Player Matchup

Ganesha
Ganesha
ADKMesias
Ganesha
Level 46
God Stats
7W - 10L
1,282 SR
Queue Stats
74W - 85L
1,291 Elo+
Solo
Chaac
Chaac
MUSCULARTHUMB63
Chaac
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,203 Elo+
Solo
Chang'e
Chang'e
gg-GARY-
Chang'e
Level 21
God Stats
4W - 4L
1,461 SR
Queue Stats
14W - 13L
1,270 Elo+
Solo
Team Averages
Level 56
1,414 SR
1,254 Elo+

VS

Team Averages
Level 71
1,513 SR
1,448 Elo+
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NonRick_C137
Danzaburou
Level 48
God Stats
14W - 16L
1,719 SR
Queue Stats
25W - 37L
1,523 Elo+
Party 1
Anubis
Anubis
Turtle293
Anubis
Level 16
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ADKMesias
Ganesha
11
0 / 0 / 13
9,582
684
5,221
12,130
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
13 / 0 / 5
11,427
816
17,903
18,404
19,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
gg-GARY-
Chang'e
13
5 / 1 / 10
9,662
690
8,908
8,824
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 3 / 1
7,803
557
7,868
13,580
5,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
NonRick_C137
Danzaburou
10
1 / 8 / 0
8,275
591
11,601
16,129
5,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Turtle293
Anubis
10
0 / 7 / 1
7,854
561
8,699
11,918
5,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
1
1
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
1
0.17
W
Ganesha
ADKMesias
Ganesha
0
0
13
6.5
W
13
0
5
15.5
L
Danzaburou
NonRick_C137
Danzaburou
1
8
0
0.13
L
Anubis
Turtle293
Anubis
0
7
1
0.07
W
Chang'e
gg-GARY-
Chang'e
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,032
Damage
28,168
39,358
Taken
41,627
34,499
Mitigated
16,241
19,343
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,868
1,368
1,648
4,130
13,580
5,400
0
5,264
8,316
26,982
0
W
Ganesha
ADKMesias
Ganesha
5,221
364
0
1,338
12,130
12,457
453
4,704
7,426
19,686
0
W
17,903
3,013
1,052
9,377
18,404
19,042
781
7,947
10,457
0
49,069
L
Danzaburou
NonRick_C137
Danzaburou
11,601
3,965
339
3,193
16,129
5,655
21
5,385
10,744
0
41,193
L
Anubis
Turtle293
Anubis
8,699
1,151
254
1,825
11,918
5,186
24
3,535
8,383
26,716
0
W
Chang'e
gg-GARY-
Chang'e
8,908
1,056
2,411
5,165
8,824
3,000
1,218
4,104
4,720
29,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,671
Gold Earned
23,932
138
Minions Killed
130
0
Camps Cleared
0
778,040
Distance Traveled
613,781
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,803
557
28
2
0
233,173
1
W
Ganesha
9,582
684
4
0
0
237,780
1
W
Chaac
11,427
816
84
6
0
278,893
3
L
Danzaburou
8,275
591
53
4
0
200,869
1
L
Anubis
7,854
561
49
4
0
179,739
1
W
Chang'e
9,662
690
50
4
0
261,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role