Player Matchup

Ao Kuang
Ao Kuang
Muniino
Ao Kuang
Level 27
God Stats
0W - 2L
1,171 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 3
Discordia
Discordia
RAGGAqueen
Discordia
Level 28
God Stats
32W - 42L
1,494 SR
Queue Stats
32W - 42L
1,437 Elo+
Solo
Bellona
Bellona
black_clover_pt
Bellona
Level 12
God Stats
1W - 4L
1,214 SR
Queue Stats
13W - 14L
1,328 Elo+
Party 3
Ares
Ares
cacarambolas
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
navegantex245
Apollo
Level 12
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Team Averages
Level 17
1,323 SR
1,365 Elo+

VS

Team Averages
Level 21
1,498 SR
1,499 Elo+
Anubis
Anubis
Buijminister
Anubis
Level 18
God Stats
113W - 107L
1,447 SR
Queue Stats
535W - 594L
1,440 Elo+
Solo
Nemesis
Nemesis
SeBaSdC66
Nemesis
Level 21
God Stats
3W - 6L
1,430 SR
Queue Stats
68W - 86L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
VerysadCommunist
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 74L
1,589 Elo+
Solo
Cerberus
Cerberus
vegettoide457
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,648 Elo+
Solo
Xbalanque
Xbalanque
willyfox40
Xbalanque
Level 29
God Stats
13W - 11L
1,613 SR
Queue Stats
88W - 127L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Muniino
Ao Kuang
15
5 / 7 / 0
9,970
499
13,681
21,538
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
RAGGAqueen
Discordia
15
1 / 8 / 3
9,591
480
7,453
14,982
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 2
9,690
485
12,123
16,840
14,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 10 / 3
7,305
365
1,967
20,287
15,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 12 / 4
7,274
364
5,903
14,520
4,257
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 4 / 12
11,131
557
15,099
14,141
7,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
SeBaSdC66
Nemesis
17
14 / 3 / 5
11,727
586
11,894
12,333
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
15 / 0 / 10
13,211
661
35,384
13,340
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
vegettoide457
Cerberus
14
1 / 1 / 8
9,457
473
2,885
11,162
8,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
willyfox40
Xbalanque
17
3 / 4 / 5
10,369
518
5,813
14,661
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
11
Kills
39
40
Deaths
12
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
4
12
3
L
Ao Kuang
Muniino
Ao Kuang
5
7
0
0.71
L
Discordia
RAGGAqueen
Discordia
1
8
3
0.31
W
Nemesis
SeBaSdC66
Nemesis
14
3
5
5.5
W
15
0
10
20
L
5
3
2
2
L
0
10
3
0.15
L
0
12
4
0.17
W
Cerberus
vegettoide457
Cerberus
1
1
8
5
W
Xbalanque
willyfox40
Xbalanque
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,127
Damage
71,075
88,167
Taken
65,637
47,158
Mitigated
34,279
13,362
Healing
24,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,099
909
0
6,906
14,141
7,632
1,965
5,894
8,247
63,339
0
L
Ao Kuang
Muniino
Ao Kuang
13,681
3,556
0
7,204
21,538
7,488
526
11,883
9,441
48,639
0
L
Discordia
RAGGAqueen
Discordia
7,453
35
171
3,169
14,982
5,538
1,707
11,203
3,375
67,919
0
W
Nemesis
SeBaSdC66
Nemesis
11,894
5,888
0
2,331
12,333
7,309
762
4,085
8,116
6,452
71,089
W
35,384
9,384
442
7,534
13,340
5,051
1,192
7,096
6,244
128,694
0
L
12,123
3,907
0
807
16,840
14,087
0
6,890
9,796
0
47,855
L
1,967
337
0
564
20,287
15,788
0
14,188
5,773
9,813
0
L
5,903
3,263
0
1,447
14,520
4,257
660
8,435
5,903
0
32,459
W
Cerberus
vegettoide457
Cerberus
2,885
174
0
2,736
11,162
8,422
0
5,275
5,787
15,938
0
W
Xbalanque
willyfox40
Xbalanque
5,813
2,552
0
4,676
14,661
5,865
2,801
751
13,660
0
76,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,830
Gold Earned
55,895
356
Minions Killed
580
0
Camps Cleared
0
1,734,617
Distance Traveled
1,896,608
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,131
557
98
5
0
311,595
0
L
Ao Kuang
9,970
499
76
4
0
381,444
1
L
Discordia
9,591
480
141
7
0
326,118
5
W
Nemesis
11,727
586
120
6
0
491,459
0
W
Nu Wa
13,211
661
201
10
0
380,144
3
L
Bellona
9,690
485
72
4
0
414,158
1
L
Ares
7,305
365
11
1
0
322,987
1
L
Apollo
7,274
364
56
3
0
289,910
0
W
Cerberus
9,457
473
37
2
0
365,751
4
W
Xbalanque
10,369
518
124
6
0
347,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role