Player Matchup

Danzaburou
Danzaburou
BleedingWeen27
Danzaburou
Level 89
God Stats
7W - 4L
1,530 SR
Queue Stats
121W - 93L
1,601 Elo+
Party 2
Olorun
Olorun
Cyrelkin
Olorun
Level 25
God Stats
6W - 0L
1,500 SR
Queue Stats
547W - 120L
1,904 Elo+
Party 2
Sun Wukong
Sun Wukong
Kaletheos
Sun Wukong
Level 70
God Stats
12W - 5L
1,723 SR
Queue Stats
597W - 164L
1,904 Elo+
Party 2
Arachne
Arachne
OhSeryph
Arachne
Level 83
God Stats
16W - 2L
1,500 SR
Queue Stats
463W - 159L
1,731 Elo+
Party 2
Hou Yi
Hou Yi
SoulBison
Hou Yi
Level 149
God Stats
10W - 4L
1,271 SR
Queue Stats
186W - 116L
1,468 Elo+
Party 2
Team Averages
Level 83
1,505 SR
1,722 Elo+

VS

Team Averages
Level 65
1,464 SR
1,585 Elo+
Apollo
Apollo
Alex159
Apollo
Level 103
God Stats
26W - 19L
1,478 SR
Queue Stats
157W - 87L
1,599 Elo+
Party 1
Ares
Ares
CaptFlashGordon
Ares
Level 127
God Stats
3W - 4L
1,341 SR
Queue Stats
36W - 41L
1,573 Elo+
Party 1
Merlin
Merlin
EddStinksTTV
Merlin
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
427W - 408L
1,536 Elo+
Party 3
Awilix
Awilix
OlympianSentinel
Awilix
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 14L
1,709 Elo+
Party 1
King Arthur
King Arthur
ichidtn
King Arthur
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
616W - 596L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BleedingWeen27
Danzaburou
8
5 / 1 / 0
5,012
835
2,988
3,251
1,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Olorun
Cyrelkin
Olorun
7
1 / 1 / 2
4,533
756
1,773
2,781
1,010
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Kaletheos
Sun Wukong
6
2 / 0 / 3
3,799
633
2,544
2,952
864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
OhSeryph
Arachne
7
2 / 0 / 0
4,284
714
1,080
2,165
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hou Yi
SoulBison
Hou Yi
7
3 / 0 / 0
4,327
721
2,556
1,516
933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alex159
Apollo
5
0 / 2 / 1
3,440
573
1,362
2,989
494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 3 / 1
3,748
625
1,564
5,329
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
5
0 / 2 / 1
3,389
565
1,069
2,569
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 2 / 0
3,933
656
830
3,474
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ichidtn
King Arthur
4
0 / 4 / 0
3,127
521
549
3,153
945
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
13
Kills
2
2
Deaths
13
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
Alex159
Apollo
0
2
1
0.25
W
Danzaburou
BleedingWeen27
Danzaburou
5
1
0
5
L
1
3
1
0.5
W
Olorun
Cyrelkin
Olorun
1
1
2
2
L
Merlin
0
2
1
0.25
W
Sun Wukong
Kaletheos
Sun Wukong
2
0
3
3.5
W
Arachne
OhSeryph
Arachne
2
0
0
2
L
1
2
0
0.5
W
Hou Yi
SoulBison
Hou Yi
3
0
0
3
L
King Arthur
ichidtn
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,941
Damage
5,374
12,665
Taken
17,514
5,085
Mitigated
5,049
4,915
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Alex159
Apollo
1,362
670
0
915
2,989
494
0
105
2,884
0
10,974
W
Danzaburou
BleedingWeen27
Danzaburou
2,988
1,614
0
861
3,251
1,064
454
317
2,934
0
21,705
L
1,564
55
0
1,393
5,329
2,003
0
317
5,012
7,808
0
W
Olorun
Cyrelkin
Olorun
1,773
855
71
1,412
2,781
1,010
0
1,165
1,428
20,845
0
L
Merlin
1,069
203
0
820
2,569
733
30
1,387
1,182
10,343
0
W
Sun Wukong
Kaletheos
Sun Wukong
2,544
383
192
1,728
2,952
864
37
630
2,322
0
8,962
W
Arachne
OhSeryph
Arachne
1,080
718
0
401
2,165
1,214
0
0
2,165
5,249
13,221
L
830
294
0
832
3,474
874
0
465
3,009
0
10,702
W
Hou Yi
SoulBison
Hou Yi
2,556
1,240
0
250
1,516
933
754
333
1,183
2,739
16,408
L
King Arthur
ichidtn
King Arthur
549
51
0
0
3,153
945
0
0
3,153
0
7,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,955
Gold Earned
17,637
174
Minions Killed
102
0
Camps Cleared
0
558,917
Distance Traveled
521,984
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,440
573
29
5
0
111,090
1
W
Danzaburou
5,012
835
46
8
0
97,693
1
L
Ares
3,748
625
7
1
0
113,916
2
W
Olorun
4,533
756
42
7
0
96,902
1
L
Merlin
3,389
565
21
4
0
88,822
1
W
Sun Wukong
3,799
633
5
1
0
130,252
0
W
Arachne
4,284
714
41
7
0
130,648
0
L
Awilix
3,933
656
27
5
0
117,929
2
W
Hou Yi
4,327
721
40
7
0
103,422
1
L
King Arthur
3,127
521
18
3
0
90,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role