Player Matchup

Ratatoskr
Ratatoskr
Gold I
Ganymisto
Ratatoskr
Gold I
Level 99
God Stats
2W - 3L
1,301 SR
Queue Stats
86W - 85L
1,691 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Kero
Nu Wa
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Gold II
LeHeftySigh
Camazotz
Gold II
Level 85
God Stats
2W - 2L
1,836 SR
Queue Stats
99W - 89L
1,645 MMR
Party 2
Danzaburou
Danzaburou
Gold I
TheWaterBoi
Danzaburou
Gold I
Level 157
God Stats
7W - 3L
1,794 SR
Queue Stats
146W - 135L
1,689 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Winable
Sylvanus
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,586 SR
1,605 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,611 SR
1,644 MMR
Janus
Janus
Gold I
LordAiimz
Janus
Gold I
Level 154
God Stats
15W - 11L
1,647 SR
Queue Stats
125W - 98L
1,645 MMR
Party 3
Thanatos
Thanatos
Platinum IV
Rhyós
Thanatos
Platinum IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,726 MMR
Party 3
Ares
Ares
Gold I
Royaljavichu
Ares
Gold I
Level 144
God Stats
5W - 5L
1,757 SR
Queue Stats
137W - 119L
1,671 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
T4n0
Cu Chulainn
Gold I
Level 160
God Stats
2W - 3L
1,650 SR
Queue Stats
77W - 66L
1,676 MMR
Solo
Anhur
Anhur
Gold I
Xhaoseer
Anhur
Gold I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ganymisto
Ratatoskr
19
7 / 2 / 5
12,396
620
10,628
14,729
15,861
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Kero
Nu Wa
20
8 / 0 / 10
13,046
652
23,494
8,983
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
LeHeftySigh
Camazotz
19
6 / 1 / 11
12,599
630
12,449
14,264
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TheWaterBoi
Danzaburou
19
3 / 2 / 6
12,365
618
7,998
11,642
5,177
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Winable
Sylvanus
16
4 / 3 / 7
10,128
506
9,757
15,113
17,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetPersephoneTsukuyomiApolloCthulhu

VS

Bans
Chang'eNemesisSobekScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LordAiimz
Janus
16
2 / 5 / 1
10,290
515
9,808
14,214
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Rhyós
Thanatos
16
4 / 6 / 1
10,417
521
6,074
19,113
5,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 4 / 4
9,171
459
7,416
20,364
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
T4n0
Cu Chulainn
17
0 / 9 / 1
10,378
519
10,253
17,848
13,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Xhaoseer
Anhur
16
1 / 4 / 2
10,171
509
4,444
13,642
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
28
Kills
8
8
Deaths
28
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Ganymisto
Ratatoskr
7
2
5
4.75
W
Nu Wa
Kero
Nu Wa
8
0
10
13
W
Camazotz
LeHeftySigh
Camazotz
6
1
11
11.5
L
Janus
LordAiimz
Janus
2
5
1
0.5
L
Thanatos
Rhyós
Thanatos
4
6
1
0.75
L
1
4
4
0.75
L
Cu Chulainn
T4n0
Cu Chulainn
0
9
1
0.06
W
Danzaburou
TheWaterBoi
Danzaburou
3
2
6
3
W
Sylvanus
Winable
Sylvanus
4
3
7
2.5
L
Anhur
Xhaoseer
Anhur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,326
Damage
37,995
64,731
Taken
85,181
47,411
Mitigated
44,616
35,320
Healing
23,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Ganymisto
Ratatoskr
10,628
2,562
0
7,141
14,729
15,861
949
3,095
11,518
353
72,946
W
Nu Wa
Kero
Nu Wa
23,494
3,824
105
3,725
8,983
3,540
2,796
3,134
5,729
108,354
0
W
Camazotz
LeHeftySigh
Camazotz
12,449
3,198
0
9,867
14,264
5,819
2,556
4,470
9,696
0
94,411
L
Janus
LordAiimz
Janus
9,808
251
0
2,143
14,214
3,761
0
6,012
7,873
81,195
0
L
Thanatos
Rhyós
Thanatos
6,074
1,336
0
11,620
19,113
5,721
0
9,498
9,207
0
62,835
L
7,416
58
0
1,930
20,364
17,492
0
7,942
12,099
25,866
0
L
Cu Chulainn
T4n0
Cu Chulainn
10,253
2,330
0
2,975
17,848
13,596
1,649
2,977
14,412
4,991
77,544
W
Danzaburou
TheWaterBoi
Danzaburou
7,998
5,575
0
4,880
11,642
5,177
4,491
2,085
9,523
0
95,894
W
Sylvanus
Winable
Sylvanus
9,757
2,979
2,759
6,843
15,113
17,014
442
5,202
9,770
39,325
0
L
Anhur
Xhaoseer
Anhur
4,444
1,550
0
4,501
13,642
4,046
3,110
6,065
7,392
0
64,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
50,427
641
Minions Killed
620
0
Camps Cleared
0
2,032,604
Distance Traveled
1,909,748
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,396
620
136
7
0
448,256
2
W
Nu Wa
13,046
652
172
9
0
408,264
3
W
Camazotz
12,599
630
124
6
0
443,363
3
L
Janus
10,290
515
185
9
0
403,770
6
L
Thanatos
10,417
521
104
5
0
382,536
5
L
Ares
9,171
459
29
1
0
397,850
5
L
Cu Chulainn
10,378
519
152
8
0
358,030
2
W
Danzaburou
12,365
618
162
8
0
368,261
4
W
Sylvanus
10,128
506
47
2
0
364,460
3
L
Anhur
10,171
509
150
8
0
367,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role