Player Matchup

Nike
Nike
CountryGuy1026
Nike
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,433 Elo+
Party 1
Anubis
Anubis
Divine Nox
Anubis
Level 141
God Stats
1W - 2L
1,276 SR
Queue Stats
53W - 61L
1,287 Elo+
Party 1
Khepri
Khepri
animal3200
Khepri
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 46L
1,287 Elo+
Party 1
Arachne
Arachne
chunkypanther65
Arachne
Level 85
God Stats
10W - 9L
1,378 SR
Queue Stats
28W - 28L
1,183 Elo+
Party 1
Scylla
Scylla
vectorstorm228
Scylla
Level 23
God Stats
4W - 7L
1,462 SR
Queue Stats
9W - 10L
1,433 Elo+
Party 1
Team Averages
Level 72
1,423 SR
1,325 Elo+

VS

Team Averages
Level 71
1,399 SR
1,397 Elo+
Kali
Kali
TNM_Ironspider
Kali
Level 66
God Stats
2W - 6L
1,121 SR
Queue Stats
184W - 174L
1,379 Elo+
Solo
Olorun
Olorun
TacosDeVrga420
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,249 Elo+
Solo
Chaac
Chaac
WideningCash435
Chaac
Level 83
God Stats
4W - 6L
1,500 SR
Queue Stats
148W - 144L
1,415 Elo+
Solo
Cabrakan
Cabrakan
mistamose
Cabrakan
Level 51
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 59L
1,419 Elo+
Solo
Apollo
Apollo
snouk
Apollo
Level 125
God Stats
1W - 2L
1,373 SR
Queue Stats
48W - 43L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 13
10,346
739
6,960
10,787
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Divine Nox
Anubis
16
4 / 1 / 11
10,246
732
14,112
10,189
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
animal3200
Khepri
15
1 / 1 / 9
9,433
674
4,257
7,457
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
10 / 3 / 7
11,523
823
11,445
13,390
8,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 10
10,692
764
11,553
9,029
4,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
8,860
633
5,536
9,844
3,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 1
7,607
543
2,142
2,742
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
2 / 6 / 4
9,033
645
17,243
17,395
18,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
mistamose
Cabrakan
13
0 / 9 / 2
7,619
544
6,870
15,268
8,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
snouk
Apollo
16
4 / 2 / 1
9,999
714
8,713
10,490
3,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
21
Kills
7
7
Deaths
21
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Anubis
Divine Nox
Anubis
4
1
11
9.5
L
1
3
2
0.67
L
0
1
1
0.5
L
2
6
4
0.67
W
Khepri
animal3200
Khepri
1
1
9
5.5
W
10
3
7
4.5
L
Cabrakan
mistamose
Cabrakan
0
9
2
0.11
L
Apollo
snouk
Apollo
4
2
1
2.25
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,327
Damage
40,504
50,852
Taken
55,739
38,188
Mitigated
35,143
15,025
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,960
993
1,193
2,010
10,787
11,292
692
1,980
8,440
0
30,755
W
Anubis
Divine Nox
Anubis
14,112
676
964
3,735
10,189
5,653
380
2,132
7,848
32,640
0
L
5,536
2,177
0
1,692
9,844
3,526
0
2,361
7,324
0
31,923
L
2,142
687
244
870
2,742
1,107
2
941
1,764
17,719
0
L
17,243
2,083
608
4,749
17,395
18,587
124
9,665
7,355
0
36,410
W
Khepri
animal3200
Khepri
4,257
606
255
688
7,457
8,279
73
1,790
5,402
19,211
0
W
11,445
7,654
759
3,331
13,390
8,896
474
1,629
11,573
0
24,099
L
Cabrakan
mistamose
Cabrakan
6,870
552
183
1,531
15,268
8,189
1
10,296
4,635
15,523
0
L
Apollo
snouk
Apollo
8,713
5,537
1,284
999
10,490
3,734
0
5,843
4,401
0
39,021
W
11,553
1,354
0
2,090
9,029
4,068
1,492
1,088
7,791
31,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,240
Gold Earned
43,118
244
Minions Killed
272
4
Camps Cleared
7
1,244,328
Distance Traveled
1,061,336
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,346
739
71
5
0
248,013
0
W
Anubis
10,246
732
47
3
1
246,880
2
L
Kali
8,860
633
56
4
3
274,712
3
L
Olorun
7,607
543
43
3
1
130,060
1
L
Chaac
9,033
645
48
3
0
219,867
0
W
Khepri
9,433
674
35
3
1
266,843
1
W
Arachne
11,523
823
43
3
0
252,944
0
L
Cabrakan
7,619
544
30
2
1
182,158
0
L
Apollo
9,999
714
95
7
2
254,539
3
W
Scylla
10,692
764
48
3
2
229,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role