Player Matchup

King Arthur
King Arthur
ElPinina
King Arthur
Level 88
God Stats
1W - 0L
1,425 SR
Queue Stats
65W - 84L
1,398 Elo+
Party 1
Olorun
Olorun
HUGEPENIX
Olorun
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 50L
1,500 Elo+
Party 2
Sobek
Sobek
QueenKatawa
Sobek
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 85L
1,253 Elo+
Party 2
Fenrir
Fenrir
tocapb
Fenrir
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 103L
1,373 Elo+
Party 1
Team Averages
Level 110
1,481 SR
1,381 Elo+

VS

Team Averages
Level 100
1,528 SR
1,784 Elo+
Cerberus
Cerberus
ForgottenMemory
Cerberus
Level 126
God Stats
2W - 2L
1,179 SR
Queue Stats
25W - 22L
1,878 Elo+
Party 3
Ullr
Ullr
LegitPavilion
Ullr
Level 16
God Stats
0W - 1L
1,934 SR
Queue Stats
1W - 3L
1,878 Elo+
Party 3
Chiron
Chiron
NoLifeGamer3918
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SithLordHarper
Kumbhakarna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,878 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElPinina
King Arthur
16
9 / 3 / 7
11,032
919
9,900
14,337
10,848
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
HUGEPENIX
Olorun
16
7 / 4 / 7
10,264
855
10,425
10,372
3,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 2 / 14
11,002
917
9,718
14,460
16,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
tocapb
Fenrir
17
6 / 0 / 10
10,884
907
15,312
11,441
12,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 7 / 3
9,566
797
9,321
17,541
13,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 6 / 3
8,016
668
5,130
10,461
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 6 / 3
10,311
859
9,921
10,866
4,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
SithLordHarper
Kumbhakarna
14
1 / 7 / 5
8,731
728
4,397
16,571
11,496
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
26
Kills
9
9
Deaths
26
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ElPinina
King Arthur
9
3
7
4.17
L
Cerberus
2
7
3
0.5
W
Olorun
HUGEPENIX
Olorun
7
4
7
2.63
L
0
6
3
0.25
L
6
6
3
1.25
W
4
2
14
5.5
L
Kumbhakarna
SithLordHarper
Kumbhakarna
1
7
5
0.5
W
Fenrir
tocapb
Fenrir
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,355
Damage
28,769
50,610
Taken
55,439
43,061
Mitigated
33,527
17,486
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ElPinina
King Arthur
9,900
1,389
0
2,134
14,337
10,848
183
3,580
10,757
0
35,655
L
Cerberus
9,321
249
0
2,434
17,541
13,452
0
7,585
9,831
22,680
0
W
Olorun
HUGEPENIX
Olorun
10,425
5,315
1,894
3,493
10,372
3,824
2,665
3,546
6,826
31,500
0
L
5,130
3,201
0
4
10,461
3,986
0
4,755
5,656
0
19,517
L
9,921
4,961
748
1,446
10,866
4,593
659
2,637
8,059
0
32,744
W
9,718
937
0
6,246
14,460
16,366
1,228
4,128
10,332
34,462
0
L
Kumbhakarna
SithLordHarper
Kumbhakarna
4,397
709
525
594
16,571
11,496
0
5,481
10,965
18,389
0
W
Fenrir
tocapb
Fenrir
15,312
4,395
0
3,719
11,441
12,023
523
3,363
8,078
0
36,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
36,624
187
Minions Killed
175
12
Camps Cleared
5
945,698
Distance Traveled
771,302
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,032
919
53
4
4
224,873
0
L
Cerberus
9,566
797
44
4
1
204,556
3
W
Olorun
10,264
855
39
3
1
229,982
3
L
Ullr
8,016
668
43
4
2
188,909
0
L
Chiron
10,311
859
57
5
2
191,984
0
W
Sobek
11,002
917
58
5
3
218,163
0
L
Kumbhakarna
8,731
728
31
3
0
185,853
2
W
Fenrir
10,884
907
37
3
4
272,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role