Player Matchup

Anhur
Anhur
CoM_HeAdSHOT
Anhur
Level 97
God Stats
6W - 3L
1,500 SR
Queue Stats
86W - 101L
1,442 Elo+
Solo
Ymir
Ymir
Manuu2013
Ymir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,214 Elo+
Solo
Zhong Kui
Zhong Kui
joelbarber-pr
Zhong Kui
Level 130
God Stats
0W - 2L
1,285 SR
Queue Stats
60W - 58L
1,602 Elo+
Solo
Team Averages
Level 113
1,428 SR
1,420 Elo+

VS

Team Averages
Level 126
1,537 SR
1,617 Elo+
Danzaburou
Danzaburou
N0Name187
Danzaburou
Level 105
God Stats
13W - 18L
1,543 SR
Queue Stats
210W - 208L
1,766 Elo+
Solo
Discordia
Discordia
Woindafoinda7
Discordia
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 153L
1,547 Elo+
Solo
Tyr
Tyr
ichigo12237
Tyr
Level 148
God Stats
1W - 1L
1,569 SR
Queue Stats
31W - 31L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
8,229
588
4,911
8,123
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
0 / 2 / 3
8,018
573
2,617
12,120
9,711
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
joelbarber-pr
Zhong Kui
11
2 / 2 / 0
8,248
589
8,956
8,844
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
N0Name187
Danzaburou
13
1 / 1 / 6
9,507
679
8,278
6,558
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Woindafoinda7
Discordia
12
4 / 2 / 2
9,426
673
5,301
5,766
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 3
9,147
653
10,111
12,367
6,156
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
8
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Ymir
0
2
3
0.75
W
Danzaburou
N0Name187
Danzaburou
1
1
6
4
W
Discordia
Woindafoinda7
Discordia
4
2
2
2.5
W
3
1
3
4.5
L
Zhong Kui
joelbarber-pr
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,484
Damage
23,690
29,087
Taken
24,691
19,620
Mitigated
9,754
6,239
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,911
2,091
0
499
8,123
4,144
0
2,513
5,610
2,748
36,976
L
Ymir
2,617
145
0
2,180
12,120
9,711
0
1,772
10,348
19,710
0
W
Danzaburou
N0Name187
Danzaburou
8,278
2,893
393
2,283
6,558
2,030
688
3,430
2,942
0
41,443
W
Discordia
Woindafoinda7
Discordia
5,301
209
270
832
5,766
1,568
191
2,241
3,423
36,784
0
W
10,111
1,612
0
3,057
12,367
6,156
271
5,349
6,426
0
30,289
L
Zhong Kui
joelbarber-pr
Zhong Kui
8,956
571
0
3,560
8,844
5,765
0
1,043
7,801
21,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,495
Gold Earned
28,080
142
Minions Killed
163
0
Camps Cleared
0
737,711
Distance Traveled
727,990
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,229
588
58
4
0
243,794
5
L
Ymir
8,018
573
37
3
0
248,220
0
W
Danzaburou
9,507
679
79
6
0
240,361
2
W
Discordia
9,426
673
41
3
0
231,383
0
W
Tyr
9,147
653
43
3
0
256,246
6
L
Zhong Kui
8,248
589
47
3
0
245,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role