Player Matchup

Ymir
Ymir
BadGuysCanWin
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,409 Elo+
Party 1
Chiron
Chiron
Chad34
Chiron
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 35L
1,720 Elo+
Solo
Loki
Loki
FriskyKoala
Loki
Level 67
God Stats
6W - 4L
1,310 SR
Queue Stats
227W - 210L
1,465 Elo+
Solo
King Arthur
King Arthur
GrandmastrFelip
King Arthur
Level 89
God Stats
1W - 0L
1,611 SR
Queue Stats
49W - 36L
1,258 Elo+
Solo
Hel
Hel
Jangomaniac
Hel
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 34L
1,370 Elo+
Party 1
Team Averages
Level 97
1,484 SR
1,444 Elo+

VS

Team Averages
Level 98
1,462 SR
1,487 Elo+
Chernobog
Chernobog
ElCompaChuy
Chernobog
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,463 Elo+
Solo
Kukulkan
Kukulkan
RUDY esc
Kukulkan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SadXEspectroX
Kumbhakarna
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Hercules
Hercules
skaught21
Hercules
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 100L
1,501 Elo+
Solo
Sol
Sol
werdna2662
Sol
Level 153
God Stats
1W - 2L
1,308 SR
Queue Stats
270W - 276L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
8,929
812
8,740
12,483
6,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Chad34
Chiron
15
4 / 0 / 9
9,241
840
8,971
6,014
2,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
4 / 2 / 5
9,450
859
7,867
9,053
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
GrandmastrFelip
King Arthur
15
5 / 1 / 10
9,588
872
11,401
21,125
18,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 4 / 11
9,164
833
8,414
13,219
7,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ElCompaChuy
Chernobog
12
1 / 2 / 1
7,239
658
7,270
9,254
3,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
RUDY esc
Kukulkan
16
5 / 7 / 3
10,033
912
18,188
10,423
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
SadXEspectroX
Kumbhakarna
13
1 / 5 / 3
8,039
731
5,424
14,105
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
skaught21
Hercules
10
0 / 2 / 1
6,522
593
2,962
4,435
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 4 / 2
8,668
788
10,897
11,324
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
20
Kills
10
10
Deaths
20
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Chiron
Chad34
Chiron
4
0
9
8.5
L
Chernobog
ElCompaChuy
Chernobog
1
2
1
0.75
W
4
2
5
3.25
W
King Arthur
GrandmastrFelip
King Arthur
5
1
10
10
W
4
4
11
2.38
L
Kukulkan
RUDY esc
Kukulkan
5
7
3
0.93
L
Kumbhakarna
SadXEspectroX
Kumbhakarna
1
5
3
0.5
L
Hercules
skaught21
Hercules
0
2
1
0.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,393
Damage
44,741
61,894
Taken
49,541
41,352
Mitigated
24,016
26,504
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,740
1,543
0
1,727
12,483
6,456
183
6,260
6,223
22,668
0
W
Chiron
Chad34
Chiron
8,971
2,133
2,139
2,021
6,014
2,290
2,056
2,455
3,559
0
31,399
L
Chernobog
ElCompaChuy
Chernobog
7,270
5,124
0
776
9,254
3,678
0
1,112
7,670
0
19,304
W
7,867
1,902
0
1,616
9,053
6,368
324
6,280
2,773
0
29,408
W
King Arthur
GrandmastrFelip
King Arthur
11,401
1,663
0
7,040
21,125
18,536
106
11,295
9,830
0
25,028
W
8,414
442
6,070
5,891
13,219
7,702
186
9,196
4,023
19,345
0
L
Kukulkan
RUDY esc
Kukulkan
18,188
1,525
0
717
10,423
4,446
0
3,191
6,808
45,402
0
L
Kumbhakarna
SadXEspectroX
Kumbhakarna
5,424
405
0
1,408
14,105
9,240
0
6,079
7,064
11,329
0
L
Hercules
skaught21
Hercules
2,962
530
0
852
4,435
2,855
0
1,827
2,448
548
6,602
L
10,897
3,574
0
4,850
11,324
3,797
977
3,599
7,009
30,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
40,501
228
Minions Killed
204
11
Camps Cleared
3
1,102,031
Distance Traveled
874,630
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,929
812
46
4
5
196,614
0
W
Chiron
9,241
840
62
6
3
220,986
1
L
Chernobog
7,239
658
29
3
0
204,158
1
W
Loki
9,450
859
62
6
2
239,451
0
W
King Arthur
9,588
872
27
2
1
228,750
0
W
Hel
9,164
833
31
3
0
216,230
0
L
Kukulkan
10,033
912
90
8
1
186,422
2
L
Kumbhakarna
8,039
731
22
2
0
211,416
0
L
Hercules
6,522
593
14
1
1
90,569
1
L
Sol
8,668
788
49
4
1
182,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role