Player Matchup

Medusa
Medusa
Bronze IV
 
Medusa
Bronze IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Bronze IV
IronRam666
Anubis
Bronze IV
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 64L
1,276 MMR
Party 1
Khepri
Khepri
Bronze IV
The Penguin1212
Khepri
Bronze IV
Level 81
God Stats
11W - 8L
1,500 SR
Queue Stats
50W - 54L
1,276 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 81
1,500 SR
1,351 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,460 SR
1,279 MMR
Chronos
Chronos
Gold III
JJ_JST
Chronos
Gold III
Level 122
God Stats
1W - 2L
1,535 SR
Queue Stats
111W - 134L
1,428 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Nomada-005
Kuzenbo
Silver II
Level 88
God Stats
62W - 92L
1,467 SR
Queue Stats
850W - 1,269L
1,382 MMR
Solo
Bellona
Bellona
Bronze IV
shinesolo007
Bellona
Bronze IV
Level 47
God Stats
0W - 3L
1,378 SR
Queue Stats
2W - 17L
1,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 0 / 3
7,590
759
11,463
4,137
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
IronRam666
Anubis
10
3 / 0 / 4
7,330
733
9,446
6,909
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 8
7,404
740
2,720
6,038
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Bans
ZeusCthulhuBacchusAphroditeHe Bo

VS

Bans
ScyllaChaacThothHerculesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JJ_JST
Chronos
9
0 / 1 / 0
5,906
591
6,175
7,674
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
Nomada-005
Kuzenbo
8
0 / 5 / 0
6,180
618
3,277
14,083
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
shinesolo007
Bellona
8
0 / 2 / 0
5,709
571
1,239
6,001
2,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
3
6.5
W
Anubis
IronRam666
Anubis
3
0
4
5
L
Chronos
JJ_JST
Chronos
0
1
0
0
L
Kuzenbo
Nomada-005
Kuzenbo
0
5
0
0
W
0
0
8
4
L
Bellona
shinesolo007
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
10,691
17,084
Taken
27,758
11,067
Mitigated
13,483
8,237
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,463
4,850
0
2,483
4,137
2,052
1,097
2,690
1,447
0
32,631
W
Anubis
IronRam666
Anubis
9,446
328
0
3,069
6,909
3,902
0
3,585
3,324
28,612
0
L
Chronos
JJ_JST
Chronos
6,175
1,267
0
1,832
7,674
3,192
0
4,334
3,055
26,838
0
L
Kuzenbo
Nomada-005
Kuzenbo
3,277
1,076
600
3,235
14,083
7,862
0
5,718
7,995
9,823
0
W
2,720
263
0
2,685
6,038
5,113
0
3,219
2,819
12,197
0
L
Bellona
shinesolo007
Bellona
1,239
113
601
1,112
6,001
2,429
0
1,267
4,538
0
7,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
17,795
127
Minions Killed
78
0
Camps Cleared
0
512,168
Distance Traveled
538,335
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,590
759
51
5
0
178,859
0
W
Anubis
7,330
733
53
5
0
154,561
4
L
Chronos
5,906
591
47
5
0
161,429
0
L
Kuzenbo
6,180
618
18
2
0
174,897
1
W
Khepri
7,404
740
23
2
0
178,748
1
L
Bellona
5,709
571
13
1
0
202,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role