Player Matchup

Bellona
Bellona
FrostyZq
Bellona
Level 23
God Stats
47W - 38L
1,575 SR
Queue Stats
238W - 205L
1,560 Elo+
Party 2
Nemesis
Nemesis
GovMode
Nemesis
Level 112
God Stats
20W - 13L
1,524 SR
Queue Stats
274W - 271L
1,581 Elo+
Party 3
Sylvanus
Sylvanus
MrBigBenn44
Sylvanus
Level 53
God Stats
0W - 4L
1,316 SR
Queue Stats
214W - 163L
1,466 Elo+
Party 2
Hel
Hel
Play4emBucks
Hel
Level 27
God Stats
6W - 9L
1,921 SR
Queue Stats
665W - 592L
1,588 Elo+
Party 2
Izanami
Izanami
TheNotoriousGov
Izanami
Level 17
God Stats
1W - 3L
1,556 SR
Queue Stats
4W - 13L
1,329 Elo+
Party 3
Team Averages
Level 46
1,578 SR
1,505 Elo+

VS

Team Averages
Level 56
1,677 SR
1,641 Elo+
Neith
Neith
Gh0stzi
Neith
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,549 Elo+
Solo
Loki
Loki
KiddPluto17
Loki
Level 29
God Stats
22W - 9L
1,715 SR
Queue Stats
103W - 86L
1,647 Elo+
Party 1
Ra
Ra
MiniTotodily
Ra
Level 66
God Stats
27W - 12L
1,964 SR
Queue Stats
171W - 127L
1,692 Elo+
Party 1
Cerberus
Cerberus
Sm0KEb0mber
Cerberus
Level 57
God Stats
3W - 2L
1,519 SR
Queue Stats
178W - 130L
1,703 Elo+
Party 1
Bellona
Bellona
yamasxx3
Bellona
Level 26
God Stats
17W - 8L
1,686 SR
Queue Stats
37W - 23L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrostyZq
Bellona
11
0 / 3 / 0
6,776
452
3,796
10,670
8,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
GovMode
Nemesis
14
3 / 5 / 0
8,145
543
5,667
10,299
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
MrBigBenn44
Sylvanus
9
2 / 5 / 3
6,574
438
6,616
10,009
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 6 / 2
6,883
459
5,258
10,073
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 7 / 1
6,555
437
2,761
9,415
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gh0stzi
Neith
15
6 / 2 / 5
9,826
655
7,257
8,466
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 5
8,526
568
4,624
9,611
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 0 / 6
9,775
652
8,108
7,303
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Sm0KEb0mber
Cerberus
13
8 / 2 / 10
8,980
599
10,214
9,465
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
yamasxx3
Bellona
13
2 / 0 / 4
7,981
532
7,077
9,319
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
26
26
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
FrostyZq
Bellona
0
3
0
0
W
Neith
Gh0stzi
Neith
6
2
5
4.25
L
Nemesis
GovMode
Nemesis
3
5
0
0.6
W
4
2
5
3.25
W
6
0
6
9
L
Sylvanus
MrBigBenn44
Sylvanus
2
5
3
0.7
L
0
6
2
0.17
W
Cerberus
Sm0KEb0mber
Cerberus
8
2
10
6.5
L
1
7
1
0.21
W
Bellona
yamasxx3
Bellona
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
37,280
50,466
Taken
44,164
24,776
Mitigated
22,125
14,601
Healing
20,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FrostyZq
Bellona
3,796
743
0
2,350
10,670
8,316
0
3,099
7,118
3,037
31,302
W
Neith
Gh0stzi
Neith
7,257
3,692
0
3,895
8,466
2,922
2,600
2,549
5,899
0
55,349
L
Nemesis
GovMode
Nemesis
5,667
2,426
0
1,380
10,299
6,491
0
3,108
6,879
6,388
41,853
W
4,624
1,478
0
3,839
9,611
2,764
0
2,329
7,220
0
40,939
W
8,108
1,016
1,735
3,331
7,303
3,010
399
2,238
4,963
65,005
0
L
Sylvanus
MrBigBenn44
Sylvanus
6,616
2,825
550
2,908
10,009
4,910
0
4,865
4,982
24,028
0
L
5,258
366
2,287
3,675
10,073
2,743
0
4,009
5,888
40,454
0
W
Cerberus
Sm0KEb0mber
Cerberus
10,214
524
0
3,273
9,465
5,551
0
2,235
7,094
36,622
0
L
2,761
1,790
0
1,451
9,415
2,316
0
2,703
6,680
0
32,751
W
Bellona
yamasxx3
Bellona
7,077
877
0
4,000
9,319
7,878
360
2,528
6,705
0
35,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,933
Gold Earned
45,088
339
Minions Killed
472
0
Camps Cleared
0
1,262,938
Distance Traveled
1,541,846
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,776
452
78
5
0
281,147
5
W
Neith
9,826
655
122
8
0
247,680
6
L
Nemesis
8,145
543
79
5
0
279,462
0
W
Loki
8,526
568
71
5
0
306,544
3
W
Ra
9,775
652
133
9
0
341,959
7
L
Sylvanus
6,574
438
37
2
0
206,086
3
L
Hel
6,883
459
87
6
0
275,926
3
W
Cerberus
8,980
599
68
5
0
317,368
2
L
Izanami
6,555
437
58
4
0
220,317
2
W
Bellona
7,981
532
78
5
0
328,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role