Player Matchup

Ganesha
Ganesha
Deku_Knights
Ganesha
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 249L
1,468 Elo+
Party 2
Rama
Rama
cG Recovery
Rama
Level 109
God Stats
14W - 9L
1,509 SR
Queue Stats
155W - 132L
1,583 Elo+
Party 1
King Arthur
King Arthur
chieflittlenuke
King Arthur
Level 29
God Stats
19W - 10L
1,678 SR
Queue Stats
71W - 57L
1,580 Elo+
Party 1
Pele
Pele
synistra1324
Pele
Level 17
God Stats
36W - 24L
1,718 SR
Queue Stats
216W - 226L
1,360 Elo+
Party 2
Persephone
Persephone
xGunLockx
Persephone
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 240L
1,388 Elo+
Party 2
Team Averages
Level 63
1,581 SR
1,476 Elo+

VS

Team Averages
Level 64
1,410 SR
1,392 Elo+
Cerberus
Cerberus
ColdAsh5812
Cerberus
Level 15
God Stats
1W - 1L
1,176 SR
Queue Stats
3W - 5L
1,227 Elo+
Party 4
Scylla
Scylla
S0M3 SK1TTL3
Scylla
Level 84
God Stats
13W - 18L
1,605 SR
Queue Stats
414W - 566L
1,635 Elo+
Party 4
Thanatos
Thanatos
TheMathyw
Thanatos
Level 129
God Stats
3W - 9L
1,500 SR
Queue Stats
483W - 482L
1,471 Elo+
Solo
Skadi
Skadi
miajolie435
Skadi
Level 28
God Stats
7W - 10L
1,383 SR
Queue Stats
9W - 19L
1,170 Elo+
Party 3
Achilles
Achilles
orengo125
Achilles
Level 65
God Stats
43W - 42L
1,386 SR
Queue Stats
548W - 584L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Deku_Knights
Ganesha
13
1 / 2 / 6
7,752
554
4,901
12,073
6,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 2 / 1
8,466
605
7,643
11,451
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
chieflittlenuke
King Arthur
12
8 / 1 / 2
7,682
549
9,269
14,899
7,830
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 1
7,169
512
4,123
6,064
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
xGunLockx
Persephone
13
2 / 2 / 7
7,625
545
5,583
5,168
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColdAsh5812
Cerberus
9
0 / 6 / 2
5,727
409
4,611
12,813
4,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
10
0 / 5 / 2
6,224
445
5,663
7,543
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TheMathyw
Thanatos
13
5 / 2 / 0
8,145
582
5,353
8,158
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 5 / 2
6,397
457
7,046
7,822
2,108
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
orengo125
Achilles
10
2 / 3 / 2
6,554
468
7,066
13,796
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
21
Kills
8
8
Deaths
21
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ColdAsh5812
Cerberus
0
6
2
0.17
W
Ganesha
Deku_Knights
Ganesha
1
2
6
2
L
Scylla
0
5
2
0.2
L
Thanatos
TheMathyw
Thanatos
5
2
0
2.5
W
7
2
1
3.75
W
King Arthur
chieflittlenuke
King Arthur
8
1
2
9
L
1
5
2
0.4
L
Achilles
orengo125
Achilles
2
3
2
1
W
3
1
1
3.5
W
Persephone
xGunLockx
Persephone
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,519
Damage
29,739
49,655
Taken
50,132
23,608
Mitigated
21,704
15,365
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ColdAsh5812
Cerberus
4,611
192
0
2,132
12,813
4,356
0
2,065
10,748
25,913
0
W
Ganesha
Deku_Knights
Ganesha
4,901
648
537
2,985
12,073
6,784
22
2,044
9,941
27,457
0
L
Scylla
5,663
37
0
0
7,543
2,342
0
2,448
5,095
31,914
0
L
Thanatos
TheMathyw
Thanatos
5,353
1,088
0
6,925
8,158
2,909
0
917
7,241
0
38,485
W
7,643
6,187
0
4,208
11,451
3,686
982
1,166
10,281
0
45,070
W
King Arthur
chieflittlenuke
King Arthur
9,269
899
0
4,587
14,899
7,830
86
4,097
10,681
0
31,305
L
7,046
3,354
0
986
7,822
2,108
0
1,037
6,785
0
34,608
L
Achilles
orengo125
Achilles
7,066
1,657
635
2,382
13,796
9,989
0
4,210
9,586
0
18,799
W
4,123
1,401
0
1,663
6,064
3,865
0
485
5,566
6,544
40,997
W
Persephone
xGunLockx
Persephone
5,583
120
414
971
5,168
1,443
0
2,008
2,911
36,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
33,047
322
Minions Killed
291
0
Camps Cleared
0
1,336,594
Distance Traveled
1,306,215
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,727
409
61
4
0
262,466
2
W
Ganesha
7,752
554
36
3
0
258,273
0
L
Scylla
6,224
445
63
5
0
270,792
0
L
Thanatos
8,145
582
89
6
0
271,275
1
W
Rama
8,466
605
95
7
0
228,867
1
W
King Arthur
7,682
549
46
3
0
270,607
1
L
Skadi
6,397
457
60
4
0
233,866
1
L
Achilles
6,554
468
18
1
0
267,816
1
W
Pele
7,169
512
77
6
0
305,992
0
W
Persephone
7,625
545
68
5
0
272,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role