Player Matchup

Achilles
Achilles
Bbeezzerr
Achilles
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 61L
1,597 Elo+
Party 2
Ah Puch
Ah Puch
DroyOne
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,374 Elo+
Solo
Khepri
Khepri
MemeBiiigBoy
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,772 Elo+
Solo
Artemis
Artemis
MissHomura
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,480 Elo+
Party 2
Thoth
Thoth
khallux
Thoth
Level 18
God Stats
0W - 1L
1,166 SR
Queue Stats
2W - 1L
1,856 Elo+
Solo
Team Averages
Level 30
1,433 SR
1,616 Elo+

VS

Team Averages
Level 50
1,500 SR
1,410 Elo+
Rama
Rama
Elweborn
Rama
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,554 Elo+
Party 1
Amaterasu
Amaterasu
GUCCiB7KFACE
Amaterasu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 76L
1,284 Elo+
Solo
Achilles
Achilles
StealYourLunch
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
kingnoodle06
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chaac
Chaac
vichokawai666
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bbeezzerr
Achilles
14
5 / 5 / 1
8,003
800
7,784
13,965
19,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
DroyOne
Ah Puch
10
0 / 3 / 8
7,059
706
6,440
9,141
3,451
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
12
0 / 6 / 6
7,414
741
4,346
17,235
21,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
MissHomura
Artemis
16
3 / 6 / 5
8,852
885
8,941
11,197
5,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
khallux
Thoth
16
4 / 6 / 4
9,002
900
8,765
10,184
5,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
10 / 3 / 14
10,152
1,015
22,246
11,823
5,375
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
GUCCiB7KFACE
Amaterasu
14
0 / 3 / 15
8,609
861
3,276
10,357
6,282
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
16
6 / 3 / 19
9,837
984
10,652
14,301
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
17
6 / 3 / 15
9,981
998
10,406
10,395
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 3 / 17
9,501
950
8,384
12,452
8,462
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
12
Kills
26
26
Deaths
15
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bbeezzerr
Achilles
5
5
1
1.1
L
Ah Puch
DroyOne
Ah Puch
0
3
8
1.33
W
Rama
10
3
14
5.67
W
Amaterasu
GUCCiB7KFACE
Amaterasu
0
3
15
2.5
L
Khepri
0
6
6
0.5
L
Artemis
MissHomura
Artemis
3
6
5
0.92
W
Achilles
6
3
19
5.17
L
Thoth
khallux
Thoth
4
6
4
1
W
Medusa
6
3
15
4.5
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,276
Damage
54,964
61,722
Taken
59,328
54,973
Mitigated
39,143
9,008
Healing
19,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bbeezzerr
Achilles
7,784
2,826
0
242
13,965
19,022
307
79
13,886
0
12,758
L
Ah Puch
DroyOne
Ah Puch
6,440
783
176
2,688
9,141
3,451
683
0
9,141
9,558
0
W
Rama
22,246
17,202
1,639
3,409
11,823
5,375
3,847
4,170
7,467
0
32,495
W
Amaterasu
GUCCiB7KFACE
Amaterasu
3,276
228
545
3,053
10,357
6,282
311
997
9,301
33
9,245
L
Khepri
4,346
254
1,464
1,610
17,235
21,615
0
36
17,199
6,624
0
L
Artemis
MissHomura
Artemis
8,941
4,466
621
1,667
11,197
5,697
1,757
115
11,082
0
23,980
W
Achilles
10,652
2,354
1,085
3,454
14,301
14,563
142
4,460
9,525
0
14,851
L
Thoth
khallux
Thoth
8,765
947
0
540
10,184
5,188
140
0
10,184
20,229
0
W
Medusa
10,406
4,233
889
3,058
10,395
4,461
686
5,043
5,265
0
30,037
W
8,384
920
0
2,525
12,452
8,462
353
4,067
8,219
873
21,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
48,080
78
Minions Killed
120
0
Camps Cleared
0
744,409
Distance Traveled
912,462
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,003
800
14
1
0
182,495
0
L
Ah Puch
7,059
706
7
1
0
122,235
1
W
Rama
10,152
1,015
27
3
0
171,897
1
W
Amaterasu
8,609
861
14
1
0
136,431
0
L
Khepri
7,414
741
1
0
0
153,050
1
L
Artemis
8,852
885
25
3
0
145,455
1
W
Achilles
9,837
984
11
1
0
211,593
0
L
Thoth
9,002
900
31
3
0
141,174
1
W
Medusa
9,981
998
34
3
0
185,448
0
W
Chaac
9,501
950
34
3
0
207,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role