Player Matchup

Ah Puch
Ah Puch
Lutley
Ah Puch
Level 67
God Stats
0W - 1L
1,537 SR
Queue Stats
29W - 31L
1,459 Elo+
Party 2
Raijin
Raijin
SF I 19
Raijin
Level 139
God Stats
2W - 6L
1,500 SR
Queue Stats
562W - 604L
1,400 Elo+
Party 4
Agni
Agni
Yoloswagkimxx
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,485 Elo+
Party 2
Merlin
Merlin
aG Heath
Merlin
Level 67
God Stats
1W - 2L
1,312 SR
Queue Stats
27W - 36L
1,357 Elo+
Party 4
Jing Wei
Jing Wei
andreoprm
Jing Wei
Level 155
God Stats
14W - 17L
1,513 SR
Queue Stats
861W - 885L
1,460 Elo+
Solo
Team Averages
Level 95
1,473 SR
1,432 Elo+

VS

Team Averages
Level 85
1,500 SR
1,584 Elo+
Mulan
Mulan
Ankh90
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cymek05
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 55L
1,522 Elo+
Solo
Cabrakan
Cabrakan
NeBezGreha
Cabrakan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
WCD_Autt20-_
Odin
Level 73
God Stats
4W - 0L
1,500 SR
Queue Stats
281W - 271L
1,681 Elo+
Party 3
Bastet
Bastet
casa_10
Bastet
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
182W - 175L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lutley
Ah Puch
19
2 / 4 / 15
11,974
630
16,569
10,443
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
SF I 19
Raijin
19
6 / 6 / 7
12,038
634
12,176
14,129
7,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 7 / 13
12,115
638
18,382
12,750
5,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
aG Heath
Merlin
20
1 / 5 / 17
12,890
678
14,864
16,939
9,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
andreoprm
Jing Wei
20
11 / 5 / 9
13,568
714
16,632
16,423
10,107
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ankh90
Mulan
20
7 / 7 / 8
13,785
726
9,557
19,166
10,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Cymek05
Ah Muzen Cab
20
5 / 5 / 8
13,506
711
11,109
14,539
7,071
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
NeBezGreha
Cabrakan
20
5 / 7 / 12
13,261
698
14,904
27,699
41,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 2 / 14
14,557
766
11,426
26,615
36,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
casa_10
Bastet
20
5 / 4 / 11
13,011
685
18,679
18,985
10,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
80
25
Kills
27
27
Deaths
25
61
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ankh90
Mulan
7
7
8
1.57
W
Ah Muzen Cab
Cymek05
Ah Muzen Cab
5
5
8
1.8
L
Ah Puch
Lutley
Ah Puch
2
4
15
2.38
W
Cabrakan
NeBezGreha
Cabrakan
5
7
12
1.57
L
Raijin
SF I 19
Raijin
6
6
7
1.58
W
5
2
14
6
L
5
7
13
1.64
L
Merlin
aG Heath
Merlin
1
5
17
1.9
L
Jing Wei
andreoprm
Jing Wei
11
5
9
3.1
W
Bastet
casa_10
Bastet
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,623
Damage
65,675
70,684
Taken
107,004
37,449
Mitigated
105,149
17,337
Healing
44,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ankh90
Mulan
9,557
1,547
3,477
4,230
19,166
10,403
387
11,303
7,863
0
32,192
W
Ah Muzen Cab
Cymek05
Ah Muzen Cab
11,109
1,637
2,583
3,875
14,539
7,071
3,688
10,205
4,334
0
42,627
L
Ah Puch
Lutley
Ah Puch
16,569
522
1,285
1,534
10,443
4,607
26
2,271
8,172
39,013
0
W
Cabrakan
NeBezGreha
Cabrakan
14,904
1,593
2,733
7,032
27,699
41,383
286
18,397
9,302
29,310
0
L
Raijin
SF I 19
Raijin
12,176
1,178
1,943
1,958
14,129
7,829
419
3,919
10,210
19,317
0
W
11,426
1,680
576
12,404
26,615
36,160
818
11,657
14,958
0
31,971
L
18,382
1,841
1,768
297
12,750
5,227
880
2,574
10,176
32,206
0
L
Merlin
aG Heath
Merlin
14,864
1,793
1,154
2,085
16,939
9,679
717
3,240
13,699
49,804
0
L
Jing Wei
andreoprm
Jing Wei
16,632
10,295
2,537
2,776
16,423
10,107
1,804
2,900
13,523
0
32,964
W
Bastet
casa_10
Bastet
18,679
2,455
2,490
4,902
18,985
10,132
477
10,429
8,556
0
31,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,585
Gold Earned
68,120
252
Minions Killed
225
0
Camps Cleared
0
1,449,797
Distance Traveled
1,645,082
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,785
726
45
2
0
355,598
0
W
Ah Muzen Cab
13,506
711
83
4
0
282,723
0
L
Ah Puch
11,974
630
63
3
0
323,702
1
W
Cabrakan
13,261
698
30
2
0
300,319
1
L
Raijin
12,038
634
22
1
0
281,320
0
W
Odin
14,557
766
47
2
0
343,983
4
L
Agni
12,115
638
44
2
0
274,695
0
L
Merlin
12,890
678
77
4
0
332,814
1
L
Jing Wei
13,568
714
46
2
0
237,266
0
W
Bastet
13,011
685
20
1
0
362,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role