Player Matchup

Hel
Hel
Gold I
AlphaKingOP
Hel
Gold I
Level 147
God Stats
36W - 13L
1,684 SR
Queue Stats
318W - 234L
1,769 MMR
Party 1
Xing Tian
Xing Tian
Gold I
Titaneagle v
Xing Tian
Gold I
Level 155
God Stats
49W - 28L
2,068 SR
Queue Stats
541W - 417L
1,713 MMR
Party 1
Guan Yu
Guan Yu
Gold I
TropicaINinja
Guan Yu
Gold I
Level 149
God Stats
18W - 14L
1,911 SR
Queue Stats
381W - 293L
1,713 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,888 SR
1,732 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,451 SR
1,720 MMR
Ne Zha
Ne Zha
Platinum III
Forro690
Ne Zha
Platinum III
Level 144
God Stats
0W - 4L
1,293 SR
Queue Stats
31W - 33L
1,788 MMR
Solo
Chaac
Chaac
Gold V
Subbii
Chaac
Gold V
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 37L
1,655 MMR
Solo
Zeus
Zeus
Gold IV
WaggishHaddock
Zeus
Gold IV
Level 133
God Stats
9W - 8L
1,561 SR
Queue Stats
32W - 22L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 14
13,139
657
12,113
18,808
5,592
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
Titaneagle v
Xing Tian
17
6 / 1 / 13
13,429
671
12,800
22,015
25,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
18
11 / 3 / 8
14,277
714
22,128
27,077
28,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
DanzaburouAphroditeCthulhuPersephoneSobek

VS

Bans
AchillesKumbhakarnaScyllaGaneshaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Forro690
Ne Zha
16
3 / 6 / 2
12,713
636
13,268
22,219
18,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
Subbii
Chaac
15
2 / 8 / 5
11,954
598
17,863
24,874
23,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 6 / 4
12,089
604
21,279
13,516
6,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
7
7
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
Ne Zha
Forro690
Ne Zha
3
6
2
0.67
L
Chaac
Subbii
Chaac
2
8
5
0.56
W
Xing Tian
Titaneagle v
Xing Tian
6
1
13
12.5
W
Guan Yu
11
3
8
5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,041
Damage
52,410
67,900
Taken
60,609
60,222
Mitigated
48,626
34,930
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,113
136
9,611
10,847
18,808
5,592
1,324
5,595
12,911
84,512
0
L
Ne Zha
Forro690
Ne Zha
13,268
2,565
0
5,362
22,219
18,584
0
10,480
11,302
0
53,017
L
Chaac
Subbii
Chaac
17,863
4,867
0
7,916
24,874
23,504
0
9,653
14,710
0
55,598
W
Xing Tian
Titaneagle v
Xing Tian
12,800
910
0
920
22,015
25,702
591
7,954
13,307
37,085
0
W
Guan Yu
22,128
3,688
3,994
9,558
27,077
28,928
672
6,905
19,482
8,173
45,266
L
21,279
1,966
0
2,676
13,516
6,538
208
7,371
5,984
78,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,845
Gold Earned
36,756
221
Minions Killed
219
0
Camps Cleared
0
1,214,386
Distance Traveled
1,005,607
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,139
657
151
8
0
388,093
4
L
Ne Zha
12,713
636
51
3
0
356,620
7
L
Chaac
11,954
598
63
3
0
355,271
6
W
Xing Tian
13,429
671
24
1
0
409,805
5
W
Guan Yu
14,277
714
46
2
0
416,488
1
L
Zeus
12,089
604
105
5
0
293,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role