Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Lone_Wolf_Rock
Artio
Level 160
God Stats
9W - 13L
1,624 SR
Queue Stats
228W - 285L
1,528 Elo+
Party 1
Rama
Rama
ShadyWolf190
Rama
Level 144
God Stats
23W - 30L
1,527 SR
Queue Stats
94W - 135L
1,438 Elo+
Party 1
Team Averages
Level 154
1,550 SR
1,489 Elo+

VS

Team Averages
Level 106
1,541 SR
1,522 Elo+
Anubis
Anubis
Nukenan
Anubis
Level 128
God Stats
79W - 45L
1,847 SR
Queue Stats
311W - 344L
1,551 Elo+
Solo
Hun Batz
Hun Batz
PFJP
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,475 Elo+
Solo
Thor
Thor
newzx_Zombie_QC
Thor
Level 129
God Stats
12W - 18L
1,276 SR
Queue Stats
515W - 517L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 0 / 4
7,681
768
4,669
6,790
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
3 / 1 / 4
7,343
734
2,588
4,347
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 1 / 3
7,988
799
4,477
4,875
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nukenan
Anubis
3
0 / 0 / 0
5,265
527
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
PFJP
Hun Batz
9
1 / 3 / 1
6,403
640
2,923
6,421
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 6 / 1
6,180
618
4,130
8,559
3,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
1
2
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
4
4
W
3
1
4
5
L
Anubis
Nukenan
Anubis
0
0
0
0
L
Hun Batz
PFJP
Hun Batz
1
3
1
0.5
W
4
1
3
5.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,734
Damage
7,053
16,012
Taken
14,980
11,444
Mitigated
5,113
7,055
Healing
575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,669
832
0
3,402
6,790
6,291
858
53
6,737
13,278
32,969
W
2,588
237
759
809
4,347
2,155
330
0
4,347
7,432
0
L
Anubis
Nukenan
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
PFJP
Hun Batz
2,923
755
0
0
6,421
2,018
0
1,590
4,683
0
17,197
W
4,477
3,519
155
1,930
4,875
2,998
884
0
4,875
2,228
23,259
L
4,130
1,022
0
575
8,559
3,095
0
2,211
6,188
0
20,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,012
Gold Earned
17,848
125
Minions Killed
56
0
Camps Cleared
0
454,424
Distance Traveled
581,287
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,681
768
64
6
0
179,465
4
W
Artio
7,343
734
14
1
0
129,753
0
L
Anubis
5,265
527
0
0
0
207,436
0
L
Hun Batz
6,403
640
25
3
0
202,937
0
W
Rama
7,988
799
47
5
0
145,206
0
L
Thor
6,180
618
31
3
0
170,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role