737
7,103
3,020
172
1,387
5,716
52,988
0
W
9,504
2,690
0
1,922
13,996
5,155
24
3,770
10,226
0
75,617
L
Cerberus
Knowlx
Cerberus
7,453
425
0
3,885
20,420
15,567
314
2,689
17,582
30,603
0
L
Ratatoskr
OrdinaryRhiem
Ratatoskr
4,974
1,674
0
325
13,984
5,176
600
1,251
12,513
0
55,199
W
Danzaburou
RedPandaMelody
Danzaburou
15,812
8,014
0
5,434
13,094
5,230
3,166
3,112
9,982
0
77,813
L
8,618
769
513
1,180
10,024
3,650
0
1,008
8,804
43,035
0
W
Tsukuyomi
Txvi
Tsukuyomi
12,384
2,098
0
5,213
20,720
10,881
544
6,439
14,281
112
45,350
L
10,141
3,681
0
4,948
14,920
5,788
144
297
14,598
0
53,690
L
8,285
2,355
255
5,155
16,720
16,638
0
2,239
14,011
4,951
56,581
W
Cu Chulainn
shane1elprimero
Cu Chulainn
14,590
1,875
0
5,788
16,616
17,051
336
4,159
12,457
12,795
82,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,477
Gold Earned
57,584
397
Minions Killed
530
0
Camps Cleared
0
1,906,638
Distance Traveled
2,060,096
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,514
501
85
4
0
368,309
7
W
Da Ji
11,269
537
116
6
0
451,458
2
L
Cerberus
9,125
435
42
2
0
375,367
8
L
Ratatoskr
9,778
466
90
4
0
393,065
3
W
Danzaburou
12,152
579
92
4
0
385,584
5
L
Eset
8,751
417
61
3
0
400,655
6
W
Tsukuyomi
11,240
535
51
2
0
394,822
3
L
Medusa
8,850
421
83
4
0
344,735
7
L
Bellona
9,973
475
121
6
0
392,816
0
W
Cu Chulainn
12,409
591
186
9
0
459,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role