Player Matchup

Scylla
Scylla
Gold IV
BigE040602
Scylla
Gold IV
Level 69
God Stats
17W - 17L
1,454 SR
Queue Stats
319W - 305L
1,469 MMR
Party 3
Cu Chulainn
Cu Chulainn
Bronze III
Syze Aranav
Cu Chulainn
Bronze III
Level 129
God Stats
2W - 1L
1,292 SR
Queue Stats
125W - 123L
1,465 MMR
Party 2
Neith
Neith
Bronze III
Syze Vicens
Neith
Bronze III
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 116L
1,459 MMR
Party 2
Arachne
Arachne
Gold IV
ToXiic x FL4M3
Arachne
Gold IV
Level 108
God Stats
81W - 74L
1,776 SR
Queue Stats
314W - 308L
1,469 MMR
Party 3
Yemoja
Yemoja
Silver II
epic373
Yemoja
Silver II
Level 81
God Stats
7W - 7L
1,548 SR
Queue Stats
24W - 31L
1,461 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,514 SR
1,465 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,520 SR
1,498 MMR
Fenrir
Fenrir
Bronze III
ELGOFFTER
Fenrir
Bronze III
Level 34
God Stats
31W - 31L
1,500 SR
Queue Stats
62W - 59L
1,464 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
SalixTree
Kumbhakarna
Gold V
Level 125
God Stats
64W - 63L
1,507 SR
Queue Stats
284W - 287L
1,467 MMR
Solo
Kukulkan
Kukulkan
Silver I
ToxicTerrapin
Kukulkan
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Silver II
nV_BLaK
Ullr
Silver II
Level 146
God Stats
0W - 1L
1,499 SR
Queue Stats
24W - 21L
1,460 MMR
Solo
Tyr
Tyr
Gold III
oviiralo
Tyr
Gold III
Level 125
God Stats
71W - 76L
1,594 SR
Queue Stats
377W - 374L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigE040602
Scylla
19
14 / 1 / 10
12,894
614
18,232
10,576
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Syze Aranav
Cu Chulainn
16
3 / 5 / 12
10,755
512
12,379
21,226
16,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 1 / 7
12,397
590
14,420
11,970
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 8
12,876
613
9,807
17,072
12,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
epic373
Yemoja
14
2 / 2 / 11
10,233
487
6,589
13,088
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CthulhuSetKing ArthurDanzaburouNemesis

VS

Bans
JanusCupidBakasuraSobekApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ELGOFFTER
Fenrir
14
7 / 11 / 1
9,807
467
11,821
20,143
8,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
SalixTree
Kumbhakarna
11
0 / 5 / 4
7,942
378
3,755
17,222
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ToxicTerrapin
Kukulkan
15
1 / 7 / 1
8,804
419
11,763
10,808
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
nV_BLaK
Ullr
15
1 / 4 / 1
9,217
439
6,502
13,081
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 5
9,471
451
11,225
22,895
16,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
31
Kills
11
11
Deaths
32
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigE040602
Scylla
14
1
10
19
L
Fenrir
ELGOFFTER
Fenrir
7
11
1
0.68
L
Kumbhakarna
SalixTree
Kumbhakarna
0
5
4
0.4
W
Cu Chulainn
Syze Aranav
Cu Chulainn
3
5
12
1.8
W
5
1
7
8.5
W
7
2
8
5.5
L
Kukulkan
ToxicTerrapin
Kukulkan
1
7
1
0.21
W
Yemoja
epic373
Yemoja
2
2
11
3.75
L
Ullr
nV_BLaK
Ullr
1
4
1
0.38
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,427
Damage
45,066
73,932
Taken
84,149
49,073
Mitigated
43,928
28,582
Healing
18,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigE040602
Scylla
18,232
1,271
0
2,564
10,576
4,132
1,346
3,680
6,657
83,493
0
L
Fenrir
ELGOFFTER
Fenrir
11,821
3,163
0
3,708
20,143
8,006
58
8,808
11,335
0
50,714
L
Kumbhakarna
SalixTree
Kumbhakarna
3,755
75
0
2,172
17,222
10,825
0
6,003
11,219
21,336
0
W
Cu Chulainn
Syze Aranav
Cu Chulainn
12,379
2,530
0
5,805
21,226
16,075
1,469
2,406
18,344
7,212
53,154
W
14,420
5,855
0
6,648
11,970
5,151
3,444
729
11,216
0
83,048
W
9,807
5,925
0
7,758
17,072
12,097
662
2,533
14,393
10,586
89,650
L
Kukulkan
ToxicTerrapin
Kukulkan
11,763
57
0
1,032
10,808
3,828
0
5,149
5,659
64,869
0
W
Yemoja
epic373
Yemoja
6,589
1,458
2,867
2,940
13,088
11,618
578
5,538
7,236
32,699
0
L
Ullr
nV_BLaK
Ullr
6,502
2,748
0
3,885
13,081
4,709
0
1,211
11,870
0
66,678
L
11,225
2,278
0
7,440
22,895
16,560
404
4,708
18,187
0
57,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,155
Gold Earned
45,241
563
Minions Killed
467
0
Camps Cleared
0
1,964,891
Distance Traveled
1,754,555
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,894
614
96
5
0
401,016
11
L
Fenrir
9,807
467
74
4
0
328,077
3
L
Kumbhakarna
7,942
378
31
1
0
343,357
11
W
Cu Chulainn
10,755
512
100
5
0
377,796
9
W
Neith
12,397
590
166
8
0
356,052
0
W
Arachne
12,876
613
158
8
0
473,845
2
L
Kukulkan
8,804
419
122
6
0
347,818
4
W
Yemoja
10,233
487
43
2
0
356,182
4
L
Ullr
9,217
439
122
6
0
323,005
3
L
Tyr
9,471
451
118
6
0
412,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role