Player Matchup

Bakasura
Bakasura
ArcDemon_5788
Bakasura
Level 116
God Stats
2W - 1L
1,502 SR
Queue Stats
80W - 82L
1,492 Elo+
Party 1
Chaac
Chaac
BitSleepyy
Chaac
Level 18
God Stats
14W - 11L
1,500 SR
Queue Stats
68W - 65L
1,560 Elo+
Party 1
Scylla
Scylla
RedditGold7480
Scylla
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,488 Elo+
Party 3
Chernobog
Chernobog
Spooky Zeph
Chernobog
Level 146
God Stats
11W - 11L
1,427 SR
Queue Stats
243W - 234L
1,592 Elo+
Party 3
Cerberus
Cerberus
barthman221
Cerberus
Level 44
God Stats
36W - 19L
1,618 SR
Queue Stats
146W - 135L
1,591 Elo+
Party 3
Team Averages
Level 85
1,509 SR
1,545 Elo+

VS

Team Averages
Level 33
1,582 SR
1,413 Elo+
Cu Chulainn
Cu Chulainn
AfghaanxKush
Cu Chulainn
Level 29
God Stats
6W - 13L
1,813 SR
Queue Stats
60W - 71L
1,334 Elo+
Party 2
Scylla
Scylla
CallMeGuappanese
Scylla
Level 31
God Stats
5W - 2L
2,021 SR
Queue Stats
40W - 55L
1,343 Elo+
Party 2
Nemesis
Nemesis
OG_Raze420
Nemesis
Level 48
God Stats
4W - 6L
1,591 SR
Queue Stats
12W - 16L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
argenis_lara76
Cthulhu
Level 41
God Stats
3W - 4L
1,196 SR
Queue Stats
47W - 64L
1,450 Elo+
Solo
Cabrakan
Cabrakan
xPurpleeKush
Cabrakan
Level 16
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 4L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArcDemon_5788
Bakasura
11
5 / 1 / 2
6,906
628
3,370
5,794
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
10
2 / 3 / 1
6,205
564
3,757
6,734
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
6 / 0 / 5
6,723
611
5,510
4,523
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Spooky Zeph
Chernobog
13
7 / 0 / 5
7,908
719
5,538
5,610
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
barthman221
Cerberus
10
6 / 2 / 7
6,443
586
3,857
7,228
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AfghaanxKush
Cu Chulainn
9
1 / 2 / 1
5,048
459
3,017
5,244
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 6 / 0
5,267
479
4,200
6,120
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
OG_Raze420
Nemesis
8
2 / 7 / 2
5,326
484
4,909
7,639
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,178
471
1,317
5,815
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
xPurpleeKush
Cabrakan
6
1 / 7 / 1
4,539
413
2,360
7,232
3,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
26
Kills
6
6
Deaths
26
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AfghaanxKush
Cu Chulainn
1
2
1
0.75
W
Bakasura
ArcDemon_5788
Bakasura
5
1
2
6
W
Chaac
2
3
1
0.83
L
2
6
0
0.33
L
Nemesis
OG_Raze420
Nemesis
2
7
2
0.43
W
6
0
5
8.5
W
Chernobog
Spooky Zeph
Chernobog
7
0
5
9.5
L
0
4
0
0
W
Cerberus
barthman221
Cerberus
6
2
7
4.75
L
Cabrakan
xPurpleeKush
Cabrakan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
15,803
29,889
Taken
32,050
14,799
Mitigated
15,446
12,122
Healing
1,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AfghaanxKush
Cu Chulainn
3,017
1,172
0
71
5,244
3,801
178
29
4,973
1,623
14,226
W
Bakasura
ArcDemon_5788
Bakasura
3,370
2,558
0
2,599
5,794
3,543
721
553
5,189
6,323
20,405
W
Chaac
3,757
1,205
0
2,088
6,734
5,320
95
701
5,995
0
23,650
L
4,200
368
0
340
6,120
1,553
0
3,406
2,435
21,595
0
L
Nemesis
OG_Raze420
Nemesis
4,909
2,153
0
601
7,639
4,534
0
2,161
5,179
2,973
21,551
W
5,510
428
0
972
4,523
1,153
559
1,504
2,953
28,141
0
W
Chernobog
Spooky Zeph
Chernobog
5,538
3,464
0
4,784
5,610
1,819
794
2,371
3,187
0
49,417
L
1,317
198
0
275
5,815
2,386
0
768
4,896
24,971
0
W
Cerberus
barthman221
Cerberus
3,857
141
0
1,679
7,228
2,964
0
3,093
3,971
12,325
0
L
Cabrakan
xPurpleeKush
Cabrakan
2,360
789
0
0
7,232
3,172
0
2,918
4,124
11,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
25,358
283
Minions Killed
179
0
Camps Cleared
0
1,051,152
Distance Traveled
1,021,244
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,048
459
27
2
0
234,356
2
W
Bakasura
6,906
628
77
7
0
241,240
2
W
Chaac
6,205
564
38
3
0
194,658
3
L
Scylla
5,267
479
44
4
0
192,174
2
L
Nemesis
5,326
484
41
4
0
189,213
0
W
Scylla
6,723
611
42
4
0
219,440
0
W
Chernobog
7,908
719
96
9
0
182,685
1
L
Cthulhu
5,178
471
48
4
0
175,734
3
W
Cerberus
6,443
586
30
3
0
213,129
0
L
Cabrakan
4,539
413
19
2
0
229,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role