Player Matchup

Janus
Janus
AcidicPIGGER1
Janus
Level 49
God Stats
20W - 21L
1,584 SR
Queue Stats
218W - 232L
1,578 Elo+
Party 3
Ymir
Ymir
HipGalaxy19XX
Ymir
Level 38
God Stats
5W - 8L
1,579 SR
Queue Stats
210W - 223L
1,612 Elo+
Party 2
Vamana
Vamana
The Natty Poo
Vamana
Level 59
God Stats
2W - 3L
1,551 SR
Queue Stats
31W - 30L
1,548 Elo+
Party 3
Skadi
Skadi
Trill Creature
Skadi
Level 45
God Stats
0W - 1L
1,715 SR
Queue Stats
29W - 42L
1,404 Elo+
Party 3
Ne Zha
Ne Zha
XxTHExxENDxX42O
Ne Zha
Level 86
God Stats
14W - 22L
1,883 SR
Queue Stats
249W - 251L
1,596 Elo+
Party 2
Team Averages
Level 55
1,663 SR
1,548 Elo+

VS

Team Averages
Level 87
1,496 SR
1,390 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LadyBisky
Neith
Level 78
God Stats
11W - 12L
1,649 SR
Queue Stats
77W - 86L
1,350 Elo+
Party 1
Susano
Susano
MeganTheGod
Susano
Level 7
God Stats
5W - 6L
1,306 SR
Queue Stats
27W - 25L
1,243 Elo+
Party 1
Artio
Artio
OGStarPie
Artio
Level 118
God Stats
9W - 7L
1,523 SR
Queue Stats
87W - 83L
1,483 Elo+
Party 1
Horus
Horus
Zawg
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 148L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,833
983
17,200
11,534
3,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 3
8,503
850
3,973
13,818
7,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 8 / 6
8,895
890
8,471
17,920
8,452
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 8 / 5
9,048
905
11,001
15,520
6,352
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 4
8,775
878
7,184
8,884
3,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

83

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 0 / 17
11,345
1,135
20,623
4,021
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
LadyBisky
Neith
18
13 / 0 / 13
11,588
1,159
13,097
8,292
3,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
17
7 / 3 / 18
11,200
1,120
12,653
11,184
5,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
OGStarPie
Artio
17
3 / 0 / 24
11,335
1,134
10,962
16,268
18,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Zawg
Horus
16
3 / 3 / 18
9,785
979
7,231
15,472
13,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
124
6
Kills
34
34
Deaths
6
21
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
17
16.5
L
3
6
3
0.75
L
1
7
3
0.36
W
Neith
LadyBisky
Neith
13
0
13
19.5
W
Susano
7
3
18
5.33
W
Artio
OGStarPie
Artio
3
0
24
15
L
0
8
6
0.38
L
1
8
5
0.44
L
1
5
4
0.6
W
Horus
Zawg
Horus
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,829
Damage
64,566
67,676
Taken
55,237
28,832
Mitigated
43,061
5,323
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,623
1,130
0
350
4,021
1,554
0
1,327
2,694
51,442
0
L
17,200
1,195
0
210
11,534
3,472
0
4,909
6,408
45,748
0
L
3,973
428
180
647
13,818
7,331
0
8,007
5,533
8,744
0
W
Neith
LadyBisky
Neith
13,097
7,136
0
1,374
8,292
3,842
0
3,519
4,773
0
29,252
W
Susano
12,653
2,663
0
0
11,184
5,630
0
4,123
7,061
0
21,139
W
Artio
OGStarPie
Artio
10,962
994
2,941
4,404
16,268
18,856
0
6,656
9,612
16,418
0
L
8,471
4,046
243
2,613
17,920
8,452
0
6,661
10,954
432
29,064
L
11,001
4,885
0
0
15,520
6,352
0
7,942
7,347
0
29,709
L
7,184
2,018
195
1,235
8,884
3,225
0
3,354
5,457
0
15,171
W
Horus
Zawg
Horus
7,231
3,223
2,410
3,129
15,472
13,179
0
5,935
9,537
0
17,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,054
Gold Earned
55,253
176
Minions Killed
186
4
Camps Cleared
7
854,007
Distance Traveled
962,168
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,345
1,135
92
9
0
186,761
0
L
Janus
9,833
983
84
8
1
182,422
4
L
Ymir
8,503
850
9
1
1
155,853
0
W
Neith
11,588
1,159
44
4
0
180,012
0
W
Susano
11,200
1,120
20
2
2
201,100
0
W
Artio
11,335
1,134
8
1
2
201,653
0
L
Vamana
8,895
890
47
5
0
195,132
0
L
Skadi
9,048
905
26
3
0
154,723
0
L
Ne Zha
8,775
878
10
1
2
165,877
0
W
Horus
9,785
979
22
2
3
192,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role