Player Matchup

Ganesha
Ganesha
D3thSpartan
Ganesha
Level 16
God Stats
1W - 2L
1,716 SR
Queue Stats
1W - 6L
1,499 Elo+
Solo
Set
Set
FrankenDanken
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ZenithPaladin
Anhur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
jacoborp
Kukulkan
Level 3
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 5L
1,462 Elo+
Solo
Nemesis
Nemesis
vlove
Nemesis
Level 29
God Stats
3W - 4L
1,335 SR
Queue Stats
123W - 175L
1,461 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,484 Elo+

VS

Team Averages
Level 13
1,447 SR
1,438 Elo+
Medusa
Medusa
Dianabollic
Medusa
Level 16
God Stats
4W - 4L
1,478 SR
Queue Stats
14W - 15L
1,485 Elo+
Party 1
Anhur
Anhur
Dizzygames
Anhur
Level 5
God Stats
2W - 2L
1,312 SR
Queue Stats
30W - 29L
1,311 Elo+
Solo
Tsukuyomi
Tsukuyomi
Miliricus
Tsukuyomi
Level 23
God Stats
9W - 3L
1,655 SR
Queue Stats
30W - 19L
1,559 Elo+
Party 1
Ra
Ra
Tigansky
Ra
Level 6
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
goe1
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D3thSpartan
Ganesha
12
1 / 3 / 5
7,476
467
5,067
9,727
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 3
7,494
468
2,941
7,234
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 3 / 2
6,810
426
3,641
7,898
2,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
jacoborp
Kukulkan
12
1 / 8 / 3
7,227
452
3,957
10,144
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
vlove
Nemesis
13
8 / 5 / 1
8,865
554
7,550
10,937
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 2 / 2
7,692
481
6,295
8,259
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
14
2 / 3 / 6
8,876
555
4,437
7,463
2,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Miliricus
Tsukuyomi
18
9 / 0 / 0
10,925
683
8,424
9,807
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 5 / 3
8,646
540
6,483
7,840
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
goe1
Cthulhu
12
2 / 2 / 4
8,184
512
5,232
9,798
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
22
22
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
D3thSpartan
Ganesha
1
3
5
1.17
W
Medusa
3
2
2
2
W
Anhur
2
3
6
1.67
L
0
3
3
0.5
W
Tsukuyomi
Miliricus
Tsukuyomi
9
0
0
9
W
6
5
3
1.5
L
2
3
2
1
W
Cthulhu
goe1
Cthulhu
2
2
4
2
L
Kukulkan
jacoborp
Kukulkan
1
8
3
0.31
L
Nemesis
vlove
Nemesis
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,156
Damage
30,871
45,940
Taken
43,167
23,154
Mitigated
19,160
7,357
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
D3thSpartan
Ganesha
5,067
207
0
1,305
9,727
5,352
216
2,387
7,340
18,131
0
W
Medusa
6,295
2,354
0
3,671
8,259
2,732
1,746
2,181
6,078
0
38,350
W
Anhur
4,437
1,288
0
1,099
7,463
2,361
518
1,044
6,219
0
36,961
L
2,941
822
0
702
7,234
4,790
912
263
6,971
0
30,021
W
Tsukuyomi
Miliricus
Tsukuyomi
8,424
2,459
0
765
9,807
6,751
0
769
9,038
9,872
76,887
W
6,483
1,221
1,412
1,580
7,840
2,499
1,624
2,349
5,491
42,956
0
L
3,641
2,851
0
1,766
7,898
2,616
0
3,347
4,551
0
24,081
W
Cthulhu
goe1
Cthulhu
5,232
255
0
1,290
9,798
4,817
231
3,035
6,763
26,526
0
L
Kukulkan
jacoborp
Kukulkan
3,957
697
0
1,985
10,144
3,741
516
4,202
5,942
33,331
0
L
Nemesis
vlove
Nemesis
7,550
2,427
0
1,599
10,937
6,655
0
1,730
9,207
4,152
39,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,872
Gold Earned
44,323
265
Minions Killed
410
0
Camps Cleared
0
1,383,565
Distance Traveled
1,457,909
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,476
467
9
1
0
312,892
5
W
Medusa
7,692
481
74
5
0
220,029
0
W
Anhur
8,876
555
79
5
0
324,232
5
L
Set
7,494
468
63
4
0
236,844
3
W
Tsukuyomi
10,925
683
145
9
0
340,060
4
W
Ra
8,646
540
82
5
0
277,803
1
L
Anhur
6,810
426
47
3
0
273,468
1
W
Cthulhu
8,184
512
30
2
0
295,785
0
L
Kukulkan
7,227
452
68
4
0
282,359
2
L
Nemesis
8,865
554
78
5
0
278,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role