Player Matchup

Medusa
Medusa
ArcCova
Medusa
Level 76
God Stats
22W - 6L
1,838 SR
Queue Stats
225W - 165L
1,655 Elo+
Party 1
Fenrir
Fenrir
Bóruto
Fenrir
Level 24
God Stats
19W - 10L
1,824 SR
Queue Stats
48W - 24L
1,807 Elo+
Party 1
Jormungandr
Jormungandr
JNoodz
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,697 Elo+
Party 1
Hun Batz
Hun Batz
Kuraon
Hun Batz
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
245W - 191L
1,613 Elo+
Party 1
Hera
Hera
ZoinKG
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 82L
1,661 Elo+
Party 1
Team Averages
Level 58
1,676 SR
1,687 Elo+

VS

Team Averages
Level 45
1,501 SR
1,534 Elo+
Ares
Ares
DeUnBalazo2620
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,850 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FormedFollower
Cu Chulainn
Level 108
God Stats
10W - 7L
1,322 SR
Queue Stats
132W - 121L
1,476 Elo+
Party 2
Mercury
Mercury
FrakoX3
Mercury
Level 86
God Stats
3W - 1L
1,300 SR
Queue Stats
328W - 301L
1,549 Elo+
Party 2
Baba Yaga
Baba Yaga
MidOrTroll8603
Baba Yaga
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,294 Elo+
Party 2
Neith
Neith
slowreflexx
Neith
Level 14
God Stats
1W - 0L
1,881 SR
Queue Stats
28W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArcCova
Medusa
13
2 / 5 / 6
7,938
467
9,775
11,937
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Bóruto
Fenrir
13
4 / 5 / 2
8,410
495
6,310
15,617
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
JNoodz
Jormungandr
13
4 / 8 / 2
8,597
506
7,304
14,749
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Kuraon
Hun Batz
16
1 / 1 / 3
9,379
552
5,276
8,340
4,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
ZoinKG
Hera
13
2 / 4 / 1
8,056
474
7,451
10,069
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 9
9,250
544
9,592
16,949
15,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
FormedFollower
Cu Chulainn
16
6 / 3 / 5
9,865
580
8,231
12,300
10,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
FrakoX3
Mercury
17
3 / 3 / 3
10,174
598
5,769
13,127
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
MidOrTroll8603
Baba Yaga
17
6 / 1 / 5
10,137
596
13,043
9,705
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 9
8,486
499
4,827
6,106
2,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
13
Kills
23
23
Deaths
13
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
ArcCova
Medusa
2
5
6
1
L
Fenrir
Bóruto
Fenrir
4
5
2
1
W
7
5
9
2.3
W
Cu Chulainn
FormedFollower
Cu Chulainn
6
3
5
2.83
W
Mercury
FrakoX3
Mercury
3
3
3
1.5
L
Jormungandr
JNoodz
Jormungandr
4
8
2
0.63
L
Hun Batz
Kuraon
Hun Batz
1
1
3
2.5
W
Baba Yaga
MidOrTroll8603
Baba Yaga
6
1
5
8.5
L
Hera
ZoinKG
Hera
2
4
1
0.63
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,116
Damage
41,462
60,712
Taken
58,187
31,772
Mitigated
38,710
11,872
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ArcCova
Medusa
9,775
4,498
0
2,604
11,937
4,844
61
5,136
6,801
0
49,879
L
Fenrir
Bóruto
Fenrir
6,310
2,292
6
6,017
15,617
6,835
15
5,038
10,579
0
41,859
W
9,592
607
0
1,757
16,949
15,782
46
4,266
12,683
27,821
0
W
Cu Chulainn
FormedFollower
Cu Chulainn
8,231
1,401
0
3,473
12,300
10,974
854
2,607
9,693
4,283
51,511
W
Mercury
FrakoX3
Mercury
5,769
3,237
0
5,066
13,127
5,337
1,233
2,166
10,961
0
78,273
L
Jormungandr
JNoodz
Jormungandr
7,304
2,571
0
718
14,749
11,490
0
6,133
8,616
31,899
0
L
Hun Batz
Kuraon
Hun Batz
5,276
1,071
0
1,570
8,340
4,856
0
1,129
7,211
0
61,842
W
Baba Yaga
MidOrTroll8603
Baba Yaga
13,043
657
299
3,458
9,705
4,501
621
4,352
5,353
70,509
0
L
Hera
ZoinKG
Hera
7,451
1,984
0
957
10,069
3,747
332
5,485
4,584
49,025
0
W
4,827
1,665
0
1,379
6,106
2,116
1,832
1,364
4,742
0
34,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
47,912
438
Minions Killed
501
0
Camps Cleared
0
1,575,087
Distance Traveled
1,789,798
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,938
467
65
4
0
293,312
0
L
Fenrir
8,410
495
81
5
0
340,055
5
W
Ares
9,250
544
27
2
0
353,924
4
W
Cu Chulainn
9,865
580
121
7
0
348,286
4
W
Mercury
10,174
598
154
9
0
400,292
4
L
Jormungandr
8,597
506
58
3
0
297,407
0
L
Hun Batz
9,379
552
137
8
0
337,422
6
W
Baba Yaga
10,137
596
124
7
0
359,717
3
L
Hera
8,056
474
97
6
0
306,891
1
W
Neith
8,486
499
75
4
0
327,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role