Player Matchup

Vulcan
Vulcan
BigBootyWarrior
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,679 Elo+
Party 2
Bellona
Bellona
Engoth
Bellona
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,765 Elo+
Party 2
Cthulhu
Cthulhu
Godkarp
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,679 Elo+
Party 2
Rama
Rama
ItsTheHunty
Rama
Level 131
God Stats
3W - 0L
1,833 SR
Queue Stats
13W - 5L
1,736 Elo+
Party 2
Zeus
Zeus
Laugh1718
Zeus
Level 148
God Stats
2W - 1L
1,271 SR
Queue Stats
52W - 31L
1,737 Elo+
Party 2
Team Averages
Level 133
1,521 SR
1,719 Elo+

VS

Team Averages
Level 127
1,596 SR
1,484 Elo+
Nox
Nox
DEATHSIGHT07
Nox
Level 160
God Stats
4W - 9L
1,500 SR
Queue Stats
263W - 243L
1,619 Elo+
Solo
Serqet
Serqet
ElectricJOLT57
Serqet
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 148L
1,394 Elo+
Party 1
Chiron
Chiron
ISwearImReformed
Chiron
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 125L
1,446 Elo+
Party 1
Thor
Thor
littlehumid
Thor
Level 122
God Stats
5W - 4L
1,982 SR
Queue Stats
175W - 167L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
slimjim19888
Heimdallr
Level 125
God Stats
0W - 5L
1,500 SR
Queue Stats
180W - 169L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 12
10,727
766
11,414
11,075
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Engoth
Bellona
19
7 / 1 / 12
11,273
805
9,542
19,832
17,201
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Godkarp
Cthulhu
18
1 / 1 / 17
10,504
750
17,804
21,696
22,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 2 / 12
11,831
845
8,270
12,350
5,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
17
6 / 4 / 12
11,091
792
13,787
12,153
7,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
9,267
662
14,593
11,386
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 7 / 6
9,527
681
5,144
11,369
4,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 6
9,937
710
14,496
14,471
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 5 / 3
11,446
818
17,132
13,904
6,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
slimjim19888
Heimdallr
16
0 / 5 / 8
9,189
656
13,099
14,536
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
25
Kills
12
12
Deaths
25
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
L
0
5
8
0.8
L
3
7
6
0.86
W
Bellona
Engoth
Bellona
7
1
12
13
W
Cthulhu
Godkarp
Cthulhu
1
1
17
9.5
L
1
3
6
1.33
W
7
2
12
6.5
W
Zeus
6
4
12
3
L
8
5
3
1.9
L
Heimdallr
slimjim19888
Heimdallr
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,817
Damage
64,464
77,106
Taken
65,666
57,332
Mitigated
30,418
32,284
Healing
21,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,414
2,525
3,031
1,179
11,075
4,874
873
3,478
7,189
20,353
0
L
14,593
465
1,576
1,712
11,386
7,346
0
7,252
3,885
32,505
0
L
5,144
1,103
697
1,248
11,369
4,744
620
6,058
5,203
0
5,851
W
Bellona
Engoth
Bellona
9,542
1,729
4,490
3,544
19,832
17,201
477
1,766
17,901
509
19,256
W
Cthulhu
Godkarp
Cthulhu
17,804
172
4,167
6,281
21,696
22,498
108
2,852
18,438
34,301
0
L
14,496
6,280
1,993
7,037
14,471
5,689
800
10,129
4,094
0
34,059
W
8,270
6,774
3,064
2,227
12,350
5,318
4,221
3,144
8,716
0
30,164
W
Zeus
13,787
2,643
2,420
1,881
12,153
7,441
350
2,378
9,501
29,703
0
L
17,132
1,672
1,330
1,761
13,904
6,219
1,063
8,560
5,298
0
25,452
L
Heimdallr
slimjim19888
Heimdallr
13,099
3,370
1,154
3,171
14,536
6,420
974
10,342
3,974
0
34,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,426
Gold Earned
49,366
165
Minions Killed
152
0
Camps Cleared
0
1,455,716
Distance Traveled
1,228,368
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,727
766
16
1
0
272,315
0
L
Nox
9,267
662
32
2
0
262,128
0
L
Serqet
9,527
681
6
0
0
231,656
0
W
Bellona
11,273
805
23
2
0
350,128
2
W
Cthulhu
10,504
750
25
2
0
300,703
0
L
Chiron
9,937
710
60
4
0
258,507
0
W
Rama
11,831
845
61
4
0
272,118
5
W
Zeus
11,091
792
40
3
0
260,452
2
L
Thor
11,446
818
14
1
0
256,803
1
L
Heimdallr
9,189
656
40
3
0
219,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role