Player Matchup

Scylla
Scylla
LeffeFifan
Scylla
Level 103
God Stats
3W - 4L
1,292 SR
Queue Stats
58W - 43L
1,461 Elo+
Party 2
Erlang Shen
Erlang Shen
Maantony
Erlang Shen
Level 120
God Stats
3W - 5L
1,291 SR
Queue Stats
70W - 55L
1,718 Elo+
Party 2
Pele
Pele
praduv65
Pele
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,312 Elo+
Party 2
Team Averages
Level 90
1,361 SR
1,497 Elo+

VS

Team Averages
Level 23
1,407 SR
1,419 Elo+
Anubis
Anubis
CoD_Turfu62317
Anubis
Level 45
God Stats
83W - 58L
1,478 SR
Queue Stats
126W - 135L
1,354 Elo+
Party 1
Nemesis
Nemesis
EccoMafia
Nemesis
Level 6
God Stats
4W - 2L
1,233 SR
Queue Stats
15W - 11L
1,515 Elo+
Solo
Bellona
Bellona
byronsentiinelxx
Bellona
Level 17
God Stats
41W - 39L
1,510 SR
Queue Stats
104W - 103L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LeffeFifan
Scylla
14
7 / 0 / 5
9,859
822
12,814
6,011
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Maantony
Erlang Shen
13
5 / 1 / 7
9,276
773
7,056
7,226
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Pele
11
1 / 2 / 7
8,137
678
3,755
6,162
1,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,834
653
4,813
9,551
4,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
EccoMafia
Nemesis
10
1 / 6 / 2
7,943
662
4,201
8,797
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 3 / 2
7,186
599
4,651
9,579
5,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Nemesis
EccoMafia
Nemesis
1
6
2
0.33
W
Scylla
LeffeFifan
Scylla
7
0
5
9.5
W
Erlang Shen
Maantony
Erlang Shen
5
1
7
8.5
L
0
3
2
0.33
W
Pele
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
13,665
19,399
Taken
27,927
9,645
Mitigated
14,213
5,640
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,813
406
0
2,897
9,551
4,606
0
4,014
5,537
30,910
0
L
Nemesis
EccoMafia
Nemesis
4,201
1,326
0
1,014
8,797
4,585
0
4,880
3,917
1,618
15,774
W
Scylla
LeffeFifan
Scylla
12,814
1,661
0
3,960
6,011
1,940
867
1,818
4,193
55,758
0
W
Erlang Shen
Maantony
Erlang Shen
7,056
3,738
0
843
7,226
5,928
609
822
6,404
5,226
27,164
L
4,651
944
472
2,450
9,579
5,022
0
4,537
5,042
0
17,246
W
Pele
3,755
747
0
837
6,162
1,777
1,285
2,502
3,660
0
20,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
22,963
164
Minions Killed
112
0
Camps Cleared
0
737,714
Distance Traveled
598,918
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,834
653
49
4
0
181,242
3
L
Nemesis
7,943
662
25
2
0
192,937
4
W
Scylla
9,859
822
98
8
0
244,295
1
W
Erlang Shen
9,276
773
35
3
0
246,525
2
L
Bellona
7,186
599
38
3
0
224,739
0
W
Pele
8,137
678
31
3
0
246,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role