Player Matchup

Medusa
Medusa
PORKERPHOENIX15
Medusa
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 2
Khepri
Khepri
SVGXKILLER
Khepri
Level 110
God Stats
28W - 21L
1,578 SR
Queue Stats
165W - 130L
1,653 Elo+
Party 2
Scylla
Scylla
Xibastion
Scylla
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,234 Elo+
Party 2
Team Averages
Level 84
1,526 SR
1,462 Elo+

VS

Team Averages
Level 48
1,651 SR
1,385 Elo+
Cthulhu
Cthulhu
CHAVIO98
Cthulhu
Level 108
God Stats
3W - 1L
1,952 SR
Queue Stats
7W - 7L
1,538 Elo+
Party 1
Horus
Horus
Steerzyy
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,183 Elo+
Solo
Ra
Ra
fermin_M_J
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 4
9,969
712
11,131
10,441
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
SVGXKILLER
Khepri
13
1 / 2 / 12
9,825
702
6,502
12,915
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Xibastion
Scylla
14
6 / 0 / 6
9,938
710
8,365
6,306
2,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHAVIO98
Cthulhu
11
1 / 5 / 2
8,086
578
10,585
10,937
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Steerzyy
Horus
9
1 / 6 / 1
7,741
553
2,100
13,431
6,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 2
8,746
625
7,607
7,995
2,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
4
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CHAVIO98
Cthulhu
1
5
2
0.4
W
8
2
4
5
W
Khepri
SVGXKILLER
Khepri
1
2
12
3.5
L
Horus
Steerzyy
Horus
1
6
1
0.25
W
Scylla
Xibastion
Scylla
6
0
6
9
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
20,292
29,662
Taken
32,363
20,283
Mitigated
15,986
12,504
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CHAVIO98
Cthulhu
10,585
144
510
637
10,937
6,516
0
5,182
5,755
24,336
0
W
11,131
5,635
0
4,916
10,441
4,509
899
7,594
2,847
0
36,907
W
Khepri
SVGXKILLER
Khepri
6,502
213
515
4,424
12,915
13,265
405
7,071
5,844
30,017
0
L
Horus
Steerzyy
Horus
2,100
1,419
300
1,294
13,431
6,805
0
4,779
8,652
0
9,005
W
Scylla
Xibastion
Scylla
8,365
568
0
2,649
6,306
2,509
482
3,583
2,723
46,363
0
L
7,607
701
1,625
1,826
7,995
2,665
0
4,938
3,057
40,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
24,573
166
Minions Killed
123
0
Camps Cleared
0
751,173
Distance Traveled
674,788
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,086
578
47
3
0
231,010
0
W
Medusa
9,969
712
48
3
0
243,944
1
W
Khepri
9,825
702
57
4
0
243,085
1
L
Horus
7,741
553
7
1
0
206,206
0
W
Scylla
9,938
710
61
4
0
264,144
3
L
Ra
8,746
625
69
5
0
237,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role