Player Matchup

Zhong Kui
Zhong Kui
BigSnacc
Zhong Kui
Level 62
God Stats
0W - 3L
1,285 SR
Queue Stats
266W - 254L
1,451 Elo+
Solo
King Arthur
King Arthur
CleverColt5094
King Arthur
Level 145
God Stats
8W - 11L
1,712 SR
Queue Stats
222W - 226L
1,464 Elo+
Party 3
Athena
Athena
Exovert
Athena
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 47L
1,417 Elo+
Party 3
Izanami
Izanami
Wittgen112
Izanami
Level 106
God Stats
24W - 22L
1,705 SR
Queue Stats
495W - 512L
1,588 Elo+
Solo
Anubis
Anubis
princesskairi
Anubis
Level 158
God Stats
1W - 4L
1,513 SR
Queue Stats
265W - 265L
1,514 Elo+
Solo
Team Averages
Level 111
1,543 SR
1,487 Elo+

VS

Team Averages
Level 113
1,508 SR
1,466 Elo+
Cu Chulainn
Cu Chulainn
AMacc807
Cu Chulainn
Level 98
God Stats
8W - 3L
1,732 SR
Queue Stats
142W - 133L
1,564 Elo+
Solo
Anhur
Anhur
Br0tagonist
Anhur
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 60L
1,441 Elo+
Party 2
Awilix
Awilix
Marksman937
Awilix
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 60L
1,441 Elo+
Party 2
Baba Yaga
Baba Yaga
NoahFoster
Baba Yaga
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
llLuke
Aphrodite
Level 121
God Stats
1W - 4L
1,308 SR
Queue Stats
56W - 43L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigSnacc
Zhong Kui
17
3 / 3 / 6
10,977
477
18,868
28,422
26,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
CleverColt5094
King Arthur
19
2 / 7 / 4
11,620
505
8,108
25,126
17,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Exovert
Athena
16
3 / 4 / 7
10,703
465
7,658
20,436
21,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Wittgen112
Izanami
17
5 / 5 / 2
11,364
494
11,505
13,490
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 9 / 4
11,034
480
7,865
19,097
8,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AMacc807
Cu Chulainn
20
8 / 5 / 1
13,825
601
24,099
19,408
22,531
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 0 / 4
12,321
536
14,589
15,257
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
20
6 / 3 / 7
12,997
565
10,678
19,898
9,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
NoahFoster
Baba Yaga
18
5 / 5 / 7
12,570
547
21,156
15,410
7,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
llLuke
Aphrodite
18
3 / 2 / 8
11,225
488
11,802
13,942
11,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
15
Kills
28
28
Deaths
15
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AMacc807
Cu Chulainn
8
5
1
1.7
L
Zhong Kui
BigSnacc
Zhong Kui
3
3
6
2
W
6
0
4
8
L
King Arthur
CleverColt5094
King Arthur
2
7
4
0.57
L
Athena
Exovert
Athena
3
4
7
1.63
W
Awilix
6
3
7
3.17
W
Baba Yaga
NoahFoster
Baba Yaga
5
5
7
1.7
L
Izanami
Wittgen112
Izanami
5
5
2
1.2
W
Aphrodite
llLuke
Aphrodite
3
2
8
3.5
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,004
Damage
82,324
106,571
Taken
83,915
80,026
Mitigated
57,490
28,458
Healing
37,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AMacc807
Cu Chulainn
24,099
5,889
0
4,757
19,408
22,531
1,160
6,862
12,546
8,131
100,622
L
Zhong Kui
BigSnacc
Zhong Kui
18,868
2,594
0
11,522
28,422
26,218
0
12,773
14,810
82,181
0
W
14,589
7,723
0
9,187
15,257
6,682
1,253
3,543
11,714
0
81,412
L
King Arthur
CleverColt5094
King Arthur
8,108
1,040
0
5,608
25,126
17,915
156
3,365
21,651
0
80,420
L
Athena
Exovert
Athena
7,658
2,224
0
3,084
20,436
21,956
0
6,376
13,664
24,270
0
W
Awilix
10,678
5,074
0
6,093
19,898
9,312
2,232
7,501
12,397
0
94,617
W
Baba Yaga
NoahFoster
Baba Yaga
21,156
1,380
0
3,436
15,410
7,371
1,111
9,822
5,588
76,128
0
L
Izanami
Wittgen112
Izanami
11,505
8,120
0
2,985
13,490
4,980
1,004
3,913
9,257
0
80,290
W
Aphrodite
llLuke
Aphrodite
11,802
757
5,253
8,915
13,942
11,594
1,092
6,663
7,279
53,079
0
L
7,865
303
84
5,175
19,097
8,957
210
6,570
12,129
72,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,698
Gold Earned
62,938
578
Minions Killed
670
0
Camps Cleared
0
1,974,970
Distance Traveled
2,134,739
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,825
601
195
8
0
393,257
6
L
Zhong Kui
10,977
477
120
5
0
401,680
4
W
Anhur
12,321
536
110
5
0
413,695
2
L
King Arthur
11,620
505
157
7
0
409,735
3
L
Athena
10,703
465
44
2
0
472,002
0
W
Awilix
12,997
565
139
6
0
479,204
0
W
Baba Yaga
12,570
547
139
6
0
422,254
5
L
Izanami
11,364
494
135
6
0
329,261
4
W
Aphrodite
11,225
488
87
4
0
426,329
11
L
Anubis
11,034
480
122
5
0
362,292
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role