Player Matchup

Merlin
Merlin
EdwardNewgatte
Merlin
Level 154
God Stats
9W - 14L
1,500 SR
Queue Stats
728W - 678L
1,417 Elo+
Solo
Ymir
Ymir
KaliTheNinja
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
KoF14
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LordDaLuta
Medusa
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 128L
1,526 Elo+
Solo
Bacchus
Bacchus
RickTheNinja
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 127
1,500 SR
1,489 Elo+

VS

Team Averages
Level 116
1,453 SR
1,614 Elo+
Artemis
Artemis
Hänzö
Artemis
Level 101
God Stats
4W - 4L
1,500 SR
Queue Stats
188W - 152L
1,660 Elo+
Party 3
Discordia
Discordia
Magreelin
Discordia
Level 98
God Stats
1W - 0L
1,267 SR
Queue Stats
19W - 12L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Priscila8922
Erlang Shen
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
580W - 532L
1,709 Elo+
Party 1
Anhur
Anhur
Yuudi4002
Anhur
Level 100
God Stats
8W - 11L
1,500 SR
Queue Stats
573W - 527L
1,702 Elo+
Party 1
Fafnir
Fafnir
secretloook
Fafnir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 9
10,070
839
13,044
8,075
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 10
8,048
671
4,052
12,995
12,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
KoF14
Nemesis
15
5 / 4 / 10
8,977
748
9,035
12,679
6,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
LordDaLuta
Medusa
16
6 / 6 / 7
9,638
803
8,136
12,753
5,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
RickTheNinja
Bacchus
14
1 / 5 / 10
8,392
699
6,122
14,419
15,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hänzö
Artemis
19
8 / 3 / 11
11,326
944
22,400
10,494
4,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Magreelin
Discordia
16
9 / 3 / 6
9,956
830
12,412
6,495
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Priscila8922
Erlang Shen
15
0 / 3 / 16
9,061
755
7,660
15,043
14,072
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Yuudi4002
Anhur
14
3 / 6 / 10
9,060
755
7,199
11,638
4,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
16
2 / 3 / 16
10,289
857
7,226
12,923
14,918
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
17
Kills
22
22
Deaths
18
46
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
1
9
7.5
W
Artemis
Hänzö
Artemis
8
3
11
4.5
L
2
6
10
1.17
L
Nemesis
KoF14
Nemesis
5
4
10
2.5
L
Medusa
LordDaLuta
Medusa
6
6
7
1.58
W
Discordia
Magreelin
Discordia
9
3
6
4
W
Erlang Shen
Priscila8922
Erlang Shen
0
3
16
2.67
L
Bacchus
RickTheNinja
Bacchus
1
5
10
1.2
W
Anhur
Yuudi4002
Anhur
3
6
10
1.33
W
Fafnir
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,389
Damage
56,897
60,921
Taken
56,593
43,339
Mitigated
40,967
14,056
Healing
22,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,044
1,137
1,580
1,982
8,075
3,869
272
2,731
5,136
43,881
0
W
Artemis
Hänzö
Artemis
22,400
10,239
2,668
3,761
10,494
4,880
3,720
5,312
4,828
0
51,114
L
4,052
192
0
0
12,995
12,229
203
4,667
8,077
4,439
0
L
Nemesis
KoF14
Nemesis
9,035
4,096
1,599
3,097
12,679
6,023
322
4,054
8,389
0
11,609
L
Medusa
LordDaLuta
Medusa
8,136
3,740
1,048
2,555
12,753
5,675
441
2,561
10,017
0
20,784
W
Discordia
Magreelin
Discordia
12,412
447
524
1,635
6,495
2,592
734
3,036
3,187
26,931
0
W
Erlang Shen
Priscila8922
Erlang Shen
7,660
2,841
2,522
5,383
15,043
14,072
54
3,791
10,954
0
16,507
L
Bacchus
RickTheNinja
Bacchus
6,122
484
986
1,209
14,419
15,543
352
5,029
9,056
8,107
0
W
Anhur
Yuudi4002
Anhur
7,199
3,521
978
1,530
11,638
4,505
2,290
4,881
6,519
0
13,394
W
Fafnir
7,226
1,436
325
2,993
12,923
14,918
333
4,524
7,887
9,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
49,692
120
Minions Killed
130
0
Camps Cleared
0
1,027,942
Distance Traveled
989,912
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,070
839
80
7
0
231,625
2
W
Artemis
11,326
944
81
7
0
196,120
1
L
Ymir
8,048
671
2
0
0
187,927
0
L
Nemesis
8,977
748
6
1
0
224,998
0
L
Medusa
9,638
803
30
3
0
183,542
0
W
Discordia
9,956
830
23
2
0
197,651
0
W
Erlang Shen
9,061
755
10
1
0
225,813
0
L
Bacchus
8,392
699
2
0
0
199,850
2
W
Anhur
9,060
755
13
1
0
178,180
0
W
Fafnir
10,289
857
3
0
0
192,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role