Player Matchup

Sol
Sol
BattleBuzz
Sol
Level 18
God Stats
4W - 5L
1,556 SR
Queue Stats
26W - 28L
1,498 Elo+
Solo
Ne Zha
Ne Zha
FFenix4ALL
Ne Zha
Level 29
God Stats
6W - 8L
1,529 SR
Queue Stats
52W - 69L
1,517 Elo+
Party 1
Anhur
Anhur
LadoG
Anhur
Level 28
God Stats
2W - 6L
1,455 SR
Queue Stats
81W - 111L
1,486 Elo+
Party 1
Ymir
Ymir
janmolina777
Ymir
Level 26
God Stats
7W - 8L
1,508 SR
Queue Stats
81W - 113L
1,530 Elo+
Party 1
Mulan
Mulan
steytmv
Mulan
Level 26
God Stats
18W - 27L
1,443 SR
Queue Stats
52W - 76L
1,526 Elo+
Party 1
Team Averages
Level 25
1,498 SR
1,512 Elo+

VS

Team Averages
Level 24
1,714 SR
1,680 Elo+
Yemoja
Yemoja
Arcadium415
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,496 Elo+
Party 2
Bellona
Bellona
FriendOfHagrid
Bellona
Level 1
God Stats
3W - 0L
1,835 SR
Queue Stats
8W - 4L
1,832 Elo+
Party 2
Thanatos
Thanatos
JigPo
Thanatos
Level 108
God Stats
3W - 0L
1,835 SR
Queue Stats
22W - 21L
1,682 Elo+
Party 2
Ra
Ra
arcadium416
Ra
Level 1
God Stats
2W - 0L
1,835 SR
Queue Stats
11W - 3L
1,832 Elo+
Party 2
Neith
Neith
splatocaster
Neith
Level 7
God Stats
11W - 7L
1,566 SR
Queue Stats
63W - 40L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,052
432
4,211
8,172
2,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
FFenix4ALL
Ne Zha
9
1 / 5 / 1
5,770
412
3,925
9,928
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
LadoG
Anhur
9
1 / 2 / 1
5,589
399
3,350
6,043
1,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 2
5,743
410
2,898
9,057
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
steytmv
Mulan
11
0 / 2 / 0
6,280
449
2,294
6,930
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 0 / 5
7,691
549
4,619
7,458
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 0 / 1
8,762
626
5,064
9,403
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
JigPo
Thanatos
13
4 / 0 / 6
8,347
596
5,971
9,880
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 2
9,998
714
6,898
6,687
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 0
7,311
522
3,421
5,897
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
16
17
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
5
3.5
L
0
4
0
0
L
Ne Zha
FFenix4ALL
Ne Zha
1
5
1
0.3
W
1
0
1
1.5
W
Thanatos
JigPo
Thanatos
4
0
6
7
L
Anhur
LadoG
Anhur
1
2
1
0.75
W
7
0
2
8
L
0
4
2
0.25
W
3
2
0
1.5
L
Mulan
steytmv
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,678
Damage
25,973
40,130
Taken
39,325
16,246
Mitigated
17,350
11,472
Healing
26,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,619
1,317
1,224
2,662
7,458
3,884
157
1,480
5,978
27,013
0
L
4,211
1,037
147
3,431
8,172
2,390
0
3,043
4,931
24,822
0
L
Ne Zha
FFenix4ALL
Ne Zha
3,925
1,593
0
2,505
9,928
2,777
0
3,239
6,619
0
23,689
W
5,064
2,830
0
6,335
9,403
5,372
120
922
8,231
0
55,399
W
Thanatos
JigPo
Thanatos
5,971
1,610
0
9,066
9,880
3,583
135
2,024
7,856
0
39,775
L
Anhur
LadoG
Anhur
3,350
1,089
0
2,491
6,043
1,515
0
1,495
4,502
0
19,870
W
6,898
1,534
1,541
3,714
6,687
2,640
959
1,710
4,977
69,701
0
L
2,898
578
0
1,186
9,057
4,171
0
3,346
5,631
12,286
0
W
3,421
2,181
0
1,626
5,897
1,871
242
973
4,924
0
37,610
L
Mulan
steytmv
Mulan
2,294
248
0
1,712
6,930
5,393
0
0
6,930
0
26,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
42,109
230
Minions Killed
467
0
Camps Cleared
0
1,242,922
Distance Traveled
1,403,984
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,691
549
45
3
0
264,319
4
L
Sol
6,052
432
56
4
0
232,584
6
L
Ne Zha
5,770
412
46
3
0
302,039
2
W
Bellona
8,762
626
124
9
0
277,076
5
W
Thanatos
8,347
596
79
6
0
317,239
6
L
Anhur
5,589
399
36
3
0
238,471
4
W
Ra
9,998
714
146
10
0
296,244
0
L
Ymir
5,743
410
20
1
0
261,089
4
W
Neith
7,311
522
73
5
0
249,106
1
L
Mulan
6,280
449
72
5
0
208,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role