Player Matchup

Medusa
Medusa
Gekyvme
Medusa
Level 66
God Stats
20W - 18L
1,500 SR
Queue Stats
532W - 486L
1,509 Elo+
Party 2
Osiris
Osiris
ImmaFYaAuntie
Osiris
Level 69
God Stats
1W - 8L
1,500 SR
Queue Stats
16W - 23L
1,070 Elo+
Party 2
Ah Puch
Ah Puch
Slenderyolo5
Ah Puch
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,360 Elo+
Party 2
Thor
Thor
Spectios
Thor
Level 144
God Stats
3W - 5L
1,538 SR
Queue Stats
381W - 363L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
UnknownDoubt
Baron Samedi
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 72L
1,531 Elo+
Solo
Team Averages
Level 72
1,508 SR
1,417 Elo+

VS

Team Averages
Level 84
1,629 SR
1,567 Elo+
Tyr
Tyr
AresCarryMain
Tyr
Level 140
God Stats
5W - 2L
1,855 SR
Queue Stats
71W - 64L
1,600 Elo+
Party 3
Baron Samedi
Baron Samedi
BongShroom
Baron Samedi
Level 59
God Stats
14W - 6L
1,787 SR
Queue Stats
35W - 34L
1,543 Elo+
Party 1
Neith
Neith
CoachShaffer6969
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 13L
1,729 Elo+
Party 3
Poseidon
Poseidon
YoungTunаFish
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
rEk0N
King Arthur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gekyvme
Medusa
14
1 / 7 / 0
8,798
440
6,866
17,772
6,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

16
2 / 2 / 2
9,986
499
8,506
11,231
14,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Slenderyolo5
Ah Puch
17
4 / 3 / 0
10,749
537
10,829
11,475
4,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
17
4 / 0 / 4
10,464
523
6,010
8,410
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
UnknownDoubt
Baron Samedi
13
1 / 7 / 2
8,187
409
9,718
17,193
9,932
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
10,063
503
9,577
14,994
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
BongShroom
Baron Samedi
15
3 / 2 / 3
9,855
493
6,974
10,933
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 6
9,524
476
7,766
8,707
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
20
8 / 1 / 3
11,926
596
14,632
16,092
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
rEk0N
King Arthur
18
2 / 3 / 1
10,908
545
7,934
15,492
14,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
12
Kills
19
19
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
Baron Samedi
BongShroom
Baron Samedi
3
2
3
2.25
W
2
3
6
1.67
L
Medusa
Gekyvme
Medusa
1
7
0
0.14
L
2
2
2
1.5
L
Ah Puch
Slenderyolo5
Ah Puch
4
3
0
1.33
L
Thor
4
0
4
6
L
Baron Samedi
UnknownDoubt
Baron Samedi
1
7
2
0.29
W
Poseidon
8
1
3
9.5
W
King Arthur
rEk0N
King Arthur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,929
Damage
46,883
66,081
Taken
66,218
40,700
Mitigated
41,450
19,136
Healing
25,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,577
1,389
0
6,061
14,994
13,462
1,095
5,230
9,676
0
40,143
W
Baron Samedi
BongShroom
Baron Samedi
6,974
782
488
3,343
10,933
4,679
146
5,728
4,955
51,981
0
W
7,766
2,470
0
2,267
8,707
3,020
3,418
3,963
4,632
0
53,279
L
Medusa
Gekyvme
Medusa
6,866
3,083
0
5,773
17,772
6,587
0
4,190
13,440
0
65,044
L
8,506
2,764
0
2,510
11,231
14,055
389
1,049
9,412
13,605
42,465
L
Ah Puch
Slenderyolo5
Ah Puch
10,829
97
0
3,134
11,475
4,274
0
5,398
5,827
66,695
0
L
Thor
6,010
1,333
0
1,626
8,410
5,852
0
934
7,351
7,416
72,208
L
Baron Samedi
UnknownDoubt
Baron Samedi
9,718
1,246
1,675
4,418
17,193
9,932
0
9,116
7,719
41,314
0
W
Poseidon
14,632
2,226
0
8,766
16,092
5,852
0
4,914
11,012
113,292
0
W
King Arthur
rEk0N
King Arthur
7,934
1,402
0
4,882
15,492
14,437
383
2,754
12,734
0
62,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,184
Gold Earned
52,276
571
Minions Killed
599
0
Camps Cleared
0
1,652,803
Distance Traveled
1,922,316
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,063
503
61
3
0
402,511
2
W
Baron Samedi
9,855
493
126
6
0
406,444
8
W
Neith
9,524
476
88
4
0
361,776
1
L
Medusa
8,798
440
115
6
0
311,991
8
L
Osiris
9,986
499
124
6
0
327,679
1
L
Ah Puch
10,749
537
149
7
0
351,558
4
L
Thor
10,464
523
129
6
0
343,833
3
L
Baron Samedi
8,187
409
54
3
0
317,742
4
W
Poseidon
11,926
596
169
8
0
409,607
0
W
King Arthur
10,908
545
155
8
0
341,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role