Player Matchup

Anhur
Anhur
Aaronkiri
Anhur
Level 18
God Stats
4W - 6L
1,796 SR
Queue Stats
56W - 75L
1,475 Elo+
Party 1
Erlang Shen
Erlang Shen
OverlordOuranos
Erlang Shen
Level 97
God Stats
12W - 11L
1,605 SR
Queue Stats
401W - 388L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
ZaaZ200
Jing Wei
Level 7
God Stats
3W - 2L
1,105 SR
Queue Stats
7W - 6L
996 Elo+
Solo
Bacchus
Bacchus
realfuntoy
Bacchus
Level 22
God Stats
2W - 2L
1,245 SR
Queue Stats
12W - 32L
1,450 Elo+
Party 1
Da Ji
Da Ji
willysabor
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,060 Elo+
Solo
Team Averages
Level 32
1,450 SR
1,299 Elo+

VS

Team Averages
Level 16
1,563 SR
1,490 Elo+
Serqet
Serqet
AzsharasFist
Serqet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,679 Elo+
Solo
Freya
Freya
TaekwonMaster
Freya
Level 21
God Stats
4W - 2L
1,814 SR
Queue Stats
57W - 50L
1,499 Elo+
Solo
Odin
Odin
despite1350
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
impordian
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,272 Elo+
Solo
Yemoja
Yemoja
nynach
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aaronkiri
Anhur
15
6 / 2 / 3
9,403
553
8,476
15,210
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
OverlordOuranos
Erlang Shen
16
6 / 2 / 4
9,822
578
14,061
12,199
8,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
ZaaZ200
Jing Wei
15
5 / 1 / 3
9,211
542
9,445
6,406
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
realfuntoy
Bacchus
13
1 / 3 / 4
8,540
502
3,590
10,762
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
14
6 / 3 / 6
9,007
530
4,964
10,304
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 6 / 1
7,787
458
5,652
14,663
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 1
7,957
468
5,182
14,036
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 5 / 1
7,884
464
4,616
9,992
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
impordian
Anubis
13
3 / 6 / 1
8,045
473
8,265
9,031
3,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
nynach
Yemoja
11
1 / 7 / 2
7,375
434
4,991
11,805
5,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
24
Kills
11
11
Deaths
26
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aaronkiri
Anhur
6
2
3
3.75
L
Serqet
2
6
1
0.42
W
Erlang Shen
OverlordOuranos
Erlang Shen
6
2
4
4
L
2
2
1
1.25
W
Jing Wei
ZaaZ200
Jing Wei
5
1
3
6.5
L
3
5
1
0.7
L
Anubis
impordian
Anubis
3
6
1
0.58
L
Yemoja
nynach
Yemoja
1
7
2
0.29
W
Bacchus
realfuntoy
Bacchus
1
3
4
1
W
Da Ji
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,536
Damage
28,706
54,881
Taken
59,527
28,461
Mitigated
25,497
15,033
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aaronkiri
Anhur
8,476
3,871
0
5,703
15,210
4,517
2,262
7,543
7,397
0
50,865
L
Serqet
5,652
2,421
242
4,302
14,663
5,026
657
0
14,538
0
33,031
W
Erlang Shen
OverlordOuranos
Erlang Shen
14,061
8,747
0
3,142
12,199
8,761
1,665
2,224
9,221
0
56,141
L
5,182
1,922
0
6,960
14,036
5,027
0
1,568
12,368
42,815
0
W
Jing Wei
ZaaZ200
Jing Wei
9,445
6,993
0
1,891
6,406
2,209
797
2,667
3,714
0
53,416
L
4,616
2,456
0
378
9,992
6,493
0
0
9,624
0
21,678
L
Anubis
impordian
Anubis
8,265
379
0
1,018
9,031
3,384
114
1,241
7,790
38,653
0
L
Yemoja
nynach
Yemoja
4,991
2,531
487
1,098
11,805
5,567
0
781
10,999
21,576
0
W
Bacchus
realfuntoy
Bacchus
3,590
194
0
1,749
10,762
9,065
190
4,818
5,944
18,409
0
W
Da Ji
4,964
1,208
0
2,548
10,304
3,909
0
1,186
8,739
0
35,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,983
Gold Earned
39,048
370
Minions Killed
291
0
Camps Cleared
0
1,634,358
Distance Traveled
1,319,923
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,403
553
73
4
0
295,036
0
L
Serqet
7,787
458
58
3
0
280,004
1
W
Erlang Shen
9,822
578
100
6
0
361,762
0
L
Freya
7,957
468
80
5
0
291,350
2
W
Jing Wei
9,211
542
100
6
0
324,080
2
L
Odin
7,884
464
45
3
0
261,581
1
L
Anubis
8,045
473
72
4
0
240,633
1
L
Yemoja
7,375
434
36
2
0
246,355
0
W
Bacchus
8,540
502
36
2
0
337,237
2
W
Da Ji
9,007
530
61
4
0
316,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role