Player Matchup

Fafnir
Fafnir
Darkthreen
Fafnir
Level 103
God Stats
4W - 6L
1,487 SR
Queue Stats
101W - 96L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
Mainvlz
Nu Wa
Level 109
God Stats
12W - 9L
1,500 SR
Queue Stats
271W - 245L
1,420 Elo+
Solo
Izanami
Izanami
Red Tanjiro
Izanami
Level 107
God Stats
8W - 11L
1,737 SR
Queue Stats
82W - 81L
1,471 Elo+
Party 1
Apollo
Apollo
Rendo-Kai
Apollo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 93L
1,410 Elo+
Solo
Susano
Susano
TFKProdigy
Susano
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 20L
1,220 Elo+
Party 1
Team Averages
Level 82
1,545 SR
1,402 Elo+

VS

Team Averages
Level 109
1,428 SR
1,538 Elo+
Scylla
Scylla
BMGenius
Scylla
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 23L
1,487 Elo+
Party 2
Hercules
Hercules
Bjorn Knight
Hercules
Level 145
God Stats
2W - 0L
1,157 SR
Queue Stats
20W - 17L
1,716 Elo+
Solo
Bacchus
Bacchus
GorgeWhiskey
Bacchus
Level 69
God Stats
2W - 4L
1,403 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Pikachu01_210
Danzaburou
Level 123
God Stats
4W - 5L
1,398 SR
Queue Stats
21W - 22L
1,500 Elo+
Solo
Terra
Terra
TheOldManMitch
Terra
Level 124
God Stats
2W - 1L
1,683 SR
Queue Stats
26W - 24L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Darkthreen
Fafnir
19
2 / 4 / 5
12,977
721
9,306
26,704
37,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Mainvlz
Nu Wa
19
2 / 6 / 5
11,807
656
19,992
14,430
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Red Tanjiro
Izanami
20
10 / 8 / 3
15,285
849
27,854
27,902
11,097
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Rendo-Kai
Apollo
17
3 / 6 / 4
12,010
667
14,131
17,797
7,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
TFKProdigy
Susano
15
0 / 8 / 3
9,674
537
9,915
17,131
7,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BMGenius
Scylla
20
15 / 6 / 8
16,983
944
36,721
21,188
9,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Bjorn Knight
Hercules
20
7 / 1 / 7
14,373
799
14,585
27,609
30,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
GorgeWhiskey
Bacchus
20
4 / 1 / 10
13,266
737
12,577
13,748
16,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Pikachu01_210
Danzaburou
19
3 / 7 / 4
13,004
722
12,123
15,931
7,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 2 / 13
14,349
797
17,146
25,522
25,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
17
Kills
32
32
Deaths
17
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
BMGenius
Scylla
15
6
8
3.17
W
Hercules
Bjorn Knight
Hercules
7
1
7
10.5
L
Fafnir
Darkthreen
Fafnir
2
4
5
1.13
W
Bacchus
GorgeWhiskey
Bacchus
4
1
10
9
L
Nu Wa
Mainvlz
Nu Wa
2
6
5
0.75
W
Danzaburou
Pikachu01_210
Danzaburou
3
7
4
0.71
L
Izanami
Red Tanjiro
Izanami
10
8
3
1.44
L
Apollo
Rendo-Kai
Apollo
3
6
4
0.83
L
Susano
TFKProdigy
Susano
0
8
3
0.19
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,198
Damage
93,152
103,964
Taken
103,998
71,066
Mitigated
90,108
15,946
Healing
30,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BMGenius
Scylla
36,721
4,397
1,675
4,131
21,188
9,900
2,536
5,235
15,651
84,008
0
W
Hercules
Bjorn Knight
Hercules
14,585
3,425
717
9,484
27,609
30,592
952
9,440
17,781
5,240
46,064
L
Fafnir
Darkthreen
Fafnir
9,306
1,971
0
6,344
26,704
37,868
3
18,851
7,159
22,801
0
W
Bacchus
GorgeWhiskey
Bacchus
12,577
1,044
1,313
1,453
13,748
16,522
122
5,859
7,668
42,093
0
L
Nu Wa
Mainvlz
Nu Wa
19,992
4,855
0
490
14,430
6,382
284
10,482
3,604
62,372
0
W
Danzaburou
Pikachu01_210
Danzaburou
12,123
6,125
0
1,395
15,931
7,475
1,895
2,215
13,578
0
41,607
L
Izanami
Red Tanjiro
Izanami
27,854
21,832
0
9,112
27,902
11,097
1,667
15,704
11,129
0
82,332
L
Apollo
Rendo-Kai
Apollo
14,131
10,252
0
0
17,797
7,969
1
10,336
7,138
0
31,225
L
Susano
TFKProdigy
Susano
9,915
2,491
0
0
17,131
7,750
0
11,342
5,568
0
25,445
W
17,146
1,219
4,861
5,140
25,522
25,619
1,110
5,699
19,649
52,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,753
Gold Earned
71,975
374
Minions Killed
406
8
Camps Cleared
7
1,397,833
Distance Traveled
1,516,489
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,983
944
127
7
3
307,337
3
W
Hercules
14,373
799
95
5
2
297,672
2
L
Fafnir
12,977
721
29
2
0
298,694
0
W
Bacchus
13,266
737
49
3
0
352,010
0
L
Nu Wa
11,807
656
122
7
2
287,672
3
W
Danzaburou
13,004
722
74
4
2
200,463
0
L
Izanami
15,285
849
144
8
2
232,015
3
L
Apollo
12,010
667
46
3
3
296,387
0
L
Susano
9,674
537
33
2
1
283,065
0
W
Terra
14,349
797
61
3
0
359,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role