Player Matchup

Odin
Odin
D3thSpartan
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,364 Elo+
Solo
Medusa
Medusa
Dianabollic
Medusa
Level 16
God Stats
4W - 4L
1,550 SR
Queue Stats
14W - 15L
1,503 Elo+
Party 1
Scylla
Scylla
Dizzygames
Scylla
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 29L
1,406 Elo+
Solo
Susano
Susano
Miliricus
Susano
Level 23
God Stats
3W - 11L
1,318 SR
Queue Stats
30W - 19L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
goe1
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,531 Elo+
Party 1
Team Averages
Level 15
1,474 SR
1,475 Elo+

VS

Team Averages
Level 19
1,449 SR
1,551 Elo+
Ah Muzen Cab
Ah Muzen Cab
McGeek02
Ah Muzen Cab
Level 14
God Stats
12W - 6L
1,605 SR
Queue Stats
21W - 15L
1,733 Elo+
Solo
Khepri
Khepri
ScreamingPanda10
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,504 Elo+
Solo
King Arthur
King Arthur
Shad3rs
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Ra
Ra
SnowAngelGaming
Ra
Level 17
God Stats
1W - 1L
1,428 SR
Queue Stats
7W - 4L
1,580 Elo+
Solo
Nemesis
Nemesis
vlove
Nemesis
Level 29
God Stats
3W - 4L
1,213 SR
Queue Stats
123W - 175L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,644
422
1,198
7,098
2,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
8
1 / 3 / 2
4,864
442
2,700
7,150
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Dizzygames
Scylla
8
2 / 3 / 3
5,376
489
2,695
4,675
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Miliricus
Susano
9
3 / 5 / 0
5,926
539
3,800
8,652
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
goe1
Jormungandr
8
1 / 2 / 2
5,647
513
3,622
4,870
2,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
McGeek02
Ah Muzen Cab
9
2 / 1 / 4
5,594
509
3,948
3,800
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 4
6,058
551
2,694
3,480
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Shad3rs
King Arthur
12
9 / 1 / 3
7,570
688
7,051
7,439
4,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 1
5,619
511
3,367
5,282
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
vlove
Nemesis
11
4 / 1 / 4
6,392
581
4,168
5,988
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
17
18
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Medusa
1
3
2
0.67
L
Scylla
Dizzygames
Scylla
2
3
3
1.17
W
Ah Muzen Cab
McGeek02
Ah Muzen Cab
2
1
4
4
L
Susano
Miliricus
Susano
3
5
0
0.6
W
2
0
4
4
W
King Arthur
Shad3rs
King Arthur
9
1
3
10.5
W
0
4
1
0.13
L
Jormungandr
goe1
Jormungandr
1
2
2
1
W
Nemesis
vlove
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,015
Damage
21,228
32,445
Taken
25,989
10,729
Mitigated
12,232
6,337
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,198
558
0
580
7,098
2,956
0
278
6,820
0
9,879
L
Medusa
2,700
1,320
0
2,230
7,150
1,801
0
1,945
5,205
0
17,283
L
Scylla
Dizzygames
Scylla
2,695
500
0
437
4,675
1,309
81
1,174
3,501
14,071
0
W
Ah Muzen Cab
McGeek02
Ah Muzen Cab
3,948
1,385
0
1,896
3,800
1,330
738
1,297
2,503
0
30,867
L
Susano
Miliricus
Susano
3,800
1,025
0
2,705
8,652
2,579
0
1,562
7,090
0
28,650
W
2,694
408
0
1,493
3,480
1,978
414
1,192
2,288
15,417
0
W
King Arthur
Shad3rs
King Arthur
7,051
1,043
0
678
7,439
4,007
368
1,539
5,839
0
36,263
W
3,367
594
0
1,217
5,282
1,589
0
1,370
3,805
26,034
0
L
Jormungandr
goe1
Jormungandr
3,622
916
0
385
4,870
2,084
0
1,374
3,496
15,205
0
W
Nemesis
vlove
Nemesis
4,168
1,641
0
889
5,988
3,328
98
640
5,237
5,011
23,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
31,233
190
Minions Killed
257
0
Camps Cleared
0
947,706
Distance Traveled
1,007,287
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,644
422
18
2
0
167,219
3
L
Medusa
4,864
442
54
5
0
185,783
0
L
Scylla
5,376
489
37
3
0
194,855
3
W
Ah Muzen Cab
5,594
509
47
4
0
199,085
0
L
Susano
5,926
539
57
5
0
214,445
0
W
Khepri
6,058
551
22
2
0
203,541
3
W
King Arthur
7,570
688
68
6
0
203,851
2
W
Ra
5,619
511
59
5
0
161,380
3
L
Jormungandr
5,647
513
24
2
0
185,404
0
W
Nemesis
6,392
581
61
6
0
239,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role