Player Matchup

Discordia
Discordia
EpicFail1567
Discordia
Level 26
God Stats
8W - 9L
1,518 SR
Queue Stats
101W - 120L
1,359 Elo+
Party 1
Merlin
Merlin
Klodhoppa
Merlin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ToxicHedgehog66
Neith
Level 12
God Stats
35W - 23L
1,519 SR
Queue Stats
282W - 276L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vanillacone408
Tsukuyomi
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 44L
1,284 Elo+
Party 1
Yemoja
Yemoja
elEx97
Yemoja
Level 7
God Stats
3W - 15L
1,090 SR
Queue Stats
9W - 25L
1,155 Elo+
Solo
Team Averages
Level 17
1,426 SR
1,343 Elo+

VS

Team Averages
Level 29
1,468 SR
1,380 Elo+
Guan Yu
Guan Yu
Beegle13
Guan Yu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 13L
1,148 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hell_senpai-_-
Tsukuyomi
Level 17
God Stats
3W - 4L
1,361 SR
Queue Stats
26W - 23L
1,387 Elo+
Solo
Sobek
Sobek
LSimpkins
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,312 Elo+
Party 2
The Morrigan
The Morrigan
high_jinx247
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,664 Elo+
Solo
Izanami
Izanami
xXLucidDripsXx
Izanami
Level 25
God Stats
59W - 49L
1,478 SR
Queue Stats
71W - 74L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EpicFail1567
Discordia
20
2 / 0 / 29
15,776
928
21,325
7,673
6,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Klodhoppa
Merlin
20
3 / 3 / 28
16,037
943
21,316
10,894
10,369
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
17 / 2 / 12
18,781
1,105
45,149
16,300
7,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Vanillacone408
Tsukuyomi
20
14 / 2 / 13
17,254
1,015
30,733
25,670
11,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
elEx97
Yemoja
20
1 / 10 / 19
14,348
844
5,817
21,190
10,241
Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beegle13
Guan Yu
20
3 / 8 / 11
15,643
920
15,673
38,119
49,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Hell_senpai-_-
Tsukuyomi
18
2 / 6 / 2
13,733
808
8,737
12,683
5,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
LSimpkins
Sobek
20
3 / 5 / 5
15,285
899
10,983
32,680
47,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
high_jinx247
The Morrigan
20
2 / 12 / 6
14,151
832
11,200
28,207
21,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 6 / 6
15,228
896
30,630
22,041
9,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
47
37
Kills
17
17
Deaths
37
101
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Beegle13
Guan Yu
3
8
11
1.06
W
Discordia
EpicFail1567
Discordia
2
0
29
16.5
L
Tsukuyomi
Hell_senpai-_-
Tsukuyomi
2
6
2
0.5
W
Merlin
Klodhoppa
Merlin
3
3
28
5.67
L
Sobek
LSimpkins
Sobek
3
5
5
1.1
W
17
2
12
11.5
W
Tsukuyomi
Vanillacone408
Tsukuyomi
14
2
13
10.25
W
Yemoja
elEx97
Yemoja
1
10
19
1.05
L
The Morrigan
high_jinx247
The Morrigan
2
12
6
0.42
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,340
Damage
77,223
81,727
Taken
133,730
45,687
Mitigated
133,897
8,920
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Beegle13
Guan Yu
15,673
2,900
2,790
5,084
38,119
49,378
0
8,469
29,650
0
41,485
W
Discordia
EpicFail1567
Discordia
21,325
302
0
0
7,673
6,512
0
1,442
6,206
40,131
0
L
Tsukuyomi
Hell_senpai-_-
Tsukuyomi
8,737
2,106
166
505
12,683
5,774
0
3,426
9,257
0
23,239
W
Merlin
Klodhoppa
Merlin
21,316
1,172
0
579
10,894
10,369
0
3,434
7,460
44,217
0
L
Sobek
LSimpkins
Sobek
10,983
856
0
3,994
32,680
47,460
0
11,288
21,392
22,245
0
W
45,149
30,651
0
6,893
16,300
7,312
0
3,118
13,132
0
92,019
W
Tsukuyomi
Vanillacone408
Tsukuyomi
30,733
11,560
0
886
25,670
11,253
0
6,602
19,000
0
47,160
W
Yemoja
elEx97
Yemoja
5,817
1,336
562
0
21,190
10,241
0
5,642
15,523
17,567
0
L
The Morrigan
high_jinx247
The Morrigan
11,200
5,619
0
40
28,207
21,357
0
13,851
14,333
28,510
2,272
L
30,630
19,630
0
2,993
22,041
9,928
0
11,424
10,617
0
75,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,196
Gold Earned
74,040
257
Minions Killed
255
7
Camps Cleared
6
1,416,475
Distance Traveled
1,210,124
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
15,643
920
49
3
0
270,284
1
W
Discordia
15,776
928
36
2
0
321,128
1
L
Tsukuyomi
13,733
808
22
1
5
172,237
0
W
Merlin
16,037
943
47
3
0
278,186
0
L
Sobek
15,285
899
14
1
0
297,595
0
W
Neith
18,781
1,105
123
7
5
270,906
2
W
Tsukuyomi
17,254
1,015
26
2
2
352,074
0
W
Yemoja
14,348
844
25
1
0
194,181
2
L
The Morrigan
14,151
832
47
3
0
237,862
0
L
Izanami
15,228
896
123
7
1
232,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role