Player Matchup

Sobek
Sobek
Platinum I
DrMcfuhx
Sobek
Platinum I
Level 144
God Stats
13W - 11L
1,882 SR
Queue Stats
174W - 85L
2,088 MMR
Party 1
Thoth
Thoth
Platinum I
EznessGG
Thoth
Platinum I
Level 160
God Stats
10W - 10L
1,500 SR
Queue Stats
169W - 102L
2,088 MMR
Party 1
Bellona
Bellona
Platinum I
Lostinak
Bellona
Platinum I
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 150L
2,088 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,627 SR
2,088 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 99
1,538 SR
2,098 MMR
Scylla
Scylla
Platinum IV
BTY_DrierSquid
Scylla
Platinum IV
Level 84
God Stats
12W - 12L
1,615 SR
Queue Stats
67W - 69L
1,930 MMR
Party 2
Chaac
Chaac
Platinum IV
ORANGEPANDA116
Chaac
Platinum IV
Level 53
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 69L
1,930 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond II
buddy buddys
Kumbhakarna
Diamond II
Level 159
God Stats
7W - 8L
1,500 SR
Queue Stats
790W - 579L
2,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrMcfuhx
Sobek
15
2 / 2 / 13
11,575
643
12,637
20,974
21,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
EznessGG
Thoth
17
10 / 1 / 8
13,359
742
20,149
6,114
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Lostinak
Bellona
17
6 / 0 / 10
13,566
754
15,614
17,026
15,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Guan YuAphroditeSetHelCthulhu

VS

Bans
PersephoneTsukuyomiCu ChulainnDanzaburouAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
11,322
629
12,245
10,254
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 0
10,664
592
11,447
20,561
20,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
buddy buddys
Kumbhakarna
13
1 / 6 / 1
10,799
600
6,127
23,563
23,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
3
3
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Sobek
DrMcfuhx
Sobek
2
2
13
4.25
W
Thoth
EznessGG
Thoth
10
1
8
14
W
Bellona
Lostinak
Bellona
6
0
10
11
L
1
5
0
0.2
L
Kumbhakarna
buddy buddys
Kumbhakarna
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,400
Damage
29,819
44,114
Taken
54,378
39,257
Mitigated
48,518
15,666
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,245
1,487
0
878
10,254
4,120
0
4,717
5,403
79,805
0
W
Sobek
DrMcfuhx
Sobek
12,637
1,629
892
9,200
20,974
21,970
243
8,555
12,099
39,766
0
W
Thoth
EznessGG
Thoth
20,149
375
0
2,754
6,114
2,195
732
3,308
2,658
89,765
0
W
Bellona
Lostinak
Bellona
15,614
6,494
0
2,820
17,026
15,092
1,802
6,519
10,239
0
52,366
L
11,447
3,311
0
5,398
20,561
20,728
0
11,583
7,810
1,990
38,452
L
Kumbhakarna
buddy buddys
Kumbhakarna
6,127
695
0
4,720
23,563
23,670
0
14,225
8,239
20,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,500
Gold Earned
32,785
241
Minions Killed
217
0
Camps Cleared
0
1,105,488
Distance Traveled
966,917
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,322
629
142
8
0
291,038
3
W
Sobek
11,575
643
52
3
0
362,767
7
W
Thoth
13,359
742
135
8
0
356,225
3
W
Bellona
13,566
754
54
3
0
386,496
5
L
Chaac
10,664
592
47
3
0
339,181
3
L
Kumbhakarna
10,799
600
28
2
0
336,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role