Player Matchup

Sylvanus
Sylvanus
Irishtorpdo
Sylvanus
Level 29
God Stats
7W - 4L
1,763 SR
Queue Stats
33W - 36L
1,630 Elo+
Party 1
Cabrakan
Cabrakan
hackerlaastad
Cabrakan
Level 69
God Stats
1W - 2L
1,289 SR
Queue Stats
131W - 140L
1,550 Elo+
Party 1
Hercules
Hercules
zombiekillerasap
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,517 SR
1,560 Elo+

VS

Team Averages
Level 40
1,500 SR
1,470 Elo+
Izanami
Izanami
General Bado
Izanami
Level 28
God Stats
9W - 8L
1,645 SR
Queue Stats
561W - 551L
1,509 Elo+
Party 2
Ares
Ares
KazooKid50
Ares
Level 64
God Stats
14W - 23L
1,605 SR
Queue Stats
678W - 666L
1,501 Elo+
Party 2
Bakasura
Bakasura
diablonanez
Bakasura
Level 28
God Stats
5W - 8L
1,251 SR
Queue Stats
181W - 190L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Irishtorpdo
Sylvanus
9
2 / 4 / 2
6,507
723
5,894
9,650
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
hackerlaastad
Cabrakan
8
1 / 4 / 2
6,185
687
6,402
9,392
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 7 / 2
5,684
632
2,559
9,651
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
General Bado
Izanami
12
6 / 0 / 7
8,127
903
9,451
6,927
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
6 / 3 / 5
7,803
867
10,453
11,011
5,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
diablonanez
Bakasura
11
3 / 1 / 6
8,066
896
2,102
7,503
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
15
15
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
General Bado
Izanami
6
0
7
9.5
L
Sylvanus
Irishtorpdo
Sylvanus
2
4
2
0.75
W
6
3
5
2.83
W
Bakasura
diablonanez
Bakasura
3
1
6
6
L
Cabrakan
hackerlaastad
Cabrakan
1
4
2
0.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,855
Damage
22,006
28,693
Taken
25,441
23,354
Mitigated
10,905
6,661
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
General Bado
Izanami
9,451
6,757
0
3,375
6,927
2,397
1,354
4,529
2,223
0
32,401
L
Sylvanus
Irishtorpdo
Sylvanus
5,894
2,243
844
2,894
9,650
6,589
0
3,450
6,187
23,289
0
W
10,453
228
396
1,610
11,011
5,640
0
4,794
5,767
16,830
0
W
Bakasura
diablonanez
Bakasura
2,102
1,525
0
3,724
7,503
2,868
1,348
2,633
4,695
0
27,638
L
Cabrakan
hackerlaastad
Cabrakan
6,402
706
369
1,075
9,392
8,842
0
4,029
5,356
14,283
0
L
2,559
1,177
0
1,479
9,651
7,923
0
2,978
6,564
0
4,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,376
Gold Earned
23,996
51
Minions Killed
139
0
Camps Cleared
0
401,509
Distance Traveled
539,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,127
903
48
5
0
155,626
1
L
Sylvanus
6,507
723
38
4
0
127,174
0
W
Ares
7,803
867
13
1
0
175,553
0
W
Bakasura
8,066
896
78
9
0
207,904
0
L
Cabrakan
6,185
687
9
1
0
154,571
0
L
Hercules
5,684
632
4
0
0
119,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role