Player Matchup

Kukulkan
Kukulkan
EDuZze
Kukulkan
Level 15
God Stats
8W - 10L
1,846 SR
Queue Stats
29W - 33L
1,873 Elo+
Solo
Medusa
Medusa
F3RRAR1
Medusa
Level 25
God Stats
23W - 40L
1,688 SR
Queue Stats
218W - 320L
1,502 Elo+
Solo
Fenrir
Fenrir
peque2005A
Fenrir
Level 23
God Stats
25W - 39L
1,551 SR
Queue Stats
254W - 294L
1,492 Elo+
Party 2
Janus
Janus
tanitodelrojo200
Janus
Level 29
God Stats
9W - 11L
1,542 SR
Queue Stats
40W - 56L
1,484 Elo+
Solo
Hou Yi
Hou Yi
yamilox10
Hou Yi
Level 28
God Stats
45W - 50L
1,705 SR
Queue Stats
143W - 174L
1,629 Elo+
Party 2
Team Averages
Level 24
1,666 SR
1,596 Elo+

VS

Team Averages
Level 17
1,662 SR
1,578 Elo+
Cthulhu
Cthulhu
AhPuckTaVasta
Cthulhu
Level 3
God Stats
7W - 2L
1,823 SR
Queue Stats
11W - 5L
1,682 Elo+
Party 1
Ymir
Ymir
Heimdaltonico
Ymir
Level 5
God Stats
12W - 7L
1,797 SR
Queue Stats
12W - 8L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
VVakeF
Danzaburou
Level 27
God Stats
5W - 0L
1,695 SR
Queue Stats
15W - 15L
1,528 Elo+
Party 1
Awilix
Awilix
felipemollo
Awilix
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 44L
1,509 Elo+
Party 1
Izanami
Izanami
joaosp
Izanami
Level 8
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EDuZze
Kukulkan
12
4 / 4 / 0
7,827
559
8,698
7,026
2,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
F3RRAR1
Medusa
8
0 / 5 / 3
5,508
393
3,524
7,556
1,987
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
peque2005A
Fenrir
11
3 / 5 / 3
7,124
509
6,576
11,846
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 6 / 1
6,990
499
6,255
8,594
1,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
yamilox10
Hou Yi
9
2 / 9 / 1
6,163
440
4,198
10,795
2,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 2 / 5
8,076
577
5,035
6,125
5,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 2 / 11
7,391
528
3,336
10,921
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
VVakeF
Danzaburou
14
8 / 3 / 4
9,168
655
6,134
9,148
3,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
11 / 2 / 6
8,733
624
10,251
10,273
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
joaosp
Izanami
12
7 / 3 / 1
7,803
557
7,888
10,089
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
12
Kills
29
29
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
2
5
2.25
L
Kukulkan
EDuZze
Kukulkan
4
4
0
1
L
Medusa
F3RRAR1
Medusa
0
5
3
0.3
W
1
2
11
3.25
W
Danzaburou
VVakeF
Danzaburou
8
3
4
3.33
W
Awilix
11
2
6
7
W
Izanami
joaosp
Izanami
7
3
1
2.5
L
Fenrir
peque2005A
Fenrir
3
5
3
0.9
L
3
6
1
0.58
L
Hou Yi
yamilox10
Hou Yi
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,251
Damage
32,644
45,817
Taken
46,556
12,695
Mitigated
23,767
6,797
Healing
14,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,035
500
306
869
6,125
5,757
655
3,078
3,047
37,412
0
L
Kukulkan
EDuZze
Kukulkan
8,698
885
171
489
7,026
2,156
62
2,671
4,155
33,298
0
L
Medusa
F3RRAR1
Medusa
3,524
1,612
123
1,550
7,556
1,987
0
647
6,909
0
22,295
W
3,336
952
0
1,911
10,921
7,898
245
2,913
8,008
11,210
0
W
Danzaburou
VVakeF
Danzaburou
6,134
3,801
0
3,256
9,148
3,216
2,182
3,789
5,359
0
38,313
W
Awilix
10,251
4,682
0
4,098
10,273
3,656
600
3,653
6,620
0
45,603
W
Izanami
joaosp
Izanami
7,888
5,441
0
4,175
10,089
3,240
1,771
1,520
8,569
0
48,834
L
Fenrir
peque2005A
Fenrir
6,576
2,218
0
3,297
11,846
3,846
0
1,197
10,624
0
38,886
L
6,255
858
0
110
8,594
1,756
478
1,680
6,889
31,191
0
L
Hou Yi
yamilox10
Hou Yi
4,198
1,553
0
1,057
10,795
2,950
152
1,901
8,869
0
20,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
41,171
253
Minions Killed
343
0
Camps Cleared
0
1,282,650
Distance Traveled
1,291,002
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,076
577
92
7
0
279,024
0
L
Kukulkan
7,827
559
66
5
0
263,879
0
L
Medusa
5,508
393
37
3
0
232,698
1
W
Ymir
7,391
528
10
1
0
242,048
0
W
Danzaburou
9,168
655
84
6
0
254,931
0
W
Awilix
8,733
624
64
5
0
292,529
0
W
Izanami
7,803
557
93
7
0
222,470
0
L
Fenrir
7,124
509
69
5
0
311,850
1
L
Janus
6,990
499
50
4
0
243,738
0
L
Hou Yi
6,163
440
31
2
0
230,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role