Player Matchup

Erlang Shen
Erlang Shen
AHHYE
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,580 Elo+
Party 2
Odin
Odin
BetmenGergo
Odin
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 7L
1,402 Elo+
Party 2
Anubis
Anubis
DaveeOP
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,248 Elo+
Solo
Set
Set
ReginaGeorge03
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,634 Elo+
Solo
Jormungandr
Jormungandr
VaSh1988
Jormungandr
Level 8
God Stats
3W - 10L
1,500 SR
Queue Stats
131W - 156L
1,535 Elo+
Solo
Team Averages
Level 10
1,455 SR
1,480 Elo+

VS

Team Averages
Level 18
1,573 SR
1,565 Elo+
Ao Kuang
Ao Kuang
DMotionlesss
Ao Kuang
Level 27
God Stats
37W - 25L
1,584 SR
Queue Stats
108W - 78L
1,557 Elo+
Party 3
Kali
Kali
Kehityskeisari
Kali
Level 16
God Stats
9W - 6L
1,684 SR
Queue Stats
30W - 30L
1,344 Elo+
Solo
Jing Wei
Jing Wei
Momsfokar
Jing Wei
Level 22
God Stats
1W - 3L
1,422 SR
Queue Stats
38W - 37L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
Tillyisapickle
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,700 Elo+
Party 3
Scylla
Scylla
blindomindonho
Scylla
Level 16
God Stats
8W - 4L
1,677 SR
Queue Stats
159W - 113L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AHHYE
Erlang Shen
11
2 / 10 / 2
7,447
414
7,185
19,566
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 11 / 1
8,643
480
7,985
14,715
10,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
DaveeOP
Anubis
13
6 / 12 / 2
8,909
495
9,412
16,179
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 4 / 3
9,062
503
6,222
13,391
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
VaSh1988
Jormungandr
10
1 / 4 / 9
7,651
425
4,817
12,498
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DMotionlesss
Ao Kuang
16
14 / 2 / 4
10,782
599
16,165
16,110
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 3 / 5
10,281
571
7,225
21,181
7,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Momsfokar
Jing Wei
17
9 / 3 / 2
11,310
628
14,361
9,864
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
0 / 9 / 1
7,168
398
1,432
6,952
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 3 / 5
12,405
689
18,534
11,509
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
18
Kills
41
41
Deaths
20
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AHHYE
Erlang Shen
2
10
2
0.3
L
3
11
1
0.32
W
Ao Kuang
DMotionlesss
Ao Kuang
14
2
4
8
L
Anubis
DaveeOP
Anubis
6
12
2
0.58
W
5
3
5
2.5
W
Jing Wei
Momsfokar
Jing Wei
9
3
2
3.33
L
6
4
3
1.88
W
Kukulkan
0
9
1
0.06
L
Jormungandr
VaSh1988
Jormungandr
1
4
9
1.38
W
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
57,717
76,349
Taken
65,616
40,428
Mitigated
24,231
11,596
Healing
28,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AHHYE
Erlang Shen
7,185
4,255
0
3,613
19,566
6,989
0
8,880
10,579
0
38,675
L
7,985
4,625
0
365
14,715
10,296
0
7,693
6,964
0
29,307
W
Ao Kuang
DMotionlesss
Ao Kuang
16,165
4,811
0
8,190
16,110
7,576
1,498
6,640
9,228
57,243
0
L
Anubis
DaveeOP
Anubis
9,412
1,147
0
4,360
16,179
7,147
0
10,232
5,661
39,833
0
W
7,225
4,541
0
14,298
21,181
7,652
919
4,250
16,881
0
64,757
W
Jing Wei
Momsfokar
Jing Wei
14,361
12,246
0
880
9,864
3,624
2,337
773
8,991
0
74,867
L
6,222
2,475
0
2,391
13,391
7,974
784
3,307
9,976
6,330
47,472
W
Kukulkan
1,432
400
0
0
6,952
1,568
747
2,362
4,590
10,250
0
L
Jormungandr
VaSh1988
Jormungandr
4,817
920
0
867
12,498
8,022
180
5,513
6,859
23,687
0
W
18,534
3,379
0
4,635
11,509
3,811
98
4,155
7,254
92,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
51,946
299
Minions Killed
456
0
Camps Cleared
0
1,487,283
Distance Traveled
1,641,250
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,447
414
55
3
0
315,180
0
L
Odin
8,643
480
51
3
0
277,571
2
W
Ao Kuang
10,782
599
78
4
0
346,599
1
L
Anubis
8,909
495
60
3
0
238,476
2
W
Kali
10,281
571
90
5
0
343,037
1
W
Jing Wei
11,310
628
115
6
0
319,786
1
L
Set
9,062
503
97
5
0
345,992
12
W
Kukulkan
7,168
398
14
1
0
299,639
0
L
Jormungandr
7,651
425
36
2
0
310,064
0
W
Scylla
12,405
689
159
9
0
332,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role