Player Matchup

Baron Samedi
Baron Samedi
BrushedBell8457
Baron Samedi
Level 64
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 7L
1,392 Elo+
Solo
Chernobog
Chernobog
DAlexwolf44
Chernobog
Level 60
God Stats
7W - 7L
1,628 SR
Queue Stats
213W - 219L
1,422 Elo+
Party 3
Bastet
Bastet
Darthpinguin201
Bastet
Level 68
God Stats
0W - 1L
1,820 SR
Queue Stats
291W - 264L
1,468 Elo+
Party 3
Heimdallr
Heimdallr
bartolo6661
Heimdallr
Level 93
God Stats
1W - 5L
1,500 SR
Queue Stats
561W - 489L
1,471 Elo+
Party 3
Jormungandr
Jormungandr
silvergod513
Jormungandr
Level 101
God Stats
1W - 3L
1,506 SR
Queue Stats
31W - 28L
1,450 Elo+
Party 3
Team Averages
Level 77
1,634 SR
1,441 Elo+

VS

Team Averages
Level 83
1,422 SR
1,403 Elo+
Aphrodite
Aphrodite
Aesthethiccly
Aphrodite
Level 63
God Stats
35W - 23L
1,376 SR
Queue Stats
38W - 27L
1,391 Elo+
Party 2
Ra
Ra
EmberGaming88
Ra
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 78L
1,445 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShadeX565
Cu Chulainn
Level 67
God Stats
7W - 12L
1,348 SR
Queue Stats
26W - 25L
1,253 Elo+
Party 2
Ravana
Ravana
Spooky_Congo_13
Ravana
Level 94
God Stats
3W - 4L
1,455 SR
Queue Stats
189W - 192L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
YoungFenrir420
Danzaburou
Level 88
God Stats
9W - 9L
1,431 SR
Queue Stats
69W - 83L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrushedBell8457
Baron Samedi
20
8 / 6 / 1
14,701
525
20,204
25,339
13,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
DAlexwolf44
Chernobog
17
0 / 8 / 4
11,049
395
9,303
15,854
8,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 13 / 5
11,806
422
8,874
25,051
9,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
bartolo6661
Heimdallr
20
8 / 7 / 2
16,297
582
24,014
22,721
11,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
silvergod513
Jormungandr
20
3 / 10 / 4
13,890
496
16,184
24,663
13,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aesthethiccly
Aphrodite
20
6 / 2 / 14
14,628
522
10,377
17,730
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 8 / 9
15,281
546
17,922
25,871
14,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ShadeX565
Cu Chulainn
20
5 / 5 / 10
15,541
555
15,923
24,134
28,187
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 3 / 8
14,834
530
16,172
19,067
9,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
YoungFenrir420
Danzaburou
20
14 / 2 / 9
16,386
585
25,691
20,159
12,719
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
20
Kills
44
44
Deaths
20
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aesthethiccly
Aphrodite
6
2
14
6.5
L
Baron Samedi
BrushedBell8457
Baron Samedi
8
6
1
1.42
L
Chernobog
DAlexwolf44
Chernobog
0
8
4
0.25
L
1
13
5
0.27
W
7
8
9
1.44
W
Cu Chulainn
ShadeX565
Cu Chulainn
5
5
10
2
W
12
3
8
5.33
W
Danzaburou
YoungFenrir420
Danzaburou
14
2
9
9.25
L
Heimdallr
bartolo6661
Heimdallr
8
7
2
1.29
L
Jormungandr
silvergod513
Jormungandr
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,579
Damage
86,085
113,628
Taken
106,961
55,924
Mitigated
77,963
26,951
Healing
47,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aesthethiccly
Aphrodite
10,377
984
11,389
8,732
17,730
13,334
1,820
8,985
8,745
36,022
0
L
Baron Samedi
BrushedBell8457
Baron Samedi
20,204
2,397
127
9,199
25,339
13,154
2,245
12,983
11,928
97,990
0
L
Chernobog
DAlexwolf44
Chernobog
9,303
4,357
0
2,135
15,854
8,919
0
3,895
11,898
3,703
62,680
L
8,874
2,726
1,161
2,961
25,051
9,230
0
4,738
20,161
0
56,457
W
17,922
3,037
3,890
10,657
25,871
14,194
2,119
12,600
13,271
135,204
0
W
Cu Chulainn
ShadeX565
Cu Chulainn
15,923
2,408
0
4,109
24,134
28,187
1,507
2,213
21,921
5,673
97,670
W
16,172
4,886
0
4,568
19,067
9,529
1,725
5,268
13,799
0
87,157
W
Danzaburou
YoungFenrir420
Danzaburou
25,691
10,113
795
3,233
20,159
12,719
3,461
7,743
12,416
6,091
116,423
L
Heimdallr
bartolo6661
Heimdallr
24,014
12,159
0
8,371
22,721
11,010
3,102
1,409
21,236
0
118,992
L
Jormungandr
silvergod513
Jormungandr
16,184
2,694
318
2,679
24,663
13,611
1,674
5,436
19,152
83,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,743
Gold Earned
76,670
654
Minions Killed
723
0
Camps Cleared
0
2,294,110
Distance Traveled
2,727,330
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,628
522
69
2
0
559,116
0
L
Baron Samedi
14,701
525
139
5
0
431,271
2
L
Chernobog
11,049
395
108
4
0
460,329
0
L
Bastet
11,806
422
71
3
0
518,284
2
W
Ra
15,281
546
201
7
0
486,796
1
W
Cu Chulainn
15,541
555
173
6
0
612,656
4
W
Ravana
14,834
530
120
4
0
579,706
1
W
Danzaburou
16,386
585
160
6
0
489,056
3
L
Heimdallr
16,297
582
207
7
0
439,646
1
L
Jormungandr
13,890
496
129
5
0
444,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role